Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Must-Play Cyberpunk 2077 Side-Quests, Mario Kart World Pointers And More Of The Week’s Top Tips

    22 June 2025

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025
    Facebook X (Twitter) YouTube Discord RSS
    Monday, June 23
    • Contact us
    • info@xtremeservers.com
    Facebook X (Twitter) YouTube Discord Instagram Pinterest RSS
    Xtreme Servers
    Xtreme Servers Blog Ad 1
    • Home
    • Game Servers
      • ARK: Survival Evolved
      • Counter Strike GO
      • Gary’s MOD
      • Minecraft
      • Rust
      • Team Fortress 2
    • Servers
      • VPS Hosting
    • Categories
      1. PlayStation
      2. PC
      3. Nintendo
      4. Xbox
      5. View All

      Official PlayStation Podcast Episode 517: Shocking Developments

      20 June 2025

      Share of the Week: Swim

      20 June 2025

      Sharpen your blade, Undead Citadel arrives June 26 on PS VR2

      20 June 2025

      Honkai: Star Rail Version 3.4 arrives July 2

      20 June 2025

      Must-Play Cyberpunk 2077 Side-Quests, Mario Kart World Pointers And More Of The Week’s Top Tips

      22 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

      21 June 2025

      Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

      21 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Six Things I Wish I Knew Before Setting Up My Switch 2

      21 June 2025

      What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

      20 June 2025

      Just How Long Is Nintendo Switch 2 Welcome Tour?

      20 June 2025

      “A Minecraft Movie” Now Streaming on Max

      20 June 2025

      Bounty Star is a Cozy, Post-Apocalyptic Mech Brawler Brimming with Charm

      20 June 2025

      Next Week on Xbox: New Games for June 23 to 27

      20 June 2025

      What Would Flynn Do? Making Disney’s Tron: Catalyst the Right Way

      20 June 2025

      Must-Play Cyberpunk 2077 Side-Quests, Mario Kart World Pointers And More Of The Week’s Top Tips

      22 June 2025

      Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

      21 June 2025

      Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

      21 June 2025

      Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

      21 June 2025
    • Contact
    Xtreme Servers
    Home » Towerborne’s Belfry Aims to Be So Much More Than a Main Menu
    Featured

    Towerborne’s Belfry Aims to Be So Much More Than a Main Menu

    Sarah ConnorBy Sarah Connor28 June 2024No Comments9 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email
    • Category: Games

    June 28, 2024

    Towerborne’s Belfry Aims to Be So Much More Than a Main Menu

    • Joe Skrebels, Xbox Wire Editor-in-Chief

    Towerborne Belfry Hero Image

    With the right care and attention, a game’s hub world can be so much more than the sum of its parts. Taken at face value, the likes of Destiny 2’s Tower, Monster Hunter World’s Gathering Hub, and Doom Eternal’s Fortress of Doom could just be seen as pretty menus – characters or buildings replacing the buttons you’d be pressing before jumping into a game. But in all those cases, we see storytelling, Easter Eggs, and idiosyncratic choices made, turning these spaces into truly memorable locations – a home away from home. Towerborne, and its beautiful Belfry, are aiming to join that rich lineage. 

    The Belfry – a gorgeously rickety spire that pokes into the clouds above the world map – will be the home base for every player (and their characters, known as Aces). From here, you’ll be able to train, enhance your gear, take quests, and party up with other players before heading out on your missions to save the world. But, like the examples above, the team at Stoic don’t simply want to offer you a more interactive menu – the Belfry will be a true home for the Aces, offering you chances to take in the ever-evolving storyline Towerborne will tell, opportunities to meet new friends, and more. 

