Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025

    Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

    21 June 2025
    Facebook X (Twitter) YouTube Discord RSS
    Saturday, June 21
    • Contact us
    • info@xtremeservers.com
    Facebook X (Twitter) YouTube Discord Instagram Pinterest RSS
    Xtreme Servers
    Xtreme Servers Blog Ad 1
    • Home
    • Game Servers
      • ARK: Survival Evolved
      • Counter Strike GO
      • Gary’s MOD
      • Minecraft
      • Rust
      • Team Fortress 2
    • Servers
      • VPS Hosting
    • Categories
      1. PlayStation
      2. PC
      3. Nintendo
      4. Xbox
      5. View All

      Official PlayStation Podcast Episode 517: Shocking Developments

      20 June 2025

      Share of the Week: Swim

      20 June 2025

      Sharpen your blade, Undead Citadel arrives June 26 on PS VR2

      20 June 2025

      Honkai: Star Rail Version 3.4 arrives July 2

      20 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

      21 June 2025

      Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

      21 June 2025

      Six Things I Wish I Knew Before Setting Up My Switch 2

      21 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Six Things I Wish I Knew Before Setting Up My Switch 2

      21 June 2025

      What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

      20 June 2025

      Just How Long Is Nintendo Switch 2 Welcome Tour?

      20 June 2025

      “A Minecraft Movie” Now Streaming on Max

      20 June 2025

      Bounty Star is a Cozy, Post-Apocalyptic Mech Brawler Brimming with Charm

      20 June 2025

      Next Week on Xbox: New Games for June 23 to 27

      20 June 2025

      What Would Flynn Do? Making Disney’s Tron: Catalyst the Right Way

      20 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

      21 June 2025

      Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

      21 June 2025

      Six Things I Wish I Knew Before Setting Up My Switch 2

      21 June 2025
    • Contact
    Xtreme Servers
    Home » CrossfireX Single-Player Review
    Featured

    CrossfireX Single-Player Review

    Garry SmithBy Garry Smith15 February 2022No Comments5 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email

    Note: This review covers the single-player campaigns of CrossfireX. Read our review of CrossfireX’s painful multiplayer modes for more.

    If you were hoping that Remedy, the developer of Control and Alan Wake, could live up to its name and find a cure for CrossfireX’s dreadful multiplayer sandbox, I have some bad news. Not only do both modes suffer from the same issues involving gunplay and controls mostly, but the single-player campaign’s shallow stories told across two mini-episodes only add to the disappointment. Both of CrossfireX’s campaigns are built around the pointless adventures of dull characters, never approach anything resembling a challenge due to enemy AI that’s as useful as a chocolate tea kettle, and feel incomplete and unsatisfying as they come to an abrupt end after only a few hours each. As a single-player game, CrossfireX is very much a bomb.

    This pair of three-hour campaigns both feel like a hundred military shooters I’ve played over the years and immediately forgotten. The first, Operation Catalyst, has you working with a squad of some of the most generic soldiers in recent memory as they set out to kill a leader of their rival organization in the fictional country of Azkharzia. What follows is a bizarre mission to save one of your own squadmates while the main protagonist descends into madness for… reasons. It’s still utterly unclear to me why, which is disappointing given Remedy’s history of making bizarre characters on the edge of insanity work well.

    Though Catalyst’s story makes little sense and almost none of the moment-to-moment gunplay is engaging, switching between different squadmates is an interesting mechanic that shows its potential now and again. One of the few memorable moments has you swapping between a footsoldier trying to escape enemy capture and a sniper, so you’re giving yourself cover fire. There’s even a part where you have to snipe the handcuffs off your teammate’s hands to break him free, which was really satisfying. It’s a concept that begged to be further explored.

    In both cases I was left with the bitter taste of disappointment.

    Instead it ends abruptly, and Operation Spectre sadly does away with the squad formula as it puts you in the shoes of a troubled thief who finds himself recruited by an organization known as Black List to become their ultimate weapon. The weird, prophetic story here is vague, predictable, and feels crammed into another tiny campaign I completed in a single sitting. The highlight of Spectre is the final level when it finally starts introducing some new and interesting mechanics… just before the story ends with little fanfare a few minutes later. At least most of the action looks cool.

