{"id":33016,"date":"2023-08-12T01:25:00","date_gmt":"2023-08-12T00:25:00","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/starfield-release-date-gameplay-story-and-latest-news\/"},"modified":"2023-08-12T01:25:00","modified_gmt":"2023-08-12T00:25:00","slug":"starfield-release-date-gameplay-story-and-latest-news","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/starfield-release-date-gameplay-story-and-latest-news\/","title":{"rendered":"Starfield: Release Date, Gameplay, Story, and Latest News"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Starfield is the first new IP from renowned developer <a href=\"https:\/\/www.ign.com\/games\/producer\/bethesda-game-studios\">Bethesda Game Studios<\/a> since The Elder Scrolls debuted in 1994. That alone comes with lofty expectations, not to mention that the space-set RPG has become a <a href=\"https:\/\/www.ign.com\/articles\/starfield-is-the-biggest-game-for-xbox-since-halo-5\">critical release for Xbox<\/a> following the disappointment of Redfall and the sparse first-party Xbox Series X|S lineup before it.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>From its all-new setting to its familiar Bethesda RPG mechanics, there\u2019s a lot to unpack within <a href=\"https:\/\/www.ign.com\/games\/starfield\">Starfield<\/a> as we approach its September 6 release. So we\u2019ve put together this comprehensive overview of everything we know about Starfield, including the latest information on platforms, price, gameplay, story, map size, game length, DLC, and more.<\/p>\n<p><strong>Jump to<\/strong>:<\/p>\n<ul>\n<li><a href=\"https:\/\/www.ign.com\/articles#release-date\">Release Date and Platforms<\/a><\/li>\n<li><a href=\"https:\/\/www.ign.com\/articles#gameplay\">Gameplay Details<\/a><\/li>\n<li><a href=\"https:\/\/www.ign.com\/articles#map-size\">Map Size and Details<\/a><\/li>\n<li><a href=\"https:\/\/www.ign.com\/articles#story-details\">Story and Plot Details<\/a><\/li>\n<li><a href=\"https:\/\/www.ign.com\/articles#preorders\">Preorders and Special Editions<\/a><\/li>\n<\/ul>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-interview-todd-howard-on-fulfilling-his-vision-xbox-performance-and-more\" data-loop=\"\"><\/section>\n<h2 id=\"release-date\">Starfield Release Date and Price<\/h2>\n<p>Starfield is coming out on <strong>September 6 for Xbox Series X|S and PC<\/strong> (via Microsoft Store and Steam). It\u2019ll be available through Game Pass at launch. Those who purchase the Premium Edition, Premium Edition Upgrade, or <a href=\"https:\/\/www.ign.com\/articles\/starfields-more-expensive-editions-grant-five-days-early-access\"><u>Constellation Edition<\/u><\/a> can access the game five days early (beginning September 1).<\/p>\n<p>The standard edition of Starfield costs <a href=\"https:\/\/www.ign.com\/articles\/microsoft-raising-prices-new-first-party-games-xbox-series-70-2023-redfall-starfield\"><u>$70 USD<\/u><\/a>, the Digital Premium Edition costs $100, and the Constellation Edition costs $300 (Jump to Starfield Special Editions and Accessories). The most affordable way to play early is by subscribing to Game Pass ($11 USD\/month) and purchasing the Premium Edition Upgrade for $35.<\/p>\n<h3>Will Starfield be on PS5?<\/h3>\n<p>Starfield is being released as an exclusive game for Xbox, so the title will not be released on PS5 at launch. We don&#8217;t yet know if Starfield will eventually make its way over to Playstation, but it seems as unlikely as Halo coming to Sony consoles.