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    Home » Call of Duty Warzone Patch Nerfs the Kar98k and Superi 46
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    Call of Duty Warzone Patch Nerfs the Kar98k and Superi 46

    Garry SmithBy Garry Smith2 July 2024No Comments4 Mins Read
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    Activision has issued an update for Call of Duty Warzone that nerfs a number of weapons that had come to dominate the meta.

    The highlight here is a nerf to the Kar98k after the iconic Call of Duty marksman rifle was added to the game in Season 4 and came to dominate battle royale just as it did Verdansk when Warzone launched.

    The Kar98k has seen three adjustments with today’s patch:

    • Lower Torso Modifier decreased to .95x, down from 1.1x.
    • Arm Modifiers decreased to .95x, down from 1.2x.
    • Leg Modifiers decreased to .95x, down from 1x.

    Meanwhile, the Superi 46, which had become an instant meta submachine gun with its release as part of Season 4, is also nerfed. There are two adjustments here:

    • Lower Torso Modifier decreased to 1.1x, down from 1.3x.
    • Lower Arm and Hand Modifiers decreased to 1.1x, down from 1.3x.

    Call of Duty Warzone July 2 Patch Notes:

    ASSAULT RIFLES

    KASTOV 762 & 545 (MWII)

    • JAK Requiem Conversion Kit
    • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

    SUBMACHINE GUNS

    SUPERI 46

    • Lower Torso Modifier decreased to 1.1x, down from 1.3x.
    • Lower Arm and Hand Modifiers decreased to 1.1x, down from 1.3x.

    FJX HORUS

    JAK Scimitar Kit

    • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

    MARKSMAN RIFLES

    KAR98K

    • Lower Torso Modifier decreased to .95x, down from 1.1x.
    • Arm Modifiers decreased to .95x, down from 1.2x.
    • Leg Modifiers decreased to .95x, down from 1x.

    Meanwhile, there’s also a patch for Modern Warfare 3, which makes a number of changes to the shooter across Multiplayer and Zombies. The patch comes as Call of Duty fans look towards Season 5, and a potential Deadpool & Wolverine crossover. Further ahead is the October launch of Black Ops 6.

    Call of Duty Modern Warfare 3 July 2 Patch Notes:

    GLOBAL

    CUSTOMIZATION

    • Corrected art displayed for the Kill Shot Emblem in the Season 4 Battle Pass.

    MULTIPLAYER

    UIX

    • Improved visual style of the notification that appears after changing Loadout mid-match.
    • Bug Fixes
      • Fixed an issue causing the After Action Report to unexpectedly close.
      • Corrected HUD prompts when controlling the Missle Drone Killstreak with an alternate button layout.

    PROGRESSION

    • Underbarrel Launcher Attachments will now progress Challenges requiring double kills with Grenades.
    • Improved tracking of the double kills Camo Challenge for the Reclaimer 18 Shotgun.
    • DG-58 Micro Barrel Attachment for the DG-56 will no longer remain locked after reaching the Weapon Level requirement.
    • Addressed an issue causing Gilded Camo for certain Weapons to remain locked after unlock requirements are met.

    MODES

    • Bit Party
      • Fixed an issue causing inconsistent score upon tag collection in Kill Confirmed.
    • Mutation
      • Fixed an issue causing the HUD to not match the selected Mutant’s abilities.
      • Radioactive Beast will now drown if submerged in water for too long.
      • Mutant Perks are no longer inactive during the first life after the halftime team switch.

    WEAPONS & ATTACHMENTS

    Assault Rifles

    • Kastov 762 & 545
      • JAK Requiem Conversion Kit
        • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

    Submachine Guns

    • FJX Horus
      • JAK Scimitar Kit
        • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

    Shotguns

    • KV Broadside (MWII)
      • JAK Jawbreaker Conversion Kit
        • JAK BFB Muzzle Attachment is no longer blocked and can now be equipped.

    Sniper Rifles

    • FJX Imperium (MWII)
      • Removed incompatible Ammunition Attachments that could not be unlocked.

    Handguns

    • .50 GS (MWII) & GS Magna (MWII)
      • JAK NRG-IV Optic can no longer be equipped without a compatible Barrel.

    Launchers

    • RGL-80
      • 40mm Slug Ammunition (JAK Thumper-656 Conversion Kit)
        • Increased minimum damage from 95 to 150 (+58%).
        • Removed unintended explosive damage properties.

    ZOMBIES

    GAMEPLAY

    • Zombies Completionist Camos can now be equipped to the Sledgehammer, normally.
    • Fixed an issue causing a server disconnection error when a player leaves an Unstable Rift.

    Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

    Go to Source (IGN.com)

    All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.

    Post Views: 96
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