{"id":46336,"date":"2024-03-27T18:00:35","date_gmt":"2024-03-27T18:00:35","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/dune-awakening-is-looking-supremely-cool-as-it-was-written\/"},"modified":"2024-03-27T18:00:35","modified_gmt":"2024-03-27T18:00:35","slug":"dune-awakening-is-looking-supremely-cool-as-it-was-written","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/dune-awakening-is-looking-supremely-cool-as-it-was-written\/","title":{"rendered":"Dune: Awakening Is Looking Supremely Cool \u2013 As It Was Written"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>As a massive fan of survival games and Dune, I\u2019ll admit to being a bit skeptical about an open-world survival game that takes place on the famously barren planet of Arrakis, but after an hour-long presentation of the upcoming Dune: Awakening, those concerns have disappeared entirely. Based on the hands-off showcasing of what\u2019s to come when this MMO survival game hits early access later this year, it certainly appears that developer Funcom has taken their hard-won learnings from the underrated Conan Exiles and applied it to this ambitious multiplayer world set in one of sci-fi\u2019s most beloved galaxies. Whether it was the impressively detailed character creation options, the intricate RPG systems filled with skill trees and craftables, or the absolute insanity of trying to outrun a Shai-Hulud or escape a massive sandstorm, Dune: Awakening appears to be on track to become the sci-fi survival game I\u2019ve always dreamt of, and I cannot wait to get my hands on it.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>How do you make a survival game set in an utterly desolate wasteland of sand? Well, according to Funcom, the answer lies in the \u201chidden spaces\u201d of Arrakis. Described in Frank Herbert\u2019s novels, these hidden pockets of shade and refuge are home to life and micro-biomes that will be altogether unfamiliar to those who have only seen the movies, but Dune: Awakening hopes to lean pretty heavily on their existence to fill the massive desert with things for players to do \u2013 whether that be finding a pocket of shelter to build a base in, delving into a cave that\u2019s home to hostile creatures, or taking down remote enemy bases in search of loot and resources. In fact, the wide-open empty spaces filled with hot sand might be more of an asset than a hindrance, as it allows for a heat stroke mechanic where players are punished for spending time in direct sunlight with some pretty devastating debuffs, meaning players will instead need to dart from shelter-to-shelter, battling the elements as they explore the world and its many hidden spaces.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"dune-awakening-gameplay-screenshots\" data-value=\"dune-awakening-gameplay-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Combined with the forever game of \u201cthe floor is lava\u201d that is dodging sandworms on Arrakis, players will need to remain on the move constantly, and develop strategies for managing their water reserves, protecting against the heat, and, of course, engaging in the never-ending struggle for all-important spice. In one leg of the demo, players worked together to claim a massive deposit of spice while keeping an eye out for the ever-looming threat of the Shai-Hulud, drawn to their activity in the desert\u2026only to be unexpectedly overwhelmed by a sandstorm instead, which swallowed them and their precious cargo along with them. In another section, a group of players worked together to infiltrate a high-level facility filled with rare materials and dangerous enemies, making sure to harvest the blood of fallen baddies to replenish their rapidly depleting water reserves. Before the demo, I had a lot of questions about how a Dune survival game would even work without becoming extremely monotonous in short order, but by the end I found myself wondering why in the heck someone hadn\u2019t made one sooner \u2013 seeing all the clever ways Dune: Awakening plans to make brilliant use of Dune\u2019s unique lore made me a believer.<\/p>\n<section data-transform=\"quoteBox\">Seeing all the clever ways Dune: Awakening plans to make brilliant use of Dune\u2019s unique lore made me a believer.<\/section>\n<p>Beyond the major things Dune: Awakening aims to get right, the demo also included all these little details that took my hype to the next level, like how they showed off an incredibly detailed character creation engine that included things like choosing your home planet and origin to decide some of your starting traits and aspects of your appearance, or how the in-depth skill trees and crafting system allowed you to drastically augment your playstyle from a telekinetic mentalist with a bag of supernatural tricks to run-and-gun soldiers with a bag of high explosives. As someone who has spent a good deal of time with the Dune tabletop RPG, dreaming up the characters I\u2019d like to portray in that universe, this looks like it\u2019ll scratch an itch I\u2019ve had for decades, and I absolutely cannot wait to get my hands on it when it hits early access later this year.<\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/dune-awakening-is-looking-supremely-cool-as-it-was-written\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As a massive fan of survival games and Dune, I\u2019ll admit to being a bit skeptical about an open-world survival game that takes place on the famously barren planet of Arrakis, but after an hour-long presentation of the upcoming Dune: Awakening, those concerns have disappeared entirely. Based on the hands-off showcasing of what\u2019s to come<\/p>\n","protected":false},"author":3,"featured_media":46337,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[106,4577,344,1542,169,4576,1276,930,11737,842],"class_list":["post-46336","post","type-post","status-publish","format-standard","has-post-thumbnail","category-pc","tag-about","tag-admit","tag-being","tag-dune","tag-games","tag-ill","tag-massive","tag-openworld","tag-skeptical","tag-survival"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dune: Awakening Is Looking Supremely Cool \u2013 As It Was Written | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Dune: Awakening Is Looking Supremely Cool \u2013 As It Was Written for free, here on XtremeServers. Discover more great articles on our site. Join us today.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.xtremeservers.com\/blog\/dune-awakening-is-looking-supremely-cool-as-it-was-written\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dune: Awakening Is Looking Supremely Cool \u2013 As It Was Written | Xtreme Servers\" \/>\n<meta property=\"og:description\" content=\"View Dune: Awakening Is Looking Supremely Cool \u2013 As It Was Written for free, here on XtremeServers. Discover more great articles on our site. 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