<\/p>\n<h2>Starfield Xbox Performance<\/h2>\n<p><a href=\"https:\/\/www.ign.com\/articles\/bethesdas-todd-howard-confirms-starfield-performance-and-frame-rate-on-xbox-series-x-and-s\"><u>Starifled will run<\/u><\/a> at 4K\/30 FPS on Xbox Series X and 1440p\/30 FPS on Xbox Series X. Bethesda chose to lock both consoles at 30 FPS for consistency. As director Todd Howard told <a href=\"https:\/\/www.ign.com\/articles\/todd-howard-interview-starfield-sgf-2023\"><u>IGN<\/u><\/a>:<\/p>\n<p>\u201cWe do lock it at 30 [FPS] because we want that fidelity, we want all that stuff. We don&#8217;t want to sacrifice any of it. Fortunately in this one, we&#8217;ve got it running great. It&#8217;s often running way above that. Sometimes it&#8217;s 60. But on the consoles, we do lock it because we prefer the consistency. Right? Where you&#8217;re not even thinking about it. And we don&#8217;t ever want to sacrifice that experience that makes our games feel really, really special. So it feels great. We&#8217;re really happy with how it feels even in the heat of battle. And we need that headroom because in our games, really anything can happen.\u201d<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-why-30fps-might-make-sense-on-console-ign-performance-preview\" data-loop=\"\"><\/section>\n<h2 id=\"trailer\">Starfield Trailer<\/h2>\n<p>The most-recent substantial Starfield trailer was shown on June 11 during the <a href=\"https:\/\/www.ign.com\/articles\/xbox-games-showcase-2023-everything-announced\"><u>Xbox Games Showcase<\/u><\/a>. The story-focused trailer opens with narration: \u201cHumanity has always hunted for knowledge in the unknown. The wonder is, not that the field of stars is so vast, but that we have measured it\u201d \u2014 an altered quote from 19th-century writer Anatole France\u2019s <em>The Garden of Epicurus<\/em>.<\/p>\n<p>Watch the three-minute trailer for yourself below:<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-official-story-trailer-xbox-games-showcase-2023\" data-loop=\"\"><\/section>\n<h2 id=\"gameplay\">Starfield Gameplay<\/h2>\n<p>Starfield maintains the core of a Bethesda RPG experience: \u201cWho would you want to be and what would you want to do?\u201d Fallout explores those questions in a post-apocalyptic setting, Elder Scrolls in fantasy, and now Starfield in space.<\/p>\n<p>Starfield undoubtedly does a lot new, though Howard said players of past Bethesda RPGs should feel at home. \u201cI think the minute-to-minute, obviously on the ground, it has similarities to Elder Scrolls and Fallout and the things that we&#8217;ve made and how it feels in your hands or some certain mechanics,\u201d he said.<\/p>\n<p>Howard likened Starfield to \u201c<a href=\"https:\/\/www.ign.com\/articles\/starfield-skyrim-in-space-e3-2021-summer-of-gaming\"><u>Skyrim in space<\/u><\/a>,\u201d while Bethesda\u2019s Ashely Chang called it a Han Solo simulator: \u201cGet in a ship, explore the galaxy, do fun stuff.\u201d<\/p>\n<h3>Ground Gameplay<\/h3>\n<p>As with Elder Scrolls and Fallout games, Starfield can be played from either a <a href=\"https:\/\/www.ign.com\/articles\/starfield-first-third-person-gameplay-details\"><u>first- or third-person perspective<\/u><\/a>, though Howard noted \u201cfirst-person for us is still our prime way of playing.\u201d<\/p>\n<p>As seen in various gameplay videos, Starfield\u2019s combat is faster-paced than Fallout. On top of refined shooting and movement mechanics, Starfield\u2019s weaponry offers a deep set of customization options that can alter stats, appearance, and\/or functionality.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/weapon-inventory-1-1691777208770.jpg\" data-image-title=\"Starfield's weapon inventory screen\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/weapon-inventory-1-1691777208770.jpg\" data-caption=\"Starfield%26%2339%3Bs%20weapon%20inventory%20screen\"><\/section>\n<\/section>\n<p>Players will also be able to utilize a jetpack during combat and traversal. Governed by a \u201cboost\u201d meter, the jetpack allows players to attack from above, maneuver across terrain, and drop from heights without taking fall damage.