The developers of Sonic Frontiers took “countermeasures” to ensure players wouldn’t experience motion sickness.
The blue blur is known for going really fast, so it’s appreciated that the developers took care to not let that negatively affect players.
Producer Sachiko Kawamura told Famitsu that the QA team were integral to this process and that it was important to take this aspect of the game seriously (thanks Siliconera).
Source – eurogamer.net
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