{"id":46073,"date":"2024-03-22T00:00:30","date_gmt":"2024-03-22T00:00:30","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal\/"},"modified":"2024-03-22T00:00:30","modified_gmt":"2024-03-22T00:00:30","slug":"larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal\/","title":{"rendered":"Larian Founder on Working With Google Stadia for Baldur&#8217;s Gate 3: &#8216;It Was a Really Stupid Deal&#8217;"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Baldur\u2019s Gate 3 director Swen Vincke has had some time to reflect on Larian Studios\u2019 Google Stadia deal, and he thinks it was \u201creally stupid.\u201d<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>The studio\u2019s founder opened up about the early days of Baldur\u2019s Gate 3 during a Game Developers Conference (GDC) panel that IGN attended today. While explaining how Larian learned to adapt to issues on the fly, he spoke about how Stadia played a role in the Baldur\u2019s Gate 3 reveal.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"baldurs-gate-3-deluxe-edition-trailer-game-awards-2023\" data-loop=\"\"><\/section>\n<p>For those who may have forgotten, Vincke and his team<a href=\"https:\/\/www.ign.com\/articles\/2019\/06\/06\/baldurs-gate-3-officially-announced-for-pc-and-google-stadia\"> <u>revealed the latest Baldur\u2019s Gate at a Google Stadia conference<\/u><\/a> in June 2019. It was a bombshell announcement during an event for a product <a href=\"https:\/\/www.ign.com\/articles\/google-is-shutting-down-stadia-its-cloud-gaming-service\">that would ultimately fail<\/a>, but it also came with other potential benefits. Stadia originally promised enticing features for developers to take advantage of while also offering a path to boost word of mouth.<\/p>\n<p>\u201cYou talk to these people who say \u2018I didn&#8217;t think it was for me, it looks like maybe a little bit too much,\u2019 \u201d<a href=\"https:\/\/www.ign.com\/articles\/baldurs-gate-3-stadia-exclusive-features-early-access-contents-release\"> <u>Vincke said to us in 2020<\/u><\/a>. \u201cWith something as easy as sending somebody a link and saying, \u2018Hey, let&#8217;s try it out and you can jump into my game instantly without having to install anything,\u2019 I think that has a very great conversion power.\u201d<\/p>\n<p>Fast forward to 2024, however, and <a href=\"https:\/\/www.ign.com\/articles\/stadias-shutdown-the-history-of-googles-doomed-project-from-those-inside-and-out\"><u>Stadia is no more<\/u><\/a>. Google <a href=\"https:\/\/www.ign.com\/articles\/google-is-shutting-down-stadia-its-cloud-gaming-service\"><u>officially shut down its game streaming service in early 2023<\/u><\/a>, with Baldur\u2019s Gate 3\u2019s full PC launch not arriving until that following August. Vincke says hindsight is 20\/20, calling out the challenges of releasing the Early Access build for an additional platform.<\/p>\n<p>\u201cIt was a really stupid deal and I should never have done it, but it allowed me to pay for the CGI,\u201d he said.<\/p>\n<p>All of the details of the Stadia deal have not been made public, but unsurprisingly, Vincke isn\u2019t happy with the way things turned out. Elsewhere in the GDC panel, Vincke talked about how the team\u2019s ambitions grew throughout development.<\/p>\n<p>One thing Larian wanted form the beginning was a lot of cinematics and a big narrative, for example. These plans absolutely came through, as Vincke also confirmed that Baldur\u2019s Gate 3 contains <a href=\"https:\/\/www.ign.com\/articles\/baldurs-gate-3s-collective-dialogue-has-triple-the-word-count-of-the-lord-of-the-rings-larian-reveals\">triple the word count of The Lord of the Rings books and double the cutscene runtime as Game of Thrones<\/a>. It\u2019s clear the game has come a long way, as he also showed off <a href=\"https:\/\/www.ign.com\/articles\/astarion-was-a-tiefling-in-an-early-version-of-baldurs-gate-3-gdc-panel-reveals\">an early version of Astaron that was a Tiefling<\/a> instead of a High Elf.<\/p>\n<p>While Baldur\u2019s Gate 3 has turned out to be a massive success for Larian, the team <a href=\"https:\/\/www.ign.com\/articles\/larian-studios-wont-make-baldurs-gate-3-dlc-expansions-or-baldurs-gate-4\">won\u2019t be revisiting the world with DLC or even a fourth game<\/a> anytime soon. For more on the studio\u2019s latest, be sure to check out <a href=\"https:\/\/www.ign.com\/articles\/baldurs-gate-3-review\">our 10\/10 review<\/a>.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.<\/em><\/p>\n<p><em>Be sure to give him a follow on Twitter @MikeCripe.<\/em><\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 director Swen Vincke has had some time to reflect on Larian Studios\u2019 Google Stadia deal, and he thinks it was \u201creally stupid.\u201d The studio\u2019s founder opened up about the early days of Baldur\u2019s Gate 3 during a Game Developers Conference (GDC) panel that IGN attended today. While explaining how Larian learned to<\/p>\n","protected":false},"author":3,"featured_media":46074,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,4,6,9],"tags":[2131,360,3459,462,7145,30,952,353,1324,11825,11826],"class_list":["post-46073","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-new-releases","category-pc","category-reviews","tag-baldurs","tag-director","tag-gate","tag-google","tag-larian","tag-pc","tag-reflect","tag-some","tag-studios","tag-swen","tag-vincke"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Larian Founder on Working With Google Stadia for Baldur&#039;s Gate 3: &#039;It Was a Really Stupid Deal&#039; | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Larian Founder on Working With Google Stadia for Baldur&#039;s Gate 3: &#039;It Was a Really Stupid Deal&#039; for free, here on XtremeServers. 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