{"id":41864,"date":"2024-01-17T00:00:31","date_gmt":"2024-01-17T00:00:31","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/cities-skylines-2-dev-calls-out-growing-tendency-of-toxicity-in-its-community\/"},"modified":"2024-01-17T00:00:31","modified_gmt":"2024-01-17T00:00:31","slug":"cities-skylines-2-dev-calls-out-growing-tendency-of-toxicity-in-its-community","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/cities-skylines-2-dev-calls-out-growing-tendency-of-toxicity-in-its-community\/","title":{"rendered":"Cities: Skylines 2 Dev Calls Out &#8216;Growing Tendency of Toxicity&#8217; in Its Community"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Cities: Skylines 2 developer Colossal Order has asked players to help create a more positive environment after noticing \u201ca growing tendency of toxicity\u201d in its community.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Studio CEO Mariina Hallikainen took the time to discuss the state of the fanbase in <a href=\"https:\/\/forum.paradoxplaza.com\/forum\/developer-diary\/co-word-of-the-week-8.1621364\/\"><u>Colossal Order\u2019s latest message to fans<\/u><\/a> over on the Paradox Interactive Forums. It\u2019s a message that welcomes players back from the holidays while promising modding support, bug fixes, and more. Most of the letter, however, focuses on the negativity that the team seeks to address.<\/p>\n<p>\u201cLast but not least, we have seen a growing tendency of toxicity in our community, something we have not experienced to this extent before,\u201d Hallikainen said. \u201cNot only directed towards our devs but also our fellow community members &#8211; resulting in people hesitating to engage with the community. In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see.\u201d<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"cities-skylines-ii-10-unexpected-things-you-can-do\" data-loop=\"\"><\/section>\n<p>Colossal Order says it has always appreciated when the team interacts with the community. However, it\u2019s even more crucial that the developers are safe, and it seems the toxicity is causing problems. As the studio seeks to prioritize staff wellbeing and motivation, it asks fans if they would prefer \u201cmore moderation\u201d or \u201cis the only option to pull back our engagement on our end?\u201d<\/p>\n<p>It\u2019s hard to pinpoint exactly where this toxicity is coming from, and while most comments on the CEO\u2019s post are positive, some shared other thoughts. Paradox Forum user <a href=\"https:\/\/forum.paradoxplaza.com\/forum\/threads\/co-word-of-the-week-8.1621364\/post-29362288\"><u>Licenturion feels<\/u><\/a> that the responses are related to player reactions to the game\u2019s widely criticized launch state, adding that feedback will be more positive if improvements continue.<\/p>\n<p>\u201cToxicity and criticism are different things, I&#8217;m sure you understand that,\u201d <a href=\"https:\/\/forum.paradoxplaza.com\/forum\/threads\/co-word-of-the-week-8.1621364\/post-29362318\">Hallikainen clarified in a reply<\/a>. \u201cToxicity is threats, attacking people and being outright mean. It has nothing to do with explaining what the issues with the game you might be facing and what you wish for the devs to fix or improve on first. We don&#8217;t want praise, we want a community where we can discuss with the players about the game, what is working and what is not without facing abuse.\u201d<\/p>\n<p>The CEO has <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-boss-surprised-by-tone-of-debate-after-patching-out-offensive-radio-advert\"><u>called out toxicity before<\/u><\/a>. In November, following the <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-hotfix-removes-offensive-radio-advert-while-working-to-improve-performance\"><u>removal of an in-game radio advertisement<\/u><\/a>, Hallikainen was \u201csurprised\u201d to see some fans attacking other players and singling out members of the team.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"cities-skylines-ii-screenshots\" data-value=\"cities-skylines-ii-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>\u201cThe best part of the Cities: Skylines community has been how helpful and kind its members are to each other, and we hope to see that continue with Cities: Skylines 2,\u201d the Colossal Order head said at the time. It seems that trend toward negativity has continued despite the studio\u2019s efforts.<\/p>\n<p>Cities: Skylines 2\u2019s problems began before its launch even arrived. <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-dev-admits-performance-issues-will-launch-the-game-anyway\">Colossal Order warned players<\/a> that it would release with performance issues a week before it made its way to the public. Since then, players have been met with <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-dev-targets-30fps-theres-no-real-benefit-in-a-city-builder-for-60fps\">lower framerates<\/a> and <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-dev-addresses-character-teeth-controversy\">interesting dental glitches<\/a> as the developers work to create a better experience. In our <a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-review\">6\/10 review<\/a>, we said, \u201cCities: Skylines 2 is an ambitious sequel that might have bitten off more than it can chew \u2013 be prepared to do a lot of terraforming if you don&#8217;t want your metropolis to look like a nightmare.\u201d<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.<\/em><\/p>\n<p><em>Be sure to give him a follow on Twitter @MikeCripe.<\/em><\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/cities-skylines-2-dev-calls-out-growing-tendency-of-toxicity-in-its-community\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cities: Skylines 2 developer Colossal Order has asked players to help create a more positive environment after noticing \u201ca growing tendency of toxicity\u201d in its community. Studio CEO Mariina Hallikainen took the time to discuss the state of the fanbase in Colossal Order\u2019s latest message to fans over on the Paradox Interactive Forums. It\u2019s a<\/p>\n","protected":false},"author":3,"featured_media":41865,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,6,9],"tags":[942,3001,2334,898,719,943,112,2568,115,5489],"class_list":["post-41864","post","type-post","status-publish","format-standard","has-post-thumbnail","category-new-releases","category-pc","category-reviews","tag-asked","tag-cities","tag-colossal","tag-create","tag-developer","tag-help","tag-more","tag-order","tag-players","tag-skylines"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cities: Skylines 2 Dev Calls Out &#039;Growing Tendency of Toxicity&#039; in Its Community | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Cities: Skylines 2 Dev Calls Out &#039;Growing Tendency of Toxicity&#039; in Its Community for free, here on XtremeServers. 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