Indie developer Team17’s Killer Frequency, out June 1, surprises me by having some of the best, most convincing voice acting and dialogue I’ve witnessed in a horror game. It’s a tragicomedy set in a radio station in the ‘80s, and this necessitates a schmooze-y charm for its characters, but I’m impressed by how well it…
Source – kotaku.com
All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.