{"id":37607,"date":"2023-10-26T21:00:07","date_gmt":"2023-10-26T20:00:07","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/tekken-8-post-closed-beta-test-analysis-january-cant-come-soon-enough-ign-first\/"},"modified":"2023-10-26T21:00:07","modified_gmt":"2023-10-26T20:00:07","slug":"tekken-8-post-closed-beta-test-analysis-january-cant-come-soon-enough-ign-first","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/tekken-8-post-closed-beta-test-analysis-january-cant-come-soon-enough-ign-first\/","title":{"rendered":"Tekken 8 Post-Closed Beta Test Analysis: January Can\u2019t Come Soon Enough \u2013 IGN First"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>I ended Tekken 8\u2019s Closed Beta Test with a long series of Group Match sets against a friend in Germany. He was playing Law; I was playing Azucena. I don\u2019t think I lost any of the sets, but what was more impressive to me is that we were able to run these games smoothly. I live in New York. We were separated by an ocean, and aside from a few stutters, Tekken 8 ran fine. I was playing on a wired connection, but he was on wi-fi. And it worked. It just worked. I wanted to play more after our sets were over. But I also realized I probably wasn\u2019t going to get a more satisfying ending than that &#8211; my buddy started the day beating me pretty badly &#8211; and at some point, I did have to sit down and write this piece. But now that I am, and the Tekken 8 Closed Beta Test is over, I wish I\u2019d played it a little more. You know\u2026 just a couple more games, to tide me over. I probably won\u2019t get to play Tekken 8 again until it releases on January 26, and I already miss it.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>I\u2019ve <a href=\"https:\/\/www.ign.com\/articles\/tekken-8-hands-on-preview-return-of-the-king-of-the-iron-first-ign-first\"><u>written extensively<\/u><\/a> about my last, offline play session with Tekken 8, so I won\u2019t rehash what I said there. The online Closed Beta Test was just as good. It looks amazing, plays fantastically, and has that \u201cjust one more match\u201d feeling that keeps you playing the best fighting games long after you should have been a responsible adult and gone to bed.  Here, I\u2019ll talk about some of the stuff we hadn\u2019t previously seen: avatar customization, the improved online experience in the CBT, Fight Lounge, Group Matches, and Super Ghost Battle.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"tekken-8-fight-lounge-screenshots\" data-value=\"tekken-8-fight-lounge-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>I\u2019ll start with avatar customization, because, well\u2026 that\u2019s where you start. Obviously, the options in the CBT were limited, but I had a lot of fun playing around with my avatar, and seeing what other people had done with theirs. I especially like the little touches, like how you can equip your character with accessories such as a fight stick or sunglasses that look an awful lot like Katsuhiro Harada\u2019s favorite pair. There\u2019s also a bunch of cool, Tekken-themed apparel. And you can have multiple avatar setups saved, so you can switch when the mood strikes you. It\u2019s a good system that encourages you to keep coming back to build an avatar for every occasion.<\/p>\n<section data-transform=\"quoteBox\">Once I\u2019d played a couple matches or gotten through the pre-match intros, things were largely quite smooth, even when there was a literal ocean between me and my opponent, and one of us was on wi-fi.<\/section>\n<p>Then there\u2019s the online experience itself. I spent most of my time with the CBT trying out the Group Match feature with friends, because I\u2019d spent a lot of the CNT playing Ranked Matches. I\u2019m happy to say that Tekken 8\u2019s online play feels just as good as ever. I did encounter some problems \u2014 there was some stuttering in a few of my games, and once, one of the people I was playing against disconnected \u2014 but I\u2019m more inclined to chalk that up to the beta\u2019s performance on PC, which wasn\u2019t as smooth as it was on consoles, than any issues with the online play itself. Even then, once I\u2019d played a couple matches or gotten through the pre-match intros, things were largely quite smooth, even when there was a literal ocean between me and my opponent, and one of us was on wi-fi. <\/p>\n<section data-transform=\"ignvideo\" data-slug=\"tekken-8-tekken-fight-lounge-first-look-ign-first\" data-loop=\"\"><\/section>\n<p>As for the Fight Lounge, it was hard to get a feel for everything it will eventually be \u2014 there was no Tekken Ball in the CBT, and the lobbies were much less full than I imagine they will be once Tekken 8 releases \u2014 but there\u2019s a lot to like here. I love that you can queue for both Ranked and Quick Match and continue to walk around the floor with other players, and I saw a lot of people chatting between sets. The only downside was, at least in the CBT, there was no way to match with players directly just by talking to them, at least that I could find. I couldn\u2019t walk up to my friend, for instance, and just match with them directly. We had to go to the Group Match area, find a pair of open cabinets (which meant popping around different FIght Lounges in different regions until we got lucky), and then match together. Once we did, it worked near-flawlessly, but Tekken 8 might benefit from more Group Match stations in the final game.<\/p>\n<section data-transform=\"quoteBox\">Super Ghost Battle\u2019s Ghosts feel like real players.<\/section>\n<p>One thing you can do no matter where you run into someone is match with their Ghost in Super Ghost Battle. The Closed Beta Test was the first time I\u2019ve gotten to go hands on with this feature, and it\u2019s very convincing. Super Ghost Battle\u2019s Ghosts feel like real players. They default to the same roundstart options real players might crutch on, run the same oki options after knockdowns, and use (and drop) the same combos. After spending a while fighting the same Ghosts, I could predict what they were going to do, and react accordingly\u2026 at least until they changed things up, just like a real player would. It\u2019s an incredibly impressive feature, and I know I\u2019ll be spending a lot of time using it to train against friends and rivals.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"tekken-8-rebuilding-tekken-in-unreal-engine-5-tekkens-legacy-ign-first\" data-loop=\"\"><\/section>\n<p>Tekken 8\u2019s CBT, like the CNT before it, was something I couldn\u2019t get enough of. Sure, there were some technical issues on PC, but it was easy to find and play matches, the Fight Lounge is a fun place to hang out with friends, customizing your avatars is a lot of fun, and Super Ghost Battle is something I\u2019ve been waiting for as long as I\u2019ve been playing fighting games. Every time I play Tekken 8, I come away more impressed by it. <\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/tekken-8-post-closed-beta-test-analysis-january-cant-come-soon-enough-ign-first\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I ended Tekken 8\u2019s Closed Beta Test with a long series of Group Match sets against a friend in Germany. He was playing Law; I was playing Azucena. I don\u2019t think I lost any of the sets, but what was more impressive to me is that we were able to run these games smoothly. I<\/p>\n","protected":false},"author":3,"featured_media":37608,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,4,6,9],"tags":[10786,1656,969,3013,1147,339,2694,30,224,2667,2469],"class_list":["post-37607","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-new-releases","category-pc","category-reviews","tag-8s","tag-beta","tag-closed","tag-ended","tag-group","tag-long","tag-match","tag-pc","tag-series","tag-tekken","tag-test"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Tekken 8 Post-Closed Beta Test Analysis: January Can\u2019t Come Soon Enough \u2013 IGN First | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Tekken 8 Post-Closed Beta Test Analysis: January Can\u2019t Come Soon Enough \u2013 IGN First for free, here on XtremeServers. 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