CD Projekt Red’s own Paweł Sasko has stated fan criticism about Cyberpunk 2077’s relatively linear story is “completely justified”.
While there are several options for players to choose from throughout the game that in turn curate different experiences for different players (for example, starting off on either the Nomad, Street Kid, or Corpo lifepaths or its five different endings), many felt Cyberpunk 2077 should have given more – especially given how much was promised ahead of the game’s release.
Sasko, chatting on his Twitch channel (via PCGamesN) was asked by one viewer, “How do you feel about players criticising the game for being linear?” To this, the developer replied that it was “completely justified”, before elaborating further.
Source – eurogamer.net
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