{"id":38577,"date":"2023-11-10T22:02:11","date_gmt":"2023-11-10T22:02:11","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/call-of-duty-modern-warfare-3-multiplayer-review-in-progress\/"},"modified":"2023-11-10T22:02:11","modified_gmt":"2023-11-10T22:02:11","slug":"call-of-duty-modern-warfare-3-multiplayer-review-in-progress","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/call-of-duty-modern-warfare-3-multiplayer-review-in-progress\/","title":{"rendered":"Call of Duty: Modern Warfare 3 Multiplayer Review in Progress"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p><em>This is our multiplayer review in progress for Call of Duty: Modern Warfare 3. For our thoughts on the campaign, check out the <\/em><a href=\"https:\/\/www.ign.com\/articles\/call-of-duty-modern-warfare-3-single-player-campaign-review\"><em>single-player campaign review<\/em><\/a><em>.<\/em><\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<section data-transform=\"divider\"><\/section>\n<p><strong>Update &#8211; November 10, 2023:<\/strong><\/p>\n<p>Call of Duty: Modern Warfare 3 officially launched yesterday, and it isn\u2019t surprising that not a lot has changed about its multiplayer since the last beta (which you can read my previous impressions of down below). While I still have a lot more to see since I\u2019ve only been able to play a few hours on the live servers, so far I\u2019m not impressed by a sequel that basically feels like little more than Modern Warfare 2 with new maps.<\/p>\n<p>The biggest improvement I noticed from the beta was the sharper graphics, as the environments no longer look blurred and washed out. Once I was able to turn off motion blur and remove the film grain filter, my previous complaints about everything looking soft and out of focus were suddenly completely solved. However, I\u2019m still not a fan of how oddly dated the UI looks \u2013 the XP pop ups, objective markers, and alerts are all very retro Modern Warfare, with only slight changes from Modern Warfare 2. That part in particular may be nitpicking, but I expected at least <em>some <\/em>changes given this is a full sequel (though it was <a href=\"https:\/\/www.ign.com\/articles\/new-report-reveals-that-modern-warfare-3-development-time-was-half-that-of-a-normal-call-of-duty\"><u>reportedly meant to be an expansion<\/u><\/a> initially), and instead everything just looks the same. <\/p>\n<aside>\n<h2>What we said about Call of Duty: Modern Warfare 2&#8217;s multiplayer<\/h2>\n<section data-transform=\"ignvideo\" data-slug=\"call-of-duty-modern-warfare-2-multiplayer-video-review\" data-loop=\"\"><\/section>\n<p>Call of Duty: Modern Warfare 2 is the most fun I\u2019ve had in CoD multiplayer in a good long while. It\u2019s taken what was already a mechanically solid multiplayer game and improved on it with a weapon customization system that&#8217;s almost limitless in its possibilities, and its new focus on bigger maps with tons of players has paid off bigtime. The giant Groundwar and Invasion maps have struck a fantastic balance between hectic and manageable, giving them a feeling of controlled chaos, and the cooperative Spec Ops missions are a treat to play through. That\u2019s on top of the usual load of modes, and they all let the excellent, weighty gunplay shine. That said, performance issues on PC and even some across consoles put a damper on the fun, and at launch there are a lot more issues than I would have expected \u2013 including temporarily turning off that awesome weapon customization. But aside from those hiccups it\u2019s been great, and the constant stream of unlocks are a really effective carrot on a stick that keep me interested moving forward. &#8211; <em>Seth Macy, November 1, 2022<\/em><\/p>\n<h2>Score: 8<\/h2>\n<p>Read the full <a href=\"https:\/\/www.ign.com\/articles\/call-of-duty-modern-warfare-ii-multiplayer-review\">Call of Duty: Modern Warfare 2 multiplayer review<\/a>.<\/p>\n<\/aside>\n<p>All your weapons carry over from Modern Warfare 2 as well, and you can even use your older weapon blueprints, though a message will warn you that weapons specific to Modern Warfare 3 are recommended. I did try out some older weapons, like my beloved Fennec SMG, and unfortunately that warning is justified as the older weapons just can\u2019t keep up with the newer one in terms of power.