Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

    24 September 2025

    Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

    24 September 2025

    The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

    24 September 2025
    Facebook X (Twitter) YouTube Discord RSS
    Wednesday, September 24
    • Contact us
    • info@xtremeservers.com
    Facebook X (Twitter) YouTube Discord Instagram Pinterest RSS
    Xtreme Servers
    Xtreme Servers Blog Ad 1
    • Home
    • Game Servers
      • ARK: Survival Evolved
      • Counter Strike GO
      • Gary’s MOD
      • Minecraft
      • Rust
      • Team Fortress 2
    • Servers
      • VPS Hosting
    • Categories
      1. PlayStation
      2. PC
      3. Nintendo
      4. Xbox
      5. View All

      State of Play returns this Wednesday, September 24

      23 September 2025

      Gran Turismo 7 Update 1.63 available today

      23 September 2025

      Ghost of Tsushima players can now unlock special Ghost Rewards merchandise for purchase

      23 September 2025

      Four ways Silent Hill f evolves the series’ formula

      22 September 2025

      Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

      24 September 2025

      Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

      24 September 2025

      The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

      24 September 2025

      Wicked: For Good’s Final Trailer Kinda Gives The Whole Thing Away

      24 September 2025

      Super Smash Bros. On N64 Had A Very Funny Anti-Piracy Trick

      23 September 2025

      New Official Sonic Racing Crossworlds Ad Goes After Mario Kart World Like It’s The 1990s

      16 September 2025

      Forget Nintendo, My Arcade Atari Gamestation Go With 200+ Retro Video Games Including Pac-Man Is Now Up for Preorder on Amazon

      15 September 2025

      Hey Nintendo, Where Mario?

      12 September 2025

      Costco Seems To No Longer Be Selling Xbox Games Or Consoles

      23 September 2025

      Designing The Krasue: Dead by Daylight Brings Thai Folklore into the Fog

      23 September 2025

      How a Traditional Blacksmith Created Ninja Gaiden 4’s Swords in Real Life

      23 September 2025

      OD – Knock: Watch the Teaser Trailer from Kojima Productions

      23 September 2025

      Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

      24 September 2025

      Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

      24 September 2025

      The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

      24 September 2025

      Wicked: For Good’s Final Trailer Kinda Gives The Whole Thing Away

      24 September 2025
    • Contact
    Xtreme Servers
    Home » Destiny Developer Bungie Cuts 220 Staff: ‘Some of the Most Difficult Changes We’ve Ever Had to Make as a Studio’
    PC

    Destiny Developer Bungie Cuts 220 Staff: ‘Some of the Most Difficult Changes We’ve Ever Had to Make as a Studio’

    Garry SmithBy Garry Smith31 July 2024No Comments6 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email

    Destiny developer Bungie has today announced significant cuts at the studio that have seen 220 people, or 17% of the studio’s workforce, let go.

    The cuts affect every level of the company, including most of the Sony-owned studio’s executive and senior leader roles, Bungie boss Pete Parsons said in a post on Bungie.net. “Today is a difficult and painful day,” Parsons added.

    Departing staff will be offered “a generous exit package” that includes severance, bonus, and health coverage, Bungie promised.

    Parsons blamed the cuts on the rising costs of development, “industry shifts,” and “enduring economic conditions.” Because of this, Parsons insistsed, Bungie has had to make “substantial changes” to its cost structure and focus development efforts entirely on live service looter shooter Destiny and the upcoming Marathon.

    I realize all of this is hard news, especially following the success we have seen with The Final Shape.

    The cuts come after what was seen as the successful launch of Destiny 2 expansion The Final Shape. Parsons acknowledged this in his post, but said they were necessary “to refocus our studio and our business with more realistic goals and viable financials.” Parsons also said the cuts were made “after exhausting all other mitigation options,” although he failed to say what they were.

    The 220 layoffs come alongside the integration of an additional 155 roles, or 12% of Bungie’s workforce, into parent company Sony Interactive Entertainment over the next few quarters. Parsons said this move saves “a great deal of talent that would otherwise have been affected by the reduction in force.”

    That suggests that if Sony hadn’t taken on these 155 roles, 375 staff would have lost their jobs, and that the actual reduction in Bungie’s workforce over time will be substantially more than 17%, at around 34%.

    Meanwhile, Bungie is working with PlayStation Studios to spin out one of its incubation projects, an action game set in a brand-new sci-fi universe, to form a new studio within PlayStation Studios “to continue its promising development. ”

    “This will be a time of tremendous change for our studio,” Parsons said.

    Parsons went on to explain how Bungie got to this point, confirming that the studio had been “running in the red” after its financial safety margins were exceeded following delays to both The Final Shape and Marathon and a rapid expansion that “stretched our talent too thin.”

    Over 850 staff remain at Bungie building Destiny and Marathon, Parsons said.

    Here’s the statement in full:

    This morning, I’m sharing with all of you some of the most difficult changes we’ve ever had to make as a studio. Due to rising costs of development and industry shifts as well as enduring economic conditions, it has become clear that we need to make substantial changes to our cost structure and focus development efforts entirely on Destiny and Marathon. 

