Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

    10 February 2026

    How A Shoulder Pad Landed FTL Meets Warhammer 40K In Steam DMCA Jail

    9 February 2026

    Borderlands 4 Got Verified For Steam Deck Even Though It Still Runs Like Crap

    9 February 2026
    Facebook X (Twitter) YouTube Discord RSS
    Tuesday, February 10
    • Contact us
    • info@xtremeservers.com
    Facebook X (Twitter) YouTube Discord Instagram Pinterest RSS
    Xtreme Servers
    Xtreme Servers Blog Ad 1
    • Home
    • Game Servers
      • ARK: Survival Evolved
      • Counter Strike GO
      • Gary’s MOD
      • Minecraft
      • Rust
      • Team Fortress 2
    • Servers
      • VPS Hosting
    • Categories
      1. PlayStation
      2. PC
      3. Nintendo
      4. Xbox
      5. View All

      Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

      10 February 2026

      Fallout 76 Still Doesn’t Have Crossplay Seven Years Later, But Bethesda’s Not Ruling It Out

      9 February 2026

      Romeo is a Dead Man – Suda 51 and director Ren Yamazaki discuss controlled chaos of development

      9 February 2026

      State of Play returns this Thursday, February 12

      9 February 2026

      How A Shoulder Pad Landed FTL Meets Warhammer 40K In Steam DMCA Jail

      9 February 2026

      Borderlands 4 Got Verified For Steam Deck Even Though It Still Runs Like Crap

      9 February 2026

      Riot’s New Fighting Game Is Already Imploding As It Lays Off 80 Developers Less Than a Month After Coming To Console

      9 February 2026

      Don’t Let Nioh 3‘s First Boss Yamagata Masakage Keep You Down

      9 February 2026

      Today’s Nintendo Direct Was A Damning Display Of The State Of Switch 2

      5 February 2026

      The Elder Scrolls IV: Oblivion Remastered Is Coming To Switch 2…Eventually

      5 February 2026

      Everything We Saw At Today’s Nintendo Partner Direct

      5 February 2026

      Amazon Clears Out the Original Nintendo Switch With Joy-Con Controllers at a Record Low

      5 February 2026

      Hearthstone Spotlight Announces the Next Expansion Coming, and More!

      9 February 2026

      Fallout 76 Still Doesn’t Have Crossplay Seven Years Later, But Bethesda’s Not Ruling It Out

      9 February 2026

      Relooted: Heist as Puzzle, Puzzle as Montage

      9 February 2026

      Interview: An Inside Look Behind the Chaos of Romeo is A Dead Man

      9 February 2026

      Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

      10 February 2026

      How A Shoulder Pad Landed FTL Meets Warhammer 40K In Steam DMCA Jail

      9 February 2026

      Borderlands 4 Got Verified For Steam Deck Even Though It Still Runs Like Crap

      9 February 2026

      Riot’s New Fighting Game Is Already Imploding As It Lays Off 80 Developers Less Than a Month After Coming To Console

      9 February 2026
    • Contact
    Xtreme Servers
    Home » The First Descendant Review In Progress
    New Releases

    The First Descendant Review In Progress

    Garry SmithBy Garry Smith28 June 2024No Comments7 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email

    At this point, I’ve now played The First Descendant in three or four different beta iterations, and each time I’ve felt no more or less certain whether this would be something my friends and I would want to play, or just another sci-fi shooter in a sea of similar games vying for our attention. After more than 45 hours sunk into a pre-launch preview build over the past week, I’m only slightly closer to answering that question – but I’m certainly not having a bad time. I’ve got a whole lot left to play, including the all-important endgame, for instance, so as of now I’m still not sure if The First Descendant will be my next looter-shooter fixation, or yet another one that misses the mark.

    Nexon’s free-to-play third-person multiplayer game plays in the same space as Genshin Impact, complete with cool-looking characters to unlock and countless currencies and materials to grind, all of which can be bypassed by those simply willing to cough up their hard-earned cash. And, like some of its polished contemporaries, there’s a pretty decent game here in spite of a UI that requires a PhD in RPG hogwash to decipher and an irritating monetization model that does crazy things like make you pay real money to increase your inventory capacity or get RNG consumable dye packets just to change the color of your gear. Running around with friends while shooting enemies and unleashing interesting supernatural abilities upon alien armies is an undeniably good time (as it is in Destiny, Warframe, and Outriders, to name a few) and the deep RPG mechanics and loot systems are a spreadsheet-loving nerd’s dream. It’s also a fairly pretty game that feels a lot more premium than one might expect from the free-to-play space, despite the occasional framerate dip or crash (at least in its pre-release state). That said, the free-to-play model is every bit as eyebrow raising as it might sound, the story and dialogue is laughably bad, and much of the campaign is packed with filler that can be a real snooze.

    I’ve split my dozens of hours dashing around small hub areas completing repetitive chores in between much more substantial missions and boss battles against robotic kaiju called colossuses. Those self-contained missions and boss fights are exactly the kind of thing I hope for in an action-packed cooperative game: Some seriously awesome combat that rivals its peers, interesting enemies to take down, and a loot system that had me regularly trying out the latest shiny weapon I pulled from some shmuck’s corpse. If The First Descendant would just let me mainline that part, we’d be onto something and my mind would be made up.

    The impressive self-contained missions are kept locked behind dull errands.

    Unfortunately, so much of it is kept locked behind sections where you complete a series of really dull errands, like defending a piece of tech from waves of enemy assaults, gathering items from fallen baddies to deposit into a collection robot, or just killing stuff until a miniboss spawns for you to take out. Not even dope combat can stave off boredom when it has you hanging around for a few minutes while you wait for small groups of enemies to spawn until you’re told that you succeeded, then being directed to the next spot on the map to do it again. These sections account for a pretty big chunk of what you do during the main story, too, seemingly to pad out the adventure so you don’t burn through the more interesting activities too quickly. Worst of all, there are only a few flavors of these kinds of quests, so you’ll find yourself being asked to repeat them multiple times in between every boss battle or more meaty story mission.

