Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Discord Goes Into Damage Control Mode Over New Age Verification Requirements, Promising There’s Nothing To See Here For ‘Vast Majority’ Of Users

    10 February 2026

    Pokémon Fan Spends Half A Decade On The Craziest Shiny Hunt I’ve Ever Seen

    10 February 2026

    The Binding Of Isaac Dev’s New Game Takes 500 Hours To Complete And Will Take Players ‘Months or Years’ To Find All Of Its Secrets

    10 February 2026
    Facebook X (Twitter) YouTube Discord RSS
    Wednesday, February 11
    • Contact us
    • info@xtremeservers.com
    Facebook X (Twitter) YouTube Discord Instagram Pinterest RSS
    Xtreme Servers
    Xtreme Servers Blog Ad 1
    • Home
    • Game Servers
      • ARK: Survival Evolved
      • Counter Strike GO
      • Gary’s MOD
      • Minecraft
      • Rust
      • Team Fortress 2
    • Servers
      • VPS Hosting
    • Categories
      1. PlayStation
      2. PC
      3. Nintendo
      4. Xbox
      5. View All

      New Helldivers 2 update out today

      10 February 2026

      (For Southeast Asia) State of Play returns this Thursday, February 13

      10 February 2026

      Monster Hunter Wilds: New content update and Arch-Tempered Arkveld arrive February 18 

      10 February 2026

      Fallout 76 Still Doesn’t Have Crossplay Seven Years Later, But Bethesda’s Not Ruling It Out

      9 February 2026

      Discord Goes Into Damage Control Mode Over New Age Verification Requirements, Promising There’s Nothing To See Here For ‘Vast Majority’ Of Users

      10 February 2026

      Pokémon Fan Spends Half A Decade On The Craziest Shiny Hunt I’ve Ever Seen

      10 February 2026

      The Binding Of Isaac Dev’s New Game Takes 500 Hours To Complete And Will Take Players ‘Months or Years’ To Find All Of Its Secrets

      10 February 2026

      Arc Raiders Item Duplication Epidemic Gets An Emergency Fix

      10 February 2026

      Today’s Nintendo Direct Was A Damning Display Of The State Of Switch 2

      5 February 2026

      The Elder Scrolls IV: Oblivion Remastered Is Coming To Switch 2…Eventually

      5 February 2026

      Everything We Saw At Today’s Nintendo Partner Direct

      5 February 2026

      Amazon Clears Out the Original Nintendo Switch With Joy-Con Controllers at a Record Low

      5 February 2026

      Age of Mythology: Retold – Expansion Pass with New Gods Pack: Demeter Is Available Now

      10 February 2026

      Minecraft Education: Build Online Safety Skills in New DLC

      10 February 2026

      Uninstall Treason From the Galaxy – Liberate Cyberstan in Helldivers 2 Update

      10 February 2026

      All Signs Point To A Resident Evil 5 Remake After New ESRB Listing

      10 February 2026

      Discord Goes Into Damage Control Mode Over New Age Verification Requirements, Promising There’s Nothing To See Here For ‘Vast Majority’ Of Users

      10 February 2026

      Pokémon Fan Spends Half A Decade On The Craziest Shiny Hunt I’ve Ever Seen

      10 February 2026

      The Binding Of Isaac Dev’s New Game Takes 500 Hours To Complete And Will Take Players ‘Months or Years’ To Find All Of Its Secrets

      10 February 2026

      Arc Raiders Item Duplication Epidemic Gets An Emergency Fix

      10 February 2026
    • Contact
    Xtreme Servers
    Home » The making of hand-crafted pixel-art platformer Bionic Bay, out April 17 on PS5
    Featured

    The making of hand-crafted pixel-art platformer Bionic Bay, out April 17 on PS5

    Sarah ConnorBy Sarah Connor14 April 2025No Comments4 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email

    Hello fellow precision platform junkies! I’m Juhana, the Creative Director of Bionic Bay – my most ambitious project yet. Bionic Bay is a precision-puzzle platformer set in an ancient bio-mechanical world, hand-crafted pixel by pixel to create a high-fidelity, atmospheric environment.

    Bionic Bay started as a chance meeting between me (Mureena) and Psychoflow studio, on a Reddit post showcasing their swap mechanic. We soon began to collaborate, merging their technical expertise with my experience in level design and art direction from previous titles such as Badland 1 and 2.

    Creating Bionic Bay: One pixel at a time

    The humble swap mechanic remains a central gameplay mechanic, but Bionic Bay has seen incredible growth since we started. We knew early on that the biggest hurdle would be to create environments which provided a challenge without becoming frustrating. In addition, this balanced challenge would be hosted within intricately detailed and hand-crafted pixel-art environments, taking significant time to create.

    We approached these development challenges with a simple two-part solution. Firstly, I would focus on level design and art, and Psychoflow would work on the technical solution to make sure our mechanics looked great and worked well.

    Perhaps more important, we agreed that we would all regularly jump in and play each level, experiencing it just as a player would. We have carried this on all the way to release, and this has helped us to ensure great balance, and that we understand the player journey through Bionic Bay.

    We all love a precision platformer, but we also wanted to make sure that Bionic Bay provides a unique and worthwhile experience, and that comes down to the game’s core mechanics.