    That means beginning today, 220 of our roles will be eliminated, representing roughly 17% of our studio’s workforce.  

    These actions will affect every level of the company, including most of our executive and senior leader roles.   

    Today is a difficult and painful day, especially for our departing colleagues, all of which have made important and valuable contributions to Bungie. Our goal is to support them with the utmost care and respect. For everyone affected by this job reduction, we will be offering a generous exit package, including severance, bonus and health coverage.

    I realize all of this is hard news, especially following the success we have seen with The Final Shape. But as we’ve navigated the broader economic realities over the last year, and after exhausting all other mitigation options, this has become a necessary decision to refocus our studio and our business with more realistic goals and viable financials.

    We are committing to two other major changes today that we believe will support our focus, leverage Sony’s strengths, and create new opportunities for Bungie talent.

    First, we are deepening our integration with Sony Interactive Entertainment, working to integrate 155 of our roles, roughly 12%, into SIE over the next few quarters. SIE has worked tirelessly with us to identify roles for as many of our people as possible, enabling us together to save a great deal of talent that would otherwise have been affected by the reduction in force.   

    Second, we are working with PlayStation Studios leadership to spin out one of our incubation projects – an action game set in a brand-new science-fantasy universe – to form a new studio within PlayStation Studios to continue its promising development.  

    This will be a time of tremendous change for our studio.

    Let’s unpack how we ended up in this position; it’s important to understand how we got here. 

    For over five years, it has been our goal to ship games in three enduring, global franchises. To realize that ambition, we set up several incubation projects, each seeded with senior development leaders from our existing teams. We eventually realized that this model stretched our talent too thin, too quickly.  It also forced our studio support structures to scale to a larger level than we could realistically support, given our two primary products in development – Destiny and Marathon. 

    Additionally, in 2023, our rapid expansion ran headlong into a broad economic slowdown, a sharp downturn in the games industry, our quality miss with Destiny 2: Lightfall, and the need to give both The Final Shape and Marathon the time needed to ensure both projects deliver at the quality our players expect and deserve. We were overly ambitious, our financial safety margins were subsequently exceeded, and we began running in the red.

    After this new trajectory became clear, we knew we had to change our course and speed, and we did everything we could to avoid today’s outcome. Even with exhaustive efforts undertaken across our leadership and product teams to resolve our financial challenges, these steps were simply not enough.  

    As a result, today we must say goodbye to incredible talent, colleagues, and friends.

    This will be a challenging time at Bungie, and we’ll need to help our team navigate these changes in the weeks and months ahead. This will be a hard week, and we know that our team will need time to process, to ask questions, and to absorb this news. Today, and over the next several weeks, we will host team meetings and town halls, team breakout sessions, and private, individual sessions to ensure we are keeping our communication open and transparent. 

    Bungie will continue to make great games. We still have over 850 team members building Destiny and Marathon, and we will continue to build amazing experiences that exceed our players’ expectations.   

    There will be a time to talk about our goals and projects, but today is not that day. Today, our focus is on supporting our people.

    Developing…

    Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

    Go to Source (IGN.com)

    All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.

    Post Views: 90
    pc pc games PlayStation
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleXbox Insiders – It’s Easier than Ever to Watch, Chat, and Play with Your Friends on Xbox and Discord
    Next Article PlayStation Plus Monthly Games for August: LEGO Star Wars The Skywalker Saga, FNAF Security Breach, Ender Lilies: Quietus of the Knights 
    Garry Smith
    • Website

    Related Posts

    Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

    24 September 2025

    Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

    24 September 2025

    The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

    24 September 2025

    Wicked: For Good’s Final Trailer Kinda Gives The Whole Thing Away

    24 September 2025

    This Garmin Solar GPS Fitness Watch Hits All-Time Low, More Than Twice as Cheap as Apple Watch Ultra 3

    24 September 2025

    This New $3 Boomer Shooter Is An Incredible Fever Dream You Should Play

    24 September 2025
    Add A Comment

    Comments are closed.

    Editors Picks

    Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

    24 September 2025

    Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

    24 September 2025

    The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

    24 September 2025

    Wicked: For Good’s Final Trailer Kinda Gives The Whole Thing Away

    24 September 2025
    Top Reviews
    Xtreme Servers Blog Ad 3
    About Us
    About Us

    We were founded in 2019 with some key objectives, provide our customers with an easy, reliable, fast and enjoyable gaming experience. Welcome to Xtreme Servers.

    Email Us: info@xtremeservers.com

    Facebook X (Twitter) Instagram YouTube Discord RSS
    Our Picks

    Crucial’s 4TB SSD Hits Lowest Price Ever, Durable Gaming Storage That’s Practically Free Per TB

    24 September 2025

    Final Fantasy Tactics: The Ivalice Chronicles: The Kotaku Review

    24 September 2025

    The Publisher Behind The Award-Winning Stray Just Revealed Three Cool New Games

    24 September 2025

    Subscribe to Updates

    Get the latest news, articles & guides from Xtreme Servers by subscribing to our newsletter.

    © 2025 Xtreme Servers All rights reserved.
    • Home
    • Contact us
    • info@xtremeservers.com

    Type above and press Enter to search. Press Esc to cancel.