<\/p>\n<p>Bethesda also closed out its <a href=\"https:\/\/www.ign.com\/videos\/starfield-extended-gameplay-overview-starfield-direct\"><u>Starfield Direct<\/u><\/a> (clip begins at 41:35) by teasing another combat option: something akin to the Force from Star Wars. The playable character is seen holding out their hand and raising enemies off the ground.<\/p>\n<p>Engaging with different gameplay mechanics and completing related challenges will improve a character\u2019s skills. (Security can be increased by picking locks, for example.) Skills are divided into five categories: physical, social, combat, science, and tech.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-combat-gameplay\" data-loop=\"\"><\/section>\n<h3>Space Gameplay<\/h3>\n<p>The second half of Starfield\u2019s gameplay occurs in space. Your interstellar traversal will be interrupted by ship battles, which Bethesda designed to feel &#8220;exciting and dangerous.&#8221; The strategy of ship battles revolves around Starfield\u2019s power allocation system, which allows you to disperse power between your ship\u2019s subsystems, such as its engine, shield, and grav drive. The space combat systems were <a href=\"https:\/\/www.ign.com\/articles\/starfield-space-combat-unique-inspired-ftl-mechwarrior-steal-ships\"><u>inspired by FTL<\/u><\/a> and Mechwarrior, according to Todd Howard.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/ship-power-allocation-1691777126303.JPG\" data-image-title=\"Starfield's ship power allocation system\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/ship-power-allocation-1691777126303.JPG\" data-caption=\"Starfield%26%2339%3Bs%20ship%20power%20allocation%20system\"><\/section>\n<p>Dogfighting, however, isn\u2019t the only option: Players can dock with other ships, steal them, or disable them. After claiming a ship, it can be made yours and accessed at any spaceport.<\/p>\n<p>The transition from space to ground combat won\u2019t be seamless, according to Howard: &#8220;People have asked, \u2018Can you fly the ship straight down to the planet?\u2019 No. We decided early in the project that the on-surface is one reality, and then when you\u2019re in space it\u2019s another reality.&#8221;<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-space-battle-gameplay\" data-loop=\"\"><\/section>\n<h3>Dialogue System<\/h3>\n<p>Branching and consequential dialogue has been a staple of Bethesda RPGs, and that trend continues in Starfield. <\/p>\n<p>&#8220;We&#8217;ve gone back to kind of a classic Bethesda-style dialogue [system]&#8221;, said Todd Howard. &#8220;You&#8217;re looking at the character and how they emote, you have a series of choices there.&#8221;<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/dialogue-screen-1691777046362.png\" data-image-title=\"Starfield's dialogue screen\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/dialogue-screen-1691777046362.png\" data-caption=\"Starfield%26%2339%3Bs%20dialogue%20screen\"><\/section>\n<p>Starfield includes over 250,000 lines of dialogue \u2014 more than twice the total in Fallout 4 and more than quadruple the total in Skyrim. Unlike Fallout 4, <a href=\"https:\/\/www.ign.com\/articles\/starfield-main-character-to-be-silent\"><u>the main character will be silent<\/u><\/a>.