I recently found out about a rejected pitch for a Zelda game inspired by Final Fantasy Tactics, and I find myself mourning for what could have been. Heroes of Hyrule was conceptualized as a DS game that combined tactical combat with puzzle-based exploration. Unfortunately, Nintendo scrapped Retro Studios’ idea before…
Source – kotaku.com
All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.