Marvel’s Midnight Suns was my favourite game from last year that never found an audience. Just today, it was listed among the list of titles recently released by publisher Take-Two that reviewed positively but – for whatever reason – failed to set tills ringing.
Released in December, Midnight Suns offers a strong story-based single-player experience that alternates between easy-to-understand turn-based combat and an RPG-style hub where you hang out and befriend the superheroes you’ve recruited onto your team. The fights are fun and fast-paced. The story is well-written, and the interactions between Marvel characters frequently brilliant. There’s a lot to love.
I never felt the game’s marketing properly spelled all of that out – and as someone who has not played XCOM before, I was initially unsure about leaping into my first Firaxis game. Ultimately I took the plunge and came away very happily surprised.
Source – eurogamer.net
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