    This began with the swap feature which first brought Mureena and Psychoflow together – allowing players to switch places with objects within each level.  This was soon joined by more tools, with each undergoing regular playthrough testing:

    • ChronoLag, our time dilation technology which allows players to slow down time for a short period. As well as allowing players to navigate through fast-moving areas, it’s also a great way of getting speed boosts to help you get faster times in our ghost data racing mode.
    • Power Fist, providing the opportunity to launch objects across the environment. As well as clearing space in the solo story, used in conjunction with ChronoLag has led to some imaginative puzzle solving to speed up your journey
    • Gravity Manipulation, allowing players to bend the very forces of reality. This can help to clear paths, or help find new paths. It’s important to be careful, however, as this new gravitational direction will also affect loose objects on the level which can lead to… unintended cessation of all life signs.

    Of course, players will be introduced to these mechanics as you progress through Bionic Bay’s ancient bio-mechanical world. Some you’ll be able to use together, and players will often need to combine these tools (as well as quick thinking and precise controls) in order to overcome the challenges you’ll face.

    As well as using these within our narrative single-player adventure, players can also find our dedicated online challenge mode with Bionic Bay Online. Bionic Bay Online allows players to compete for the fastest time on a course, racing against other players’ data ghosts – something which should speak to those of us racing on PlayStation in the late 90’s and early 2000’s.

    To compete in Bionic Bay Online, players will need to use all of the tools at your disposal, and find creative solutions to take the top spot on the leaderboard. We will also be adding special post-launch content for Bionic Bay, including dedicated time challenge levels to allow you to showcase your skills to the world.

    A legendary PlayStation collaboration

    We are ecstatic to announce that Bionic Bay also has a collaboration with one of our biggest fans – PlayStation legend Shuhei Yoshida. We’ll be implementing a special level just for Shu within the online challenge mode following Bionic Bay’s launch on April 17. If you take part and beat Shu’s score, you can even unlock our Shu skin, allowing you to customize the look of your scientist for our online leaderboards.

    As well as Shu’s own player skin, we’re also bringing you a Deluxe edition of Bionic Bay – with our Classic Monster skin pack. This includes eight costumes inspired by vintage horror (a personal favourite genre of mine), with an alien, a werewolf and more. The Classic Monster pack allows players to unleash a little frightful charm and really sink your fangs into the online leaderboards.

    The bio-mechanical world of Bionic Bay opens up on PlayStation 5 this Thursday – April 17, and is available to wishlist now!

    Go to Source (PlayStation.com)

    Post Views: 102
    PlayStation playstation games
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleTurn-Based Tactical RPG King Arthur: Legion IX Launches on May 6, 2025
    Next Article HBO’s The Last Of Us Got One Of The Game’s Best Scenes Early And Nailed It
    Sarah Connor
    • Website

    Related Posts

    Age of Mythology: Retold – Expansion Pass with New Gods Pack: Demeter Is Available Now

    10 February 2026

    Spider-Man 2 Reportedly Leads February’s PlayStation Plus Games

    10 February 2026

    Minecraft Education: Build Online Safety Skills in New DLC

    10 February 2026

    Uninstall Treason From the Galaxy – Liberate Cyberstan in Helldivers 2 Update

    10 February 2026

    New Helldivers 2 update out today

    10 February 2026

    (For Southeast Asia) State of Play returns this Thursday, February 13

    10 February 2026
    Add A Comment

    Comments are closed.

    Editors Picks

    Discord Goes Into Damage Control Mode Over New Age Verification Requirements, Promising There’s Nothing To See Here For ‘Vast Majority’ Of Users

    10 February 2026

    Pokémon Fan Spends Half A Decade On The Craziest Shiny Hunt I’ve Ever Seen

    10 February 2026

    The Binding Of Isaac Dev’s New Game Takes 500 Hours To Complete And Will Take Players ‘Months or Years’ To Find All Of Its Secrets

    10 February 2026

    Arc Raiders Item Duplication Epidemic Gets An Emergency Fix

    10 February 2026
    Top Reviews
    Xtreme Servers Blog Ad 3
    About Us
    About Us

    We were founded in 2019 with some key objectives, provide our customers with an easy, reliable, fast and enjoyable gaming experience. Welcome to Xtreme Servers.

    Email Us: info@xtremeservers.com

    Facebook X (Twitter) Instagram YouTube Discord RSS
    Our Picks

    Discord Goes Into Damage Control Mode Over New Age Verification Requirements, Promising There’s Nothing To See Here For ‘Vast Majority’ Of Users

    10 February 2026

    Pokémon Fan Spends Half A Decade On The Craziest Shiny Hunt I’ve Ever Seen

    10 February 2026

    The Binding Of Isaac Dev’s New Game Takes 500 Hours To Complete And Will Take Players ‘Months or Years’ To Find All Of Its Secrets

    10 February 2026

    Subscribe to Updates

    Get the latest news, articles & guides from Xtreme Servers by subscribing to our newsletter.

    © 2026 Xtreme Servers All rights reserved.
    • Home
    • Contact us
    • info@xtremeservers.com

    Type above and press Enter to search. Press Esc to cancel.