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    Home » Helldivers 2 Patch 1.000.103 Nerfs Planet Hazards, Patrols Spawning on Players, and More
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    Helldivers 2 Patch 1.000.103 Nerfs Planet Hazards, Patrols Spawning on Players, and More

    Garry SmithBy Garry Smith20 March 2024No Comments4 Mins Read
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    Helldivers 2 developer Arrowhead has released another patch for the PC and PlayStation 5 co-op shooter, this time nerfing the recently added planet hazards.

    Patch 1.000.103 adjusts the spawn rates for the various planet hazards in the game, including tremors, meteor showers, volcanic activity, fire tornados, and ion storms. The upshot is hazards should now spawn less frequently during missions.

    Elsewhere, Arrowhead said the patch reduces incidents of patrols spawning on players, which should make the game a tad easier.

    The new patch does not, however, address Helldivers 2’s troublesome friend request issue. In a post on the Helldivers Discord, community manager Twinbeard said this is “one of our top issues at the moment.” However, there is no meaningful update on a fix. “We truly get that this is both sad and extremely frustrating for those of you who are affected,” Twinbeard added. “We ask for patience. No bad joke or military lingo this time, just this.”

    If you’re looking for more on Helldivers 2, check out IGN’s feature on the Let Me Solo Her of Helldivers 2, a player who has answered over 100 SOS Beacons as part of a mission to help others. Helldivers 2 has become one of the surprise hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. According to at least one analyst, it’s still growing. Check out IGN’s Helldivers 2 review to find out why it’s going down so well.

    Helldivers 2 update 1.000.103 patch notes:

    Overview
    For this patch, we have implemented:

    • Fixes to the EXO-45 Patriot exosuit, game stats, UI, and general stability.
    • Balance improvements for planetary hazards and patrol spawns.

    Balancing

    • Balanced and adjusted spawn rates for the various planet hazards including tremors, meteor showers, volcanic activity, fire tornados, and ion storms. Hazards should now spawn less frequently during missions.
    • Meteor Shower has received the following changes in addition to reduced spawn rate:

    🔹 Reduced explosion radius

    🔹 Reduced meteor damage slightly

    🔹 Reduced meteor velocity slightly

    🔹 Meteor color has been changed slightly to try and make it easier to spot.

    • Volcanic Activity has received the following changes in addition to reduced spawn rate:

    🔹 Reduced explosion radius

    🔹 Reduced rock velocity slightly

    • Lighting on Fenrir III has been adjusted to be a bit less bright to improve visibility during meteor showers.

    Fixes

    • Reduced incidents of patrols spawning on players.
    • Exosuit no longer destroys itself when firing a missile while turning .
    • Exosuit retains its melee functionality, even when damaged.
    • Crash fixes for the following scenarios:

    🔹 When ALT+Tabbing in fullscreen mode

    🔹 After changing voice over language

    🔹 PS5 boot issue

    🔹 Using a stim inside of an Exosuit while wielding a grenade

    🔹 When joining an ongoing mission

    🔹 When idling on the title screen

    • Shots from arc-based weapons, such as ‘Blitzer’ shotgun and ‘AC-8 Arc Thrower’ stratagem now count towards “Shots fired” and “Shots hit” stats.
    • Fixed network desync issue with downed Automaton dropships.
    • Fixed Elgato Stream Deck Foot Pedal support.

    Known Issues

    These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

    • Various issues involving friend invites and cross-play:

    🔹 Cross-platform friend invites might not show up in the Friend Requests tab.

    🔹 Players cannot unfriend other players befriended via friend code.

    🔹 Players cannot unblock players that were not in their Friends list beforehand.

    🔹 Players cannot befriend players with Steam names shorter than 3 characters.

    • Hellpod steering close to large or important objects is currently not functioning as intended, resulting in steering being disabled in a large area around the object.
    • Online features are not functioning when console language is set to Ukrainian.
    • Players may be unable to select loadout when joining a multiplayer via an activity card.
    • Planet liberation reaches 100% at the end of every Defend mission.
    • Drowning in deep water with a Vitality Booster equipped puts Helldiver in a broken state.
    • Exosuits will sometimes be delivered in a damaged or broken state.
    • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
    • Pink artifacts may appear in the sky when setting off large explosions.
    • Text chat box display is obstructed by the cinematic letterboxing during extraction.
    • Sometimes the player’s loadout customizations will reset after restarting the game.

    Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

    Go to Source (IGN.com)

    All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.

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