Elden Ring’s Hidetaka Miyazaki has said that the challenge of From Software’s game is “not something [the studio is] willing to abandon”, even though he himself “dies a lot” in games.
“We are always looking to improve, but, in our games specifically, hardship is what gives meaning to the experience,” Miyazaki told the New Yorker. “So it’s not something we’re willing to abandon at the moment. It’s our identity.”
Source – eurogamer.net
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