{"id":48725,"date":"2024-05-07T15:00:15","date_gmt":"2024-05-07T14:00:15","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/helldivers-2s-first-patch-since-psn-fiasco-makes-much-needed-dot-and-scope-fixes\/"},"modified":"2024-05-07T15:00:15","modified_gmt":"2024-05-07T14:00:15","slug":"helldivers-2s-first-patch-since-psn-fiasco-makes-much-needed-dot-and-scope-fixes","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/helldivers-2s-first-patch-since-psn-fiasco-makes-much-needed-dot-and-scope-fixes\/","title":{"rendered":"Helldivers 2\u2019s First Patch Since PSN Fiasco Makes Much-Needed DOT and Scope Fixes"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Helldivers 2\u2019s first patch since the PSN login debacle is out now, making some much-needed fixes to the game.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Highlights here include a fix for <a href=\"https:\/\/www.ign.com\/games\/helldivers-ii\">Helldivers 2<\/a>\u2019s troublesome damage over time (DOT) problem, a fix for misaligned scopes, and a fix for the R-9 Eruptor to combat <a href=\"https:\/\/www.ign.com\/articles\/helldivers-2-dev-to-patch-the-eruptor-after-community-investigation-reveals-ricochet-and-shrapnel-issue\">a shrapnel problem that was killing players<\/a>.<\/p>\n<p>Patch 1.000.302, out now across PC and PlayStation 5, is the first to launch following <a href=\"https:\/\/www.ign.com\/articles\/playstation-reverses-course-on-helldivers-2-psn-account-requirement\">Sony\u2019s dramatic U-turn on the Helldivers 2 PSN login requirement<\/a> that had sparked a backlash within the game\u2019s PC community. Developer Arrowhead will be keen to put the events of last week behind it now Sony has buckled to PC gamer demand, although CEO Johan Pilestedt has admitted the studio has work to do rebuilding player trust.<\/p>\n<p>To that end, the Helldivers 2 patches are still coming thick and fast, with this latest following <a href=\"https:\/\/www.ign.com\/articles\/helldivers-2-patch-01000300-makes-big-balance-changes-to-weapons-stratagems-and-enemies\">the big balance update<\/a> last week. Helldivers 2\u2019s next Premium Warbond, <a href=\"https:\/\/www.ign.com\/articles\/helldivers-2s-next-premium-warbond-polar-patriots-is-giving-off-snowtrooper-vibes\">Polar Patriots<\/a>, launches May 9.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"helldivers-2-polar-patriots-premium-warbond-screenshots\" data-value=\"helldivers-2-polar-patriots-premium-warbond-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<h2>Helldivers 2 update 1.000.302 patch notes:<\/h2>\n<p><strong>Balancing<\/strong><br \/>Primary, Secondary, &amp; Support Weapons<\/p>\n<p>R-9 Eruptor<\/p>\n<ul>\n<li>Increased explosion damage by 40 and removed shrapnel from the explosion<\/li>\n<\/ul>\n<p>This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion<br \/>Enemies<\/p>\n<ul>\n<li>Increased Shrieker sight and hearing range slightly.<\/li>\n<li>Increased Gunship hearing range slightly<\/li>\n<\/ul>\n<p>Fixes<\/p>\n<p><strong>Gameplay<\/strong><\/p>\n<ul>\n<li>We have fixed issues with the way Damage-over-time effects were being applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.<\/li>\n<li>Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver<\/li>\n<li>Fixed issues with some weapon scopes not being aligned in First-Person-View.<\/li>\n<li>The sound when stimming no longer plays while being interrupted<\/li>\n<li>Major orders with the \u201cKill task\u201d now track score correctly. Previously it counted the entire squad\u2019s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.<\/li>\n<li>Helldivers can no longer land on tall rocks in the \u201cHorde Defend Missions\u201d<\/li>\n<li>Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions<\/li>\n<li>Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session<\/li>\n<\/ul>\n<p><strong>Crashes<\/strong><\/p>\n<ul>\n<li>Fixed a crash that could occur when all players were dead on the \u201cDeactivate Terminid Control System\u201d mission<\/li>\n<li>Fixed a crash that could occur on game shutdown<\/li>\n<li>Fixed a crash that could occur when leaving the mission and rejoining<\/li>\n<li>Fixed a crash that could occur at the end of cutscenes<\/li>\n<li>Fixed a crash that could occur when diving into missions<\/li>\n<li>Fixed a tutorial crash that could occur on PC when ALT+Tabbing<\/li>\n<li>Fixed a rare crash that could occur when using beam weapons<\/li>\n<li>Fixed a rare crash that could occur for players on startup when using VPN<\/li>\n<li>Fixed a soft lock that could occur if the player would open the text chat while having the stratagem menu open<\/li>\n<li>Other general crash fixes<\/li>\n<\/ul>\n<p><strong>Social Menu Fixes<\/strong><\/p>\n<ul>\n<li>PC players adding friends through friend codes can no longer show up as \u201cUnknown\u201d<\/li>\n<li>Fixed overlapping footers inside menus<\/li>\n<li>Steam friends should now be visible in Social Menu, even though Friends List is not set to Public in Steam Privacy Settings<\/li>\n<li>Recent Players list will now include hot-joining players<\/li>\n<li>Players are now able to unblock players that were not in their friends list beforehand<\/li>\n<li>Fixed issue with empty friend-names in Social Menu<\/li>\n<li>Lobby privacy mode text updates immediately when changed<\/li>\n<li>Player names longer than 26 characters should now update properly in the Social Menu<\/li>\n<li>Fixed issue where non-host players could kick others indiscriminately including the host<\/li>\n<\/ul>\n<p><strong>Other<\/strong><\/p>\n<ul>\n<li>Total purchased counter on the right side of the Robotics Workshop section no longer displays 7 \/ 8 despite all stratagems being purchased<\/li>\n<li>Resolved some edge cases related to Steam AppId related errors on login<\/li>\n<\/ul>\n<section data-transform=\"divider\"><\/section>\n<p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/helldivers-2s-first-patch-since-psn-fiasco-makes-much-needed-dot-and-scope-fixes\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Helldivers 2\u2019s first patch since the PSN login debacle is out now, making some much-needed fixes to the game. Highlights here include a fix for Helldivers 2\u2019s troublesome damage over time (DOT) problem, a fix for misaligned scopes, and a fix for the R-9 Eruptor to combat a shrapnel problem that was killing players. Patch<\/p>\n","protected":false},"author":3,"featured_media":48726,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[4744,6312,8768,8605,10360,284,10333,612,30,15,904,353],"class_list":["post-48725","post","type-post","status-publish","format-standard","has-post-thumbnail","category-pc","tag-2s","tag-debacle","tag-fixes","tag-helldivers","tag-login","tag-making","tag-muchneeded","tag-patch","tag-pc","tag-playstation","tag-since","tag-some"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Helldivers 2\u2019s First Patch Since PSN Fiasco Makes Much-Needed DOT and Scope Fixes | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Helldivers 2\u2019s First Patch Since PSN Fiasco Makes Much-Needed DOT and Scope Fixes for free, here on XtremeServers. 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