<\/p>\n<p>Starfield also features an updated version of a dialogue minigame from Oblivion. Details on the new system are sparse, though IGN\u2019s Matt Purslow described the Oblivion system for the unfamiliar:<\/p>\n<p><em>If you need a memory refresher, Oblivion featured a mini-game during some dialogue sequences that was used to persuade an NPC. It used a wheel cut into pie-like segments that represented actions such as admire, joke, boast, and coerce. Over a series of rounds, you were able to manipulate a character&#8217;s disposition, something made easier through high speechcraft stats or by using a bribe. It&#8217;s not clear what elements of this system are reflected in Starfield&#8217;s version, but it certainly seems there will be a way to engage in conversations beyond just picking dialogue options.<\/em><\/p>\n<h3>Base Building<\/h3>\n<p>Base building returns from Fallout 4, as Starfield players will be able to construct outposts on the planets they visit. Outposts can serve as home bases for your crewmembers and companions, a place to harvest resources, a cargo link between other outposts, and a place to build crafting and research stations. Of course, you can also simply build homes or compounds among the stars for your pleasure.<\/p>\n<blockquote class=\"twitter-tweet\">\n<p lang=\"en\" dir=\"ltr\">Set up your home amongst the stars.<\/p>\n<p>\ud83d\udd27 Assign Crew and Companions<br \/>\ud83d\udd27 Set up Extractors to harvest resources<br \/>\ud83d\udd27 Establish cargo links to move resources between outposts<br \/>\ud83d\udd27 Add crafting and research stations<a href=\"https:\/\/twitter.com\/hashtag\/Starfield?src=hash&amp;ref_src=twsrc%5Etfw\">#Starfield<\/a> <a href=\"https:\/\/t.co\/A67JsnC700\">pic.twitter.com\/A67JsnC700<\/a><\/p>\n<p>\u2014 Bethesda Game Studios (@BethesdaStudios) <a href=\"https:\/\/twitter.com\/BethesdaStudios\/status\/1667966081107935234?ref_src=twsrc%5Etfw\">June 11, 2023<\/a><\/p><\/blockquote>\n<p> <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h3>Ship Customization<\/h3>\n<p>Ships, too, can be customized. Customization options range from aesthetic (paint color) to practical (engine, grav drive, weapons, etc.). The latter will alter your ship&#8217;s stats, such as speed, jump range, and cargo capacity.<\/p>\n<p>It looks to be an extensive customization system, judging by the HMS Liberty Optimus ship shown off by <a href=\"https:\/\/twitter.com\/BethesdaStudios\/status\/1667962457967538176\"><u>Bethesda<\/u><\/a>:<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/optimus-1-1691777074535.jpg\" data-image-title=\"'HMS Liberty Optimus'\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/optimus-1-1691777074535.jpg\" data-caption=\"%26%2339%3BHMS%20Liberty%20Optimus%26%2339%3B\"><\/section>\n<h3>Character Creation<\/h3>\n<p>Starfield features Bethesda\u2019s &#8220;most in-depth and diverse character creation system yet.&#8221; The character creator includes 40 preset templates and many options for face and body customizations from there.<\/p>\n<p>The character creator will also prompt players to choose a background, which comes with three relevant skills. For example, a Diplomat will start with the Persuasion, Diplomacy, and Bargaining. Other backgrounds include Beast Hunter, Bouncer, Cyber Runner, Explorer, Gangster, and Homesteader.<\/p>\n<p>The final step of creating a character includes choosing (or foregoing) 1-3 optional traits that include a pro and a con. For example, an Introvert will have increased endurance when alone but decreased endurance when with a human companion. Kid Stuff, meanwhile, allows you to visit your parents\u2019 home, though they\u2019ll automatically take 10% of all the money you earn.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"starfield-character-customization-ship-crafting-overview\" data-loop=\"\"><\/section>\n<h2 id=\"map-size\">Starfield Map Size and Details<\/h2>\n<h3>Planets<\/h3>\n<p>Starfield has over 100 star systems with <a href=\"https:\/\/www.ign.com\/articles\/starfield-thousand-planets-xbox-bethesda\"><u>over 1,000 planets<\/u><\/a> (10% of which <a href=\"https:\/\/www.ign.com\/articles\/todd-howard-says-only-10-of-starfield-planets-have-life-on-them\"><u>host life<\/u><\/a>). While much of what you find across the galaxy is <a href=\"https:\/\/www.ign.com\/articles\/starfield-1000-planets-handcrafted-content-todd-howard-procedural-generation\"><u>procedurally generated<\/u><\/a>, Starfield also includes more handcrafted content than any previous BGS game, according to Todd Howard.