<\/p>\n<p>The classic playlists with all the expected game modes are here, along with a new game mode called Cutthroat that I actually really enjoyed. I love any sort of competitive mode, and this one puts three squads of three on one map against each other with the goal to simply eliminate all other enemies, similar to Gunfight. Cutthroat is a very pleasant surprise that I really enjoyed thanks to the pressure only having one life in each round put on me and my team. It feels like there\u2019s real threat, and having to move around more carefully so we didn\u2019t get merked by two other squads was thrilling. Strategy in a Call of Duty multiplayer mode? I\u2019m in for that, and right now it means I want to play Cutthroat more than any other mode.<\/p>\n<section data-transform=\"quoteBox\">The Ground War mode could not be more boring if it tried.<\/section>\n<p>The classic modes like Team Deathmatch, Domination, and Kill Confirmed hold up just as well as they did last year, but I genuinely could not stomach more than one match every hour or so of Ground War. The huge 32v32 game mode could not be more boring if it tried. It\u2019s definitely attempting to pull in Battlefield players who want large-scale fights in a Call of Duty game, but it fails to bring the variety of chaos that Battlefield can. It\u2019s entirely too open, too few vehicles spawn in, the spawn points are awful, and it\u2019s just so dull without any interesting events happening throughout the match to keep it engaging. Ground War isn\u2019t the main draw of Multiplayer, but the attempts to expand Call of Duty\u2019s player counts have not gone well here.<\/p>\n<p>Another thing that is definitely not going well is the awful menus in the recent Modern Warfare games. It\u2019s not an issue unique to Modern Warfare 3, but the update to make all Call of Duty games live in a single launcher was an awful decision. The playlists for Multiplayer constantly shift so that the latest one you clicked on is at the front of the list, so if you try to back out and quickly click an option you just saw, it may have frustratingly shifted somewhere else. And every time you <em>do <\/em>click out to the menu, you\u2019ll get a pop-up notifying you that you can purchase the battle pass. Post-match reports also show you what you <em>could<\/em> have unlocked with each level up if you did own the battle pass, and that constant, forceful pushing of it is extremely obnoxious.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"every-ign-call-of-duty-review\" data-value=\"every-ign-call-of-duty-review\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Beyond that my impressions from the beta further down largely hold up, which means the only thing holding Modern Warfare 3 together is that it\u2019s still Call of Duty. Its FPS mechanics are impressively tight as usual, and the moment-to-moment action of its more successful modes is entertaining \u2013 but none of what makes it fun feels new, and there are so few changes from its predecessor that it hardly feels like the full-blown sequel it\u2019s supposed to be. <\/p>\n<p>I even went back to play Modern Warfare 2\u2019s multiplayer for comparison, and they look and feel exactly the same, just on different maps. And while those new maps are fine, they\u2019re also missing a layer or two within their environments. I have my graphics settings at either high or ultra across the board on a very good PC that can definitely handle it, but Modern Warfare 3 looks bland regardless. Compare that to the jump between <a href=\"https:\/\/www.ign.com\/articles\/2019\/11\/01\/call-of-duty-modern-warfare-review\">2019\u2019s Modern Warfare<\/a> and <a href=\"https:\/\/www.ign.com\/articles\/call-of-duty-black-ops-cold-war-multiplayer-review\">Black Ops Cold War<\/a>, which had graphics-pushing maps and vibrant, varied locales, and the lack of evolution here is seriously disappointing.<\/p>\n<section data-transform=\"user-list\" data-id=\"11877\" data-slug=\"call-of-duty-the-complete-playlist\" data-nickname=\"igneditorial\"><\/section>\n<p>I get the appeal of wanting to recreate old maps for nostalgia\u2019s sake, but this sequel\u2019s multiplayer comes off more like a glorified DLC pack when they\u2019ve been touched up as little as they have here. Modern Warfare 2 brought back nostalgic stages of its own, but those at least looked shiny and new \u2013 like Shipment suddenly being an incredibly rainy and wet map that looked gorgeous during all the chaos of a firefight. Meanwhile Modern Warfare 3\u2019s returning maps are pretty much just how I remembered them, leaving them still fun to run around but far less impressive overall. <\/p>\n<p>That\u2019s what\u2019s so tricky about Modern Warfare 3: Modern Warfare 2 was