I love a roguelike/lite, whatever they’re called, and I’ve clocked up countless hours on things like Enter the Gungeon and The Binding of Isaac. Because of this I was the first to put my hand up for a trip to see the almost final build of Endless Dungeon, which described itself as ‘roguelite tactical action game’. When it came time to play the game however, I was thrown in at the deep end and was, quite frankly, overwhelmed by the amount of mechanics there were to learn.
You see, Endless Dungeon isn’t just a ‘roguelite tactical action game’ it’s actually a ‘roguelite, squad based, tactical action, twin stick shooter game with an RPG and tower defence twist’. That’s why, in my preview video above which also includes a bunch of new gameplay that I captured during my three hour hands-on with the game, I’ve decided to not only talk about my time playing the game, but also give you the basics on all the key mechanics.
Well OK, it’s not actually me, it’s an alien bartender named EON, but the infomation available is still the same.
Source – eurogamer.net
All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.