The use of AI is becoming more prevalent in the games industry, with the likes of Ubisoft creating an AI tool for script writing and its use more widely for both art and voice acting.
High on Life, for instance, used AI for both art and voice acting, while AI voice cloning is being used by modders to replicate the work of actors.
At last night’s BAFTA Game Awards, a number of actors spoke to Eurogamer about their scepticism of whether AI can truly replicate human performances and what its impact could be on the voice acting industry.
Source – eurogamer.net
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