{"id":40910,"date":"2023-12-22T01:48:30","date_gmt":"2023-12-22T01:48:30","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/moving-to-unreal-no-easy-undertaking-says-ea-sports-wrc-team\/"},"modified":"2023-12-22T01:48:30","modified_gmt":"2023-12-22T01:48:30","slug":"moving-to-unreal-no-easy-undertaking-says-ea-sports-wrc-team","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/moving-to-unreal-no-easy-undertaking-says-ea-sports-wrc-team\/","title":{"rendered":"Moving to Unreal \u2018No Easy Undertaking\u2019, Says EA Sports WRC Team"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Released last week as a free update for EA Sports WRC, Central European Rally is a very fast-flowing tarmac rally. Debuting just this year in the real-life WRC, the new tri-nation event (co-hosted between Germany, Austria, and Czech Republic) was held in late October, 2023 \u2013 and its digital counterpart was still being pieced together at the time of EA Sports WRC\u2019s own launch on October 31.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<section data-transform=\"ignvideo\" data-slug=\"ea-sports-wrc-official-season-2-reveal-trailer\" data-loop=\"\"><\/section>\n<p>As an entirely asphalt event, Central European Rally enters the game as one of the trickier rallies players will face \u2013 or, at least, certainly those playing on gamepads. EA Sports WRC remains a twitchy mistress for those trying to tame the tarmac via a tiny analogue stick, so make sure to keep your inputs as smooth as possible.<\/p>\n<p>Packed with high-speed sectors \u2013 but punctuated with plenty of junctions and harsh kinks to break them up \u2013 Central European Rally will reward players who can both keep it pinned when the roads straighten out, and attack the corners without losing too much momentum. With more space on the verges than you get at the likes Monte Carlo or Japan, and even Croatia and Iberia, it\u2019s possible to push the envelope by cutting corners and running considerably wider on exits \u2013 but that\u2019s still something you\u2019ll need to do with a decent degree of finesse. This is especially true if you\u2019re running a very firm tarmac set-up; hanging a wheel (or two) off the asphalt in this rally is all well and good considering there\u2019s regularly nothing to run into \u2013 but it will definitely bounce you right out of control if you\u2019re not careful.<\/p>\n<p>In positive news, playing on Xbox Series X I only encountered one significant instance of screen tearing in the new Central European Rally stages. This is an issue that was a lot more prevalent around the game\u2019s original launch, and one Codemasters has been addressing.<\/p>\n<p>For its part, the studio maintains these issues weren\u2019t known to the team prior to launch.<\/p>\n<p>\u201cThe stuttering issues only emerged at launch, alongside a few other unknown issues, particularly among our PC players who exhibited various hardware configurations, but it wasn\u2019t exclusive to that format,\u201d says Codemasters creative director Matthew Battison. \u201cOur teams have since been addressing these issues via our patches to enhance the performance and overall gaming experience, and both performance and visuals have vastly improved within a few days after launch.\u201d<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"ea-sports-wrc-video-review\" data-loop=\"\"><\/section>\n<p>These issues arrived in the wake of a switch from Codemasters\u2019 in-house engine (which underpinned Dirt Rally 2.0) to Unreal, but the team remains optimistic about the longer term benefits.<\/p>\n<p>\u201cMoving to Unreal was no easy undertaking, which meant we had to build many systems and tools from scratch,\u201d explains EA Sports WRC game designer Jon Armstrong. Armstrong is also a real-life rally driver and was runner-up in the 2021 and 2022 Junior WRC (a competition for drivers under 29) and 2023 ERC3 champion (the second tier of the European Rally Championship).<\/p>\n<section data-transform=\"quoteBox\">Moving to Unreal was no easy undertaking, which meant we had to build many systems and tools from scratch.<\/section>\n<p>\u201cHowever, this has allowed us much more creativity and productivity than ever before,\u201d he continues. \u201cTrack building lead times have been significantly reduced and our tracks are now over 30 kilometres in length and can be driven in any season. New tools have been made to improve processes in all departments, which had been impossible or time consuming before.\u201d<\/p>\n<p>\u201cWRC has a rich history, and its future is just as exciting,\u201d adds Battison. \u201cThere are still hundreds of kilometres of road and many more vehicles that we\u2019re eager to incorporate into future iterations. As mentioned, moving to the Unreal Engine has allowed us to refine our working processes for an iterative title like WRC, and we\u2019re excited to continue building on [its] early success.\u201d<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Luke is a Senior Editor on the IGN reviews team. You can chat to him on Twitter <\/em><a href=\"https:\/\/twitter.com\/MrLukeReilly\"><em><strong>@MrLukeReilly<\/strong><\/em><\/a><em>.<\/em><\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/moving-to-unreal-no-easy-undertaking-says-ea-sports-wrc-team\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Released last week as a free update for EA Sports WRC, Central European Rally is a very fast-flowing tarmac rally. Debuting just this year in the real-life WRC, the new tri-nation event (co-hosted between Germany, Austria, and Czech Republic) was held in late October, 2023 \u2013 and its digital counterpart was still being pieced together<\/p>\n","protected":false},"author":3,"featured_media":40911,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,6,9],"tags":[6504,2752,11933,59,30,9553,109,2145,520,619,405,18],"class_list":["post-40910","post","type-post","status-publish","format-standard","has-post-thumbnail","category-new-releases","category-pc","category-reviews","tag-central","tag-european","tag-fastflowing","tag-free","tag-pc","tag-rally","tag-released","tag-sports","tag-update","tag-very","tag-week","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Moving to Unreal \u2018No Easy Undertaking\u2019, Says EA Sports WRC Team | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Moving to Unreal \u2018No Easy Undertaking\u2019, Says EA Sports WRC Team for free, here on XtremeServers. Discover more great articles on our site. Join us today.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.xtremeservers.com\/blog\/moving-to-unreal-no-easy-undertaking-says-ea-sports-wrc-team\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Moving to Unreal \u2018No Easy Undertaking\u2019, Says EA Sports WRC Team | Xtreme Servers\" \/>\n<meta property=\"og:description\" content=\"View Moving to Unreal \u2018No Easy Undertaking\u2019, Says EA Sports WRC Team for free, here on XtremeServers. Discover more great articles on our site. 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