{"id":17537,"date":"2022-09-30T17:08:10","date_gmt":"2022-09-30T16:08:10","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/was-google-stadia-always-destined-for-failure\/"},"modified":"2022-09-30T17:08:10","modified_gmt":"2022-09-30T16:08:10","slug":"was-google-stadia-always-destined-for-failure","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/was-google-stadia-always-destined-for-failure\/","title":{"rendered":"Was Google Stadia always destined for failure?"},"content":{"rendered":"<div>\n<p>\nThis week on the <a href=\"https:\/\/www.eurogamer.net\/topics\/newscast\">Eurogamer Newscast<\/a> we&#8217;re discussing the failure of Stadia, and why Google&#8217;s cloud gaming gamble struggled from the start.\n<\/p>\n<p>\nThe <a href=\"https:\/\/www.eurogamer.net\/stadia-is-shutting-down-in-january\">announcement of Stadia&#8217;s demise<\/a> came as a shock to some &#8211; including <a href=\"https:\/\/www.eurogamer.net\/stadia-developers-still-working-on-games-shocked-to-hear-of-shutdown\">many developers with titles only weeks from launch<\/a> &#8211; yet still feels like it was on the cards for some time. After a rocky launch and the closure of Google&#8217;s internal game development studios, what future did Stadia have left? <a href=\"https:\/\/www.eurogamer.net\/stadia-was-doomed-from-the-start-by-putting-ownership-prices-on-something-that-never-felt-like-ownership\">Eurogamer editor-in-chief Martin Robinson weighed in earlier today with his thoughts<\/a>.\n<\/p>\n<p>Could Stadia have been a success? What does this all mean for game preservation? And if Google failed, with all of its billions, what future does cloud gaming have elsewhere? Tom Phillips, Ed Nightingale, and Liv Ngan share their thoughts.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/eurogamer-newscast-google-stadia-destined-for-failure\">Read more<\/a><\/p>\n<\/div>\n<p>Source &#8211; eurogamer.net<\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week on the Eurogamer Newscast we&#8217;re discussing the failure of Stadia, and why Google&#8217;s cloud gaming gamble struggled from the start. The announcement of Stadia&#8217;s demise came as a shock to some &#8211; including many developers with titles only weeks from launch &#8211; yet still feels like it was on the cards for some<\/p>\n","protected":false},"author":3,"featured_media":17538,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[1914,71,405],"class_list":["post-17537","post","type-post","status-publish","format-standard","has-post-thumbnail","category-pc","tag-eurogamer","tag-this","tag-week"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Was Google Stadia always destined for failure? | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Was Google Stadia always destined for failure? for free, here on XtremeServers. Discover more great articles on our site. Join us today.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.xtremeservers.com\/blog\/was-google-stadia-always-destined-for-failure\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Was Google Stadia always destined for failure? | Xtreme Servers\" \/>\n<meta property=\"og:description\" content=\"View Was Google Stadia always destined for failure? for free, here on XtremeServers. Discover more great articles on our site. 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