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Author: Garry Smith
This week on the Eurogamer Newscast we’re discussing the failure of Stadia, and why Google’s cloud gaming gamble struggled from the start. The announcement of Stadia’s demise came as a shock to some – including many developers with titles only weeks from launch – yet still feels like it was on the cards for some time. After a rocky launch and the closure of Google’s internal game development studios, what future did Stadia have left? Eurogamer editor-in-chief Martin Robinson weighed in earlier today with his thoughts. Could Stadia have been a success? What does this all mean for game preservation?…
A lifelong Nintendo fan has decided to make a realistic Super Mario Bros remake, and posted a movie-style trailer on YouTube to document their most recent update. The YouTuber, who has uploaded their videos to the channel Re-Imagined Games, started work on the remake over two months ago. In order to create the game, they’ve had to learn Unreal Engine 5 with zero experience in video game development. Read more Source – eurogamer.net All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.
Racing game OnRush will lose its online features on 30th November. EA’s Online Services Shutdown page has been updated with the addition. “Thanks to everyone who has supported our game – it’s been a RUSH,” it reads. “With player numbers in online modes dropping to low levels, we will be shutting down the servers from 30th November 2022. For OnRush fans who want to continue playing, offline modes will continue to be available.” Read more Source – eurogamer.net All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the…
Cyberpunk 2077 players are requesting its developer CD Projekt makes save files from Stadia available on the cloud. The lengthy RPG has been available on Google’s Stadia platform, but now that’s shutting down, players will no longer have access to their save files without cloud support. However, it seems players may have found a work around. Read more Source – eurogamer.net All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.
Skateboarding is hard. Really damn hard. The journey to mastery is one counted in years – or even decades. Landing a kickflip while moving along? Sure, today there are wildly more complex tricks out there, but it’s still a tremendous achievement. It takes hours of investment and a deep resilience to failure to get there. But the moment you pop the board high, flick it with a foot just enough to spin once beneath you, and successfully commit to the landing, the reward is immense. It’s not an achievement recompensed in any kind of currency like score. Rather, to succeed…
Were you fortunate enough to make it down to EGX London this year? It was this past weekend, and, if you ask me, there was a nice vibe around the place. It was nice to be back playing games together relatively unimpeded by the pandemic, and the show is feeling much more like its old self again. But what caught our eye there? That’s what I’m talking to my two Weekly guests Martin Robinson and Liv Ngan about today. What did Liv think of Wo Long, did Martin like Street Fighter 6, and why was everyone talking about new card…
A little over six months after its big reveal, World of Warcraft’s Dragonflight expansion has been given a release date, with its launch now officially scheduled for 28th November this year. As detailed back in April, Dragonflight’s first major addition is a new location known as the Dragon Isles, the long-hidden ancestral home of dragonkind. This, in turn, brings four new areas – the Waking Shores starting zone, the expansive Ohn’ahran Plains, the frozen Azure Span, and the majestic Thaldraszus – complete with new dungeons and raids. Dragonflight also introduces a new playable race-class hybrid (a first for WoW) known…
Google is shutting down Stadia, with the beleaguered cloud gaming service set to remain live for players until 18th January 2023. Stadia’s misfortunes are, of course, well-documented; despite initial praise for the service’s streaming capabilities at launch in 2019, a slow, problematic roll-out meant Google failed to capitalise on initial consumer interest. The extent of Stadia’s failings started to became clear when the company announced it was closing its first-party game development studios less that 14 months after launch, with subsequent reports claiming the streaming platform was missing its targets for monthly active users by hundreds of thousands. And while…
Released earlier in the year, the Uncharted: Legacy of Thieves collection brought the PlayStation 4-era franchise entries to the new PS5, with some mild enhancements to the overall presentation and a major focus on resolutions and performance. 4K at 30fps, 1440p at 60fps and 1080p at 120fps effectively allowed you to balance pixel count and frame-rate whichever way you wanted. These choices are now even wider thanks to a recent 120Hz VRR patch, which delivers some great results. While the Naughty Dog titles deploy state of the art rendering, thus far the studio has not embraced dynamic resolution rendering to…
Exactly one win and one loss into my time with Ultimate Team in FIFA 23, I have a notification. The little bar in the top-right of the screen strobes to tell me I’ve completed an objective. Nice! Objectives in Ultimate Team range from simple things like scoring a certain number of goals, to more complex tasks like doing so with assists from specific players or winning dozens of times. They give you rewards, usually in the form of XP that advances FIFA’s version of a battle pass, where you unlock more rewards by progressing through the levels. So, completing an…