a good game, but if the admittedly entertaining new Cutthroat mode and a few extra maps had simply been added to that instead, it would be essentially the same as what we have here. I\u2019ll be playing a lot more through the weekend, and I\u2019ll have a more thorough final review next week once I\u2019ve really dug in \u2013 so far I\u2019m still enjoying my time with Modern Warfare 3\u2019s multiplayer, but I also find myself wondering why this sequel exists at all. <\/p>\n<section data-transform=\"poll\" data-id=\"f60e8543-e257-443c-924a-1ec700e72555\"><\/section>\n<section data-transform=\"divider\"><\/section>\n<p><strong>Original Open Beta Impressions &#8211; October 11, 2023:<\/strong><\/p>\n<p>Call of Duty is a known quantity in many ways at this point. The era, specific weapons, and flavor-of-the-year gimmicks might change, but as we round out two decades of annual iterations, it\u2019s not hard to guess what the next one will bring. So it\u2019s no surprise that after playing in Call of Duty: Modern Warfare 3\u2019s multiplayer open beta on PlayStation 5 for a good chunk of the weekend, the feeling I came away with was largely, \u201coh yeah, this is just more Call of Duty.\u201d That doesn\u2019t mean I didn\u2019t have fun, and I still have a whole lot more left to see in the final version, but so far it feels modern in name alone. <\/p>\n<p>The first thing I noticed when booting up Modern Warfare 3\u2019s multiplayer was how washed out everything looked. I thought maybe it was my monitor settings, but the actual game colors are just dull in a way that\u2019s glaring compared to the vibrant styles of so many of its FPS rivals nowadays. Everything seemed to have an extremely soft and grey filter over it, which became a real problem mid-match. I was often unable to spot enemies as well as I normally can since they blend into the environment, at least on the four beta maps (Skidrow, Favela, Estate, and Rust).<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"call-of-duty-modern-warfare-3-official-multiplayer-teaser-trailer\" data-loop=\"\"><\/section>\n<p>Look, I get that these are supposed to be soldiers wearing camo in the middle of a battlefield, but I\u2019m pretty sure my opponents and allies shouldn\u2019t be roughly the same color as the graffitied wall behind them, too. If that contrast between environment and enemy isn\u2019t balanced out, or if players aren\u2019t highlighted or represented through HUD markings in a clearer way, then that\u2019s a problem beyond style alone.<\/p>\n<p>On top of that, with Call of Duty implementing so many different skins now that wildly vary in their colors and designs, Modern Warfare 3 could strangely end up favoring the people in drab, default clothing. Skins weren\u2019t available in the beta, but if someone wants to use their Nicki Minaj skin transferred over from <a href=\"https:\/\/www.ign.com\/articles\/call-of-duty-modern-warfare-ii-multiplayer-review\">Modern Warfare 2<\/a> at launch, it seems like it would be a huge disadvantage since you\u2019d stick out prominently on the maps we\u2019ve seen so far.<\/p>\n<section data-transform=\"quoteBox\">TTK can range from incredibly fast to a few seconds too long.<\/section>\n<p>The gunplay at least felt good, with an assortment of different guns that were largely fun to use \u2013 though the time-to-kill (TTK) felt a bit off and inconsistent between them, going back and forth from being incredibly fast to a few seconds too long. The SMGs in particular seemed very strong in this first beta round, since my assault rifles could take a few bullets longer to down an enemy, making them my go-to right now.<\/p>\n<p>The TTK definitely rewards the person who shoots first overall, which isn\u2019t a shock given Call of Duty\u2019s traditionally fast action, but I\u2019ve run into situations where I <em>would <\/em>shoot first while using an assault rifle only to be out damaged by an enemy SMG even though I had put three bullets into them before they even started shooting. That inconsistent TTK wasn\u2019t so terrible that it outright ruined any of the matches I played, but it could sometimes be incredibly frustrating. Sniping, on the other hand, felt great on Estate and Skidrow, but all four of this weekend&#8217;s maps had such a quick flow to them that I\u2019d often just want an automatic weapon out while running around. Matches seemed to go very fast on the whole, with a classic Call of Duty breakneck pace as you kill, aid the objective, die, respawn, repeat.