    While I’ve only played through half of the campaign, so far it’s really not looking great, fam. Absolutely brimming with nonsensical sci-fi babble like “dimensional walls,” “inverted data codes,” and “unleashing Arche,” it’s one of the sillier stories I’ve seen in a while. Most of the dialogue is absolutely atrocious: At one point I burst out laughing when a bad guy menacingly declared, “Qliphoth will engulf Ingris. The roars of the Vulgus will fill this land with fear!” In another section I shook my head as an antagonistic character named Jeremy (a grown man with the voice of a whiney, spoiled teenage brat), showed up to be the most annoying person in the world and was mean to me for no reason while I ran quests for him. It’s truly heinous stuff, but some of it is so bad it’s pretty amusing – I eventually found myself looking forward to cutscenes, eager for the next hit of sci-fi gibberish and butchered voice performances. (On top of the absurdity, the English voices rarely come close to matching the lips of the characters speaking. That’s fine if you enjoy watching anime dubs, but I find it pretty distracting.)

    Thankfully, the most interesting characters are those you can unlock and play as, like the unflappable electric speedster Bunny (my personal favorite), or the sarcastic and smarmy grenade-chucking soldier Lepic. Some of the cast do still seem a bit shallow, largely because you get only a little backstory and character development for most of them, but hearing them cheer as you blast monsters to bits and seeing their charming animations – which clearly had much more effort put into them than those of the NPCs – is quite nice. Only one of these playable characters has an actual questline associated with them (with more planned for the future), but the bits of that story I played were some of the better content available in The First Descendant at launch, so here’s hoping they at least deliver on that front.

    Actually learning to play as them is great too, although I still have plenty more characters to unlock before I’m able to take them all for a spin. One character might control the battlefield with explosive AoE attacks, while another covers enemies in devastating ice-based debuffs. Bunny does insane DPS by running around as much as possible to generate electrical energy, then unleashes it in powerful blasts. Since each of the characters has their own style of play, switching between them offers a markedly different experience, like how Ajax, a heavy tank with protective abilities is all about standing your ground instead. Most games with playable characters as its main chase live or die by how compelling those unlockable avatars are, and so far The First Descendent seems like it’s loaded with distinctive options that are absolutely worth going through the trouble to obtain.

    Similarly, the weapons, equipment, and upgrades you earn while shotgunning your way through levels are awesome. Loot drops constantly, most weapons feel distinct and satisfying to play with, and watching the numbers go up as you modify and upgrade every new toy in your arsenal makes The First Descendant hard to put down… until it forces you into about 15 separate menus to juggle dozens of materials and so many different systems that you might want to keep your inhaler at the ready. This kind of thing is pretty typical for looter-shooters, granted, but even by the already gag-inducing standards of the genre, this one’s especially obnoxious to learn – especially since the tutorial robot who shows you the ropes in the social area explains things to you in a series of texts that pass by quickly enough to challenge your speed-reading skills.

    Even after spending dozens of hours with this pre-launch preview build, I’ve got plenty more to play and an endgame to dive into once it launches properly next week. Check back in the coming weeks for my final, scored review.

    Go to Source (IGN.com)

    All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.

    Post Views: 167
    Beta Descendant different each four I've iterations played Point three
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleSpace Marine 2 Devs Cancel Beta To Focus On ‘Best’ Possible Launch
    Next Article The Best Budget Gaming Monitors for All Gamer Types
    Garry Smith
    • Website

    Related Posts

    Next Week on Xbox: New Games for February 9 to 13

    6 February 2026

    Fallout Season 2 Review: Give Us More Episodes Or Stop Adding Subplots

    4 February 2026

    How John Carpenter’s Toxic Commando came to life, out March 12

    4 February 2026

    Safer Internet Day 2026: Xbox Transparency Report and Tools to Play with Confidence

    4 February 2026

    Nioh 3: The Kotaku Review

    4 February 2026

    Grab Four Crunching Koalas XPA Faves at a Discount

    3 February 2026
    Add A Comment

    Comments are closed.

    Editors Picks

    Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

    10 February 2026

    How A Shoulder Pad Landed FTL Meets Warhammer 40K In Steam DMCA Jail

    9 February 2026

    Borderlands 4 Got Verified For Steam Deck Even Though It Still Runs Like Crap

    9 February 2026

    Riot’s New Fighting Game Is Already Imploding As It Lays Off 80 Developers Less Than a Month After Coming To Console

    9 February 2026
    Top Reviews
    Xtreme Servers Blog Ad 3
    About Us
    About Us

    We were founded in 2019 with some key objectives, provide our customers with an easy, reliable, fast and enjoyable gaming experience. Welcome to Xtreme Servers.

    Email Us: info@xtremeservers.com

    Facebook X (Twitter) Instagram YouTube Discord RSS
    Our Picks

    Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

    10 February 2026

    How A Shoulder Pad Landed FTL Meets Warhammer 40K In Steam DMCA Jail

    9 February 2026

    Borderlands 4 Got Verified For Steam Deck Even Though It Still Runs Like Crap

    9 February 2026

    Subscribe to Updates

    Get the latest news, articles & guides from Xtreme Servers by subscribing to our newsletter.

    © 2026 Xtreme Servers All rights reserved.
    • Home
    • Contact us
    • info@xtremeservers.com

    Type above and press Enter to search. Press Esc to cancel.