Starting Tchia is an experience. The music starts, you realise the entire game is voiced in French and Drehu, and you know it’s a game built on passion. If you’re like me, however, starting Tchia also involves encountering the unreadable text in its options menus.
It’s unfair to single Tchia out. It offers a wealth of accessibility options. But it also represents the most recent example of a growing trend in video game UI, in which text is becoming smaller and less legible.
To understand why this is happening, and explore possible solutions, I spoke to accessibility consultant Ian Hamilton and lead designer of typeface studio Lettermatic, Riley Cran.
Source – eurogamer.net
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