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"call-of-duty-modern-warfare-3-multiplayer-screenshots\" data-value=\"call-of-duty-modern-warfare-3-multiplayer-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>It was pretty fun to take on Modern Warfare 3\u2019s objective-based modes with a team, especially when playing Domination on Skidrow or Hardpoint on Favela since those smaller maps would increase the amount of chaos in a given fight. A lot of fights would turn into grenade barrages followed by frantic gunfire around corners, which was really fun to rush into the middle of.<\/p>\n<p>But while I loved the central game modes, the Ground War mode just isn\u2019t doing anything for me so far. Ground War is Call of Duty\u2019s big team mode where two 32-player groups face off against each other on an expansive map. While this mode may be a draw to anyone coming from something like the larger encounters of the Battlefield series, it just felt like too many players on one map for me to enjoy it. And although sniping can be entertaining, it\u2019s often paradoxically hard to find any of those players out in the open because the map is just so big.<\/p>\n<section data-transform=\"quoteBox\">Gunfights in Ground War feel extremely sparse.<\/section>\n<p>Ground War matches can also be particularly frustrating since 32 players are incredibly difficult to try and coordinate, making it extremely hard to focus on one objective over another. The layout of the map operates like Battlefield with different zones to capture and the ability to spawn either on them or fellow teammates. But when you\u2019re on the losing end of a match, you often have no choice but to spawn all the way on your team\u2019s base and run a long distance to any action.<\/p>\n<p>The gunfights you actually have during Ground War feel extremely sparse, too, since a lot of the time you\u2019re trying to run to different points to see if there are even enemies there as you reclaim a zone. Most times you end up running somewhere and getting taken out by enemies simply camping in the zone \u2013 then you have to spawn back and do the whole dance again. <\/p>\n<section data-transform=\"ignvideo\" data-slug=\"call-of-duty-modern-warfare-3-official-open-beta-early-access-trailer\" data-loop=\"\"><\/section>\n<p>While this beta doesn\u2019t give a full picture of what the final game will be like, it has already solidified to me that Modern Warfare 3 is certainly more Call of Duty, with all the good and the bad that entails. I had fun with its multiplayer this weekend, but it seems to lack anything to make this new iteration special or unique. The graphics of the maps and UI seem relatively unchanged from Modern Warfare 2 last year, leaving them fairly unimpressive as a result. And while the gunplay feels as solid as you\u2019d expect from Call of Duty, I\u2019m not finding myself wow-ed by any specific guns or additions this time.<\/p>\n<p>We\u2019ll be back with a full review of Call Duty\u2019s multiplayer closer to launch, but until then I did still enjoy my time with the beta. That said, it also left me curious if there\u2019s anything new hiding in the full version, as well as anxious to see how Modern Warfare 3 feels on PC and if there are any graphical updates there.<\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/call-of-duty-modern-warfare-3-multiplayer-review\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is our multiplayer review in progress for Call of Duty: Modern Warfare 3. For our thoughts on the campaign, check out the single-player campaign review. Update &#8211; November 10, 2023: Call of Duty: Modern Warfare 3 officially launched yesterday, and it isn\u2019t surprising that not a lot has changed about its multiplayer since the<\/p>\n","protected":false},"author":3,"featured_media":38578,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,31,9],"tags":[76,178,50,77,1894,126,30,15,7079,72,79,5954],"class_list":["post-38577","post","type-post","status-publish","format-standard","has-post-thumbnail","category-pc","category-popular","category-reviews","tag-call","tag-campaign","tag-check","tag-duty","tag-modern","tag-multiplayer","tag-pc","tag-playstation","tag-progress","tag-review","tag-thoughts","tag-warfare"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Call of Duty: Modern Warfare 3 Multiplayer Review in Progress | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Call of Duty: Modern Warfare 3 Multiplayer Review in Progress for free, here on XtremeServers. 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