    Across the Belfry you’ll find everything from the Counsel Building (a hub for quests and major NPCs, offering both storytelling and gameplay), to the Forge (where you’ll be able to where you’ll be able to improve your equipment), to the Facewright (allowing unlimited customization of your Ace), and much more. Taken as a whole, it all makes the Belfry more of a village – with the distinctly human feel that entails – than a simple menu. I caught up with Game Director, Daniel McLaren to find out why the team felt they had to nail the look and feel of their hub, rather than create a simple “Select Mission” menu: 

    “We want you to feel like this is a world you want to be in, that the NPCs are worth interacting with, that the beauty and the interactions are worth your time. Making a game people love is an art as much as it is a science, and the art should feel good. For those that our style resonates with, Towerborne should feel like a place you want to be, it should be something you think fondly of, it should feel complete and whole, that the journey you took with us was worth your time. I’m not saying a menu-driven game can’t do that, but, uh… I’m kinda saying we can do it better.” 

    “Seriously, that’s the kind of question that, on the surface, makes absolute sense,” he replies. “Why not just have a game where you select what you want to do from a menu and go and do it? Mobile games have demonstrated that this works quite well when you distill down to a sort-of ‘perfect’ core-loop gameplay experience. But that’s not what our game is about.

    It’s taken some work to get the Belfry to feel that way – the Belfry is an explorable space, and among other things Stoic have had to tweak how NPCs are arranged to ensure you didn’t spend a portion of your time walking from place to place. But the result is a location the team feels you never need to spend too much time in – you’ll probably just want to hang around and see what you can find.

    Key to that feeling is that the Belfry has been designed to feel like it’s truly the home of all Towerborne players, which means you’ll never be there alone, or even just with your chosen party. It’ll be bustling with other players going about their own business, and offer you chances to meet them (using a communication system of emotes and stickers) and perhaps even go adventuring together – either through a matchmaking system or by grouping up in the Belfry itself. 

    “We want the Belfry to feel lived in, and having other players around makes the game feel like it’s alive and worth playing,” explains McLaren. “Besides, what’s the point of a living game if you can’t see others, help new players, make new friends, or even just dance for hours?” 

    The NPCs of the Belfry will be as important as other live players, not just for what they offer you, but the wider story of the game. While storytelling will happen throughout Towerborne’s world, you can consider the Belfry as the home for the game’s narrative. Quests can be taken on from multiple NPCs (and a job board to offer you extra incentives for playing in certain ways, or heading to certain locations), but there will be more characters who help you understand the world you’ve entered – and, as a live game, Towerborne will continue telling new stories well after launch. 

    “Our goal is to continue to expand the world of Towerborne over time with new content, new enemies, new locations, and story,” says McLaren. “While quests, and by extent quest NPCs, are a surefire way to ensure players are at least exposed to core story elements, they exist to help answer the core ‘Why am I here? Why am I doing the thing?’ questions.  

    “But what fun is an RPG if it doesn’t allow the opportunity for story-curious players to uncover ‘deep lore’? Rest assured, players will find a variety of narrative NPCs, both on the Belfry and in the world, that have their own tidbits of information to reveal. Over time, who can say who will show up, and where they might be found?” 

    Perhaps most excitingly, that evolving story means the Belfry itself will change over time – the version we’ll see at launch is just the beginning of what this location will be. That evolution will be a physical reminder of the story Stoic has to tell: “The beautiful thing about the way we’re building and supporting this game is that we want to invest in the future of you, the players of Towerborne,” says McLaren. “We have so many neat ideas, stories, and features that we want to share, and the Belfry is just one place where we can make that happen. 

    “As for what you might see, who can say? I heard a little rumor that there’s a goat. Somewhere.” 

    Of course, there’s always a balance to be struck. The Belfry won’t be the place you spend the majority of your time – there’s an entire game to play, of course – but Stoic wants it to be a pleasure to spend time between missions, not just while on them: 

    “At its heart, Towerborne is an action-RPG using the side-scrolling brawler combat style. We clearly don’t want it to just be a one-note game, and so there’s certainly some story, mystery, things to uncover, and NPCs to get to know, but it’s all in service of a game that’s about collecting loot, upgrading your Ace, and killing bigger, more dangerous enemies. We want to offer players many ways to explore the world of Towerborne and be strong enough to do it!” 

    We’ll have much more to tell you about that on Xbox Wire before Towerborne arrives later this year.