<\/p>\n<h3>Cities<\/h3>\n<p>Starfield has <a href=\"https:\/\/www.ign.com\/articles\/starfield-4-main-cities-new-atlantis-biggest-city-bethesda\"><u>four main cities<\/u><\/a>. The most notable is New Atlantis, capital city of the United Colonies and the biggest settlement Bethesda has ever built. <a href=\"https:\/\/www.ign.com\/articles\/starfield-locations-revealed-bethesda-xbox\"><u>Other major cities<\/u><\/a> include the pleasure city of Neon and the Freestar Collective capital Akila City. Bethesda has also revealed Cydonia, a United Colonies mining hub on Mars, and The Key, home of the Crimson Fleet.<\/p>\n<h2 id=\"story-details\">Starfield Story Details<\/h2>\n<h3>Main Story<\/h3>\n<p>Starfield\u2019s main quest will take 30-40 hours to complete \u2014 roughly <a href=\"https:\/\/www.ign.com\/articles\/starfield-main-quest-length-20-percent-bigger-30-40-hours\"><u>20% longer<\/u><\/a> than previous Bethesda Game Studios titles, according to Todd Howard. The game director called the main quest \u201ca small fraction [of] what\u2019s in the game.\u201d<\/p>\n<p>Starfield\u2019s narrative is centered around exploration and discovery. Here\u2019s the official story synopsis from Bethesda:<\/p>\n<p><em>The year is 2330. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. From humble beginnings as a space miner, you will join Constellation \u2013 the last group of space explorers seeking rare artifacts throughout the galaxy \u2013 and navigate the vast expanse of the Settled Systems.<\/em><\/p>\n<p>The open-world RPG will include at least one of Bethesda\u2019s signature \u201c<a href=\"https:\/\/www.ign.com\/articles\/starfield-classic-bethesda-step-out-moment-world-reveal-scene\"><u>step-out moments<\/u><\/a>,\u201d such as exiting Vault 101 in Fallout 3. <\/p>\n<h3>Factions<\/h3>\n<p>You can join <a href=\"https:\/\/www.ign.com\/articles\/starfield-lets-you-join-multiple-factions-including-bad-guys\"><u>multiple factions in Starfield<\/u><\/a>. In addition to Constellation, which players will join as part of the main quest, four of Starfield&#8217;s major factions have been revealed to be joinable. Here are brief descriptions of each from lead quest designer Will Shen:<\/p>\n<ul>\n<li><strong>United Colonies<\/strong>: \u201cthe future of space republic idealized.\u201d<\/li>\n<li><strong>Freestar Collective<\/strong>: \u201cthe space western fantasy.\u201d<\/li>\n<li><strong>Ryujin Industries<\/strong>: \u201crepresents corporate life.\u201d<\/li>\n<li><strong>Crimson Fleet:<\/strong> space pirates.<\/li>\n<\/ul>\n<h3>Companions<\/h3>\n<p>Like in previous Bethesda RPGs, Starfield allows you to recruit companions and crew members to assist you on your adventure. These companions can travel with you or be assigned duties on a ship or outpost.<\/p>\n<p>According to Todd Howard, there are four main companions (all of whom are from the Constellation faction) with individual questlines and romance options. Three of those characters have been confirmed: Constellation leader Sarah Morgan, Constellation pilot Sam Coe, and Constellation engineer Barrett.<\/p>\n<p>Other recruitable crew members include the robot <a href=\"https:\/\/www.ign.com\/articles\/starfield-vasco-trailer\"><u>VASCO<\/u><\/a>, the returning <a href=\"https:\/\/www.ign.com\/articles\/starfield-elder-scrolls-npc-adoring-fan\"><u>Adoring Fan<\/u><\/a>, shotgun specialist Marika Boros, and outpost engineer Heller.