At 10.02pm last night, alone in the kitchen, I screamed aloud in an empty room.
To be fair, screaming is something I do a lot when Silent Hill is involved. Shocked screams, scared screams, oh-shit-I-panicked-and-now-I’ve-gone-the-wrong-way screams; I’ve done them all. Last night was the very first time I think I’ve ever screamed in abject delight, though.
After a full decade of neglect – and eight years after the eye-watering decision to scorch the earth of Kojima’s seminal PT – Konami has resurrected the horror franchise. But rather than dip a cautious toe into the sea of public opinion, the Japanese publisher’s about-face was so abrupt it was dizzying. At 11pm on Tuesday night, Silent Hill was dead and had been for years. 24 hours later, we have a sequel, a remake, a new Hollywood movie, and an interactive streaming series (I’m not convinced I understand what that last one is yet) in the works.
Source – eurogamer.net
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