    Towerborne
    Xbox Live
    Xbox Play Anywhere

    Towerborne

    Xbox Game Studios

    ☆☆☆☆☆
    ★★★★★

    Get it now

    The Belfry stands as a beacon of hope and safety amongst the ruins of humanity and the City of Numbers, with monsters lurking right outside the tower’s walls. You are an Ace, born anew from the spirit realm with the skills, the grit, and the determination to protect the people of the Belfry. With spirit companions fighting by your side, you are destined for battle.

    Can you become the Ace humanity needs to survive? Find out in Towerborne, the newest action-adventure game created by Stoic, the studio that brought you the award-winning Banner Saga trilogy.

    Adventure Together – Venture out of The Belfry solo or with up to three other Aces* to vanquish the looming terror that surrounds the tower. Either way, you won’t be alone. Aces can recruit Umbra companions to join them in battle, gaining access to enhanced skills and unique abilities tied to each spirit. After fighting your way through enemies, return to The Belfry to turn in quests, reforge gear, and more.

    Brave the Wilds – Towerborne is designed with player choice in mind. Create your Ace with options to customize your looks, gear and weapons. Switch up your overall gameplay experience at any time by changing your danger level as you venture into the wilds. Find and wield powerful weapons with unique special moves from one of four styles: War Clubs, Gauntlets, Dual Daggers, and Swords & Shields. Mix and match to make your Ace your own!

    Continue the Fight – With an evolving world map and seasonal content, your Ace will never run out of areas to explore and enemies to defeat. Seasons of Towerborne continue the story of The Belfry by introducing new enemies to battle, regions to discover, abilities to master, and lore to uncover (available as released).

    *Online console multiplayer requires Xbox Game Pass Ultimate or Game Pass Core (subscriptions sold separately).

    Related Stories for “Towerborne’s Belfry Aims to Be So Much More Than a Main Menu”

    • Category: Games

    Hypercharge: Unboxed Sells 100,000 Copies on Xbox, And It’s Only Just Getting Started

    Next Week on Xbox - Hero Image

    • Category: Next Week on Xbox

    Next Week on Xbox: New Games for July 1 to 5

    Xbox Podcast - June 27, 2024

    • Category: Podcast

    Our Favorite Xbox Games For Summer Travel | Official Xbox Podcast

    The post Towerborne’s Belfry Aims to Be So Much More Than a Main Menu appeared first on Xbox Wire.

    Go to Source (xbox.com)

    Post Views: 124
    5 Mike category games July Nelson week Xbox Xbox Next
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleZenless Zone Zero Is Taking Big Steps To Eliminate The Gacha Grind
    Next Article Share of the Week: Summer
    Sarah Connor
    • Website

    Related Posts

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    “A Minecraft Movie” Now Streaming on Max

    20 June 2025

    Official PlayStation Podcast Episode 517: Shocking Developments

    20 June 2025

    What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

    20 June 2025

    Share of the Week: Swim

    20 June 2025

    Bounty Star is a Cozy, Post-Apocalyptic Mech Brawler Brimming with Charm

    20 June 2025
    Add A Comment

    Comments are closed.

    Editors Picks

    Must-Play Cyberpunk 2077 Side-Quests, Mario Kart World Pointers And More Of The Week’s Top Tips

    22 June 2025

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025

    Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

    21 June 2025
    Top Reviews
    Xtreme Servers Blog Ad 3
    About Us
    About Us

    We were founded in 2019 with some key objectives, provide our customers with an easy, reliable, fast and enjoyable gaming experience. Welcome to Xtreme Servers.

    Email Us: info@xtremeservers.com

    Facebook X (Twitter) Instagram YouTube Discord RSS
    Our Picks

    Must-Play Cyberpunk 2077 Side-Quests, Mario Kart World Pointers And More Of The Week’s Top Tips

    22 June 2025

    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories

    21 June 2025

    Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With

    21 June 2025

    Subscribe to Updates

    Get the latest news, articles & guides from Xtreme Servers by subscribing to our newsletter.

    © 2025 Xtreme Servers All rights reserved.
    • Home
    • Contact us
    • info@xtremeservers.com

    Type above and press Enter to search. Press Esc to cancel.