<\/p>\n<h3>Will Starfield Have DLC?<\/h3>\n<p>Yes, like previous BGS games, Starfield will receive premium DLC\/expansions. In fact, Bethesda has already announced the first story expansion, <a href=\"https:\/\/www.ign.com\/articles\/bethesda-preps-starfield-shattered-space-story-expansion-for-post-launch\"><u>Shattered Space<\/u><\/a>. It\u2019s included with the Premium and Constellation Editions.<\/p>\n<p>Todd Howard told IGN Bethesda is \u201cgoing to be doing a lot of add-on content for Starfield.\u201d He added, \u201cOur plan is to do things of varying sizes, and we&#8217;ve done a lot of that in our previous games. So despite the size of the game, there are still things we want to add as far as features in the future or stories and things like that. Hopefully, it&#8217;s going to continue for a long time that way.\u201d<\/p>\n<h2>Starfield Creation 2 Engine<\/h2>\n<p>Starfield is the first Bethesda game built in its upgraded <a href=\"https:\/\/www.ign.com\/articles\/bethesda-creation-engine-biggest-ever-upgrade-reword-starfield-elder-scrolls-6-todd-howard\"><u>Creation 2 Engine<\/u><\/a>.<\/p>\n<p>&#8220;We have more people doing engine work now, by a factor of five, probably than we&#8217;ve ever had,&#8221; Todd Howard said in 2020. &#8220;So the overhaul in our engine is the largest we&#8217;ve probably ever had, maybe larger than Morrowind to Oblivion.&#8221;<\/p>\n<p>Howard called Creation 2 a \u201csignificant, significant overhaul,\u201d noting how the revamped engine will improve rendering, animation, pathing, and procedural generation, among other things.<\/p>\n<p>The new engine has purportedly led to the fewest number of bugs in a Bethesda game, according to Xbox Game Studios boss Matt Booty, though it\u2019s safest to take this statement with a grain of salt until Starfield is released.<\/p>\n<p>&#8220;We have an awful lot of people internally playing Starfield, working with Todd and the team,&#8221; <a href=\"https:\/\/www.ign.com\/articles\/xbox-says-starfield-has-fewer-bugs-than-any-other-bethesda-game\"><u>said Booty<\/u><\/a>. &#8220;I see bug counts and just by the numbers if it shipped today, Starfield would already have the fewest bugs of any Bethesda game ever shipped.&#8221;<\/p>\n<h2>Starfield Mod Support<\/h2>\n<p>Starfield will have \u201c<a href=\"https:\/\/www.ign.com\/articles\/starfield-mod-support-bethesda\"><u>full mod support<\/u><\/a>,\u201d according to Todd Howard. &#8220;Our modding community has been with us for 20 years,\u201d he said. \u201cWe love what they do and hope to see more make a career out of it.&#8221;<\/p>\n<p>Howard said he and the development team believe Starfield \u201cis going to be a dream\u201d for the modding community given its breadth of content.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"skyrims-modders-might-be-starfields-secret-weapon\" data-loop=\"\"><\/section>\n<h2 id=\"preorders\">Starfield Special Editions and Preorders<\/h2>\n<p>Below is all of the information on <a href=\"https:\/\/www.ign.com\/articles\/starfield-release-date-collectors-edition\">Starfield preorders<\/a>, including special editions.<\/p>\n<h3>Standard \u2013 $70 USD<\/h3>\n<p>Includes:<\/p>\n<ul>\n<li>Starfield game<\/li>\n<li>Old Mars Skin Pack DLC (included with Game Pass and preorders\/early copies)\n<ul>\n<li>Laser Cutter, Deep Mining Helmet, and Deep Mining Pack<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Premium (Digital) \u2013 $100 USD<\/h3>\n<p>Includes:<\/p>\n<ul>\n<li>Starfield game<\/li>\n<li>Five days early access<\/li>\n<li>Shattered Space Story Expansion (upon release)<\/li>\n<li>Starfield Digital Artbook &amp; Original Soundtrack<\/li>\n<li>Constellation Skin Pack DLC\n<ul>\n<li>Equinox Laser