    There are moments in both weak stories that seemed to be flirting with the supernatural and gave me false hope that a redeeming twist that would take this by-the-numbers shooter and turn it into something more interesting was just around the corner. In both cases I was left with the bitter taste of disappointment.

    Unfortunately, weak storytelling is only the beginning for CrossfireX’s single-player modes. The real issue is that both campaigns use a slight variation of the same atrocious gunplay and controls found in the multiplayer modes. I’ve played a lot of shooters, but I’ve never experienced anything quite like this. Aiming is sloppy no matter what settings you select, almost every weapon feels identical to the last, and there are very few interesting mechanics to break up any of that monotony. There are only four types of enemies throughout both campaigns: unarmored soldiers who die immediately, armored soldiers who take a few extra shots to kill, soldiers with shields who can just be shot in the legs, and drones who seem to mostly just hover around and wait to be killed. Even if the campaigns were masterpieces of storytelling, it would still be hard to forgive just how frustrating, uninventive, and mind-numbingly dull the action is in nearly every single chapter.

    Both campaigns use a slight variation of the same atrocious gunplay and controls found in the multiplayer modes.

    One of the only distinctive features is a bullet time ability that exaggerates gunfire that makes a satisfying sound for each enemy downed and gives you some health back so you can turn the tables on the enemy when you’re in a pinch. I was usually just disappointed at my inability to wrestle the controls to hit a target even when in slow motion. And since you get the bullet time ability back every couple of seconds, it has the added side-effect of making an already unchallenging experience laughably easy.

    The biggest culprit behind CrossfireX’s complete lack of challenge, though, is the enemy AI, which is about as effective a deterrent as red lights in Grand Theft Auto. You’ll never find soldiers more expertly trained in the art of running straight into incoming gunfire with almost no resistance. I played on Hard difficulty and felt entirely comfortable running and gunning, even when surrounded by a dozen enemy soldiers. Even if these Storm Trooper-level markmen manage to hit you, not only can you can take far more damage than you might expect for a “realistic” shooter, but you only need to go a second or so without getting hit by a hail of gunfire to fully recover your health, so death is extremely rare. It made strolling through both campaigns a cakewalk and all the more forgettable.

    Go to Source (IGN.com)

    All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.

    Post Views: 513
    covers Note review
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleDying Light 2 gets new armour and axe as its first bit of free DLC
    Next Article Chapter 5: Hinokami (3/4) – Demon Slayer: The Hinokami Chronicles Walkthrough
    Garry Smith
    • Website

    Related Posts

    “A Minecraft Movie” Now Streaming on Max

    20 June 2025

    Sprite + Tea Review: This Crap Needs To Be Outlawed

    20 June 2025

    What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

    20 June 2025

    Share of the Week: Swim

    20 June 2025

    Bounty Star is a Cozy, Post-Apocalyptic Mech Brawler Brimming with Charm

    20 June 2025

    How Long Will It Take You To Crack The Case In Raidou Remastered?

    20 June 2025
    Add A Comment

    Comments are closed.

    Editors Picks

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025

    Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

    21 June 2025

    Six Things I Wish I Knew Before Setting Up My Switch 2

    21 June 2025
    Top Reviews
    Xtreme Servers Blog Ad 3
    About Us
    About Us

    We were founded in 2019 with some key objectives, provide our customers with an easy, reliable, fast and enjoyable gaming experience. Welcome to Xtreme Servers.

    Email Us: info@xtremeservers.com

    Facebook X (Twitter) Instagram YouTube Discord RSS
    Our Picks

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025

    Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

    21 June 2025

    Subscribe to Updates

    Get the latest news, articles & guides from Xtreme Servers by subscribing to our newsletter.

    © 2025 Xtreme Servers All rights reserved.
    • Home
    • Contact us
    • info@xtremeservers.com

    Type above and press Enter to search. Press Esc to cancel.