Rifle, Spacesuit, Helmet, and Boost Pack<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Premium Edition Upgrade* \u2013 $35 USD<\/h3>\n<p>*Adds Premium content to base game purchase<\/p>\n<p><em>Physical version<\/em><\/p>\n<p>Includes:<\/p>\n<ul>\n<li>Steelbook display case<\/li>\n<li>Constellation patch<\/li>\n<li>Five days early access<\/li>\n<li>Shattered Space Story Expansion (upon release)<\/li>\n<li>Starfield Digital Artbook &amp; Original Soundtrack<\/li>\n<li>Constellation Skin Pack DLC<\/li>\n<\/ul>\n<p><em>Digital version<\/em><\/p>\n<p>Includes:<\/p>\n<ul>\n<li>Five days early access<\/li>\n<li>Shattered Space Story Expansion (upon release)<\/li>\n<li>Starfield Digital Artbook &amp; Original Soundtrack<\/li>\n<li>Constellation Skin Pack DLC<\/li>\n<\/ul>\n<h3>Constellation Edition \u2013 $300 USD<\/h3>\n<p><em>Physical items<\/em><\/p>\n<ul>\n<li>Credit Stick with laser-etched Starfield game code<\/li>\n<li><a href=\"https:\/\/www.ign.com\/articles\/starfield-collectors-edition-watch-game-real-life\"><u>Starfield Chronomark watch<\/u><\/a><\/li>\n<li>Watch case<\/li>\n<li>Constellation patch<\/li>\n<li>Steelbook display case<\/li>\n<\/ul>\n<p><em>Digital Items<\/em><\/p>\n<ul>\n<li>Five days early access<\/li>\n<li>Shattered Space Story Expansion (upon release)<\/li>\n<li>Starfield Digital Artbook &amp; Original Soundtrack<\/li>\n<li>Constellation Skin Pack DLC<\/li>\n<\/ul>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/starfield-constellation-1691776793212.jpeg\" data-image-title=\"Starfield's Constellation Edition\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/11\/starfield-constellation-1691776793212.jpeg\" data-caption=\"Starfield%26%2339%3Bs%20Constellation%20Edition\"><\/section>\n<h2>Starfield Accessories<\/h2>\n<p><strong>Wireless Controller<\/strong><\/p>\n<p><section data-transform=\"commerce-deal\" data-slug=\"xbox-wireless-controller-starfield-limited-edition\" data-type=\"grid\"><\/section>\n<\/p>\n<p><strong>Wireless Headset<\/strong><\/p>\n<p><section data-transform=\"commerce-deal\" data-slug=\"xbox-wireless-headset-starfield-limited-edition\" data-type=\"grid\"><\/section>\n<\/p>\n<p><strong>Seagate Hard Drive (2TB, 4TB, 8TB)<\/strong><\/p>\n<p><section data-transform=\"commerce-deal\" data-slug=\"starfield-accessories-seagate-hard-drives-hero\" data-type=\"grid\"><\/section>\n<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Jordan covers games, shows, and movies as a freelance writer for IGN.<\/em><\/p>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/starfield-release-date-gameplay-story-trailers-and-latest-news\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Starfield is the first new IP from renowned developer Bethesda Game Studios since The Elder Scrolls debuted in 1994. That alone comes with lofty expectations, not to mention that the space-set RPG has become a critical release for Xbox following the disappointment of Redfall and the sparse first-party Xbox Series X|S lineup before it. From<\/p>\n","protected":false},"author":3,"featured_media":33017,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,4,6,9],"tags":[3502,719,543,243,43,30,15,4332,4237,904,2180,1324,18],"class_list":["post-33016","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-new-releases","category-pc","category-reviews","tag-bethesda","tag-developer","tag-elder","tag-from","tag-game","tag-pc","tag-playstation","tag-renowned","tag-scrolls","tag-since","tag-starfield","tag-studios","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Starfield: Release Date, Gameplay, Story, and Latest News | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Starfield: Release Date, Gameplay, Story, and Latest News for free, here on XtremeServers. 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