{"id":50145,"date":"2024-05-30T17:00:00","date_gmt":"2024-05-30T16:00:00","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/how-netherrealm-studios-methodically-designed-homelander-for-mortal-kombat-1\/"},"modified":"2024-05-30T17:00:00","modified_gmt":"2024-05-30T16:00:00","slug":"how-netherrealm-studios-methodically-designed-homelander-for-mortal-kombat-1","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/how-netherrealm-studios-methodically-designed-homelander-for-mortal-kombat-1\/","title":{"rendered":"How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1"},"content":{"rendered":"<div>\n<header class=\"xwsrc-block-post-header is-style-full-width has-high-density has-text-align-left text--default\">\n<div class=\"post-header__youtube\">\n<div class=\"post-header__youtube__container\">\n<div id=\"header-yt-player\" class=\"post-header__youtube__iframeWrapper\">\n\t\t\t\t\t\t\t\t<button yt-player-btn yt-video-id=\"moSGwKBrUaA\" yt-target-id=\"header-yt-player\" class=\"post-header__youtube__playBtn\" aria-label=\"Play video\"><br \/>\n\t\t\t\t\t\t\t\t\t<svg version=\"1.1\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" x=\"0px\" y=\"0px\" viewbox=\"0 0 92.2 122.88\" xml:space=\"preserve\">\n\t\t\t\t\t\t\t\t\t\t<polygon fill=\"#000\" points=\"92.2,60.97 0,122.88 0,0 92.2,60.97\"><\/polygon>\n\t\t\t\t\t\t\t\t\t<\/svg><br \/>\n\t\t\t\t\t\t\t\t<\/button>\n\t\t\t\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-columns post-header__content has-text-align-left\">\n<div class=\"wp-block-column flex-basis-100\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h1 class=\"h1\">How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1<\/h1>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<aside class=\"wp-block-columns\">\n<div class=\"post__author\">\n<div class=\"post__author__bylines\">\n<ul class=\"post__author__list\">\n<li class=\"post__author__list__item\"><span class=\"post__author__name\">Joe Epstein, Designer, NetherRealm Studios<\/span><\/li>\n<\/ul>\n<\/div>\n<div class=\"post__date\">\n<h5>Published<\/h5>\n<p>\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2024\/05\/\" class=\"kicker\"><time datetime=\"1717084800\">May 30, 2024<\/time><\/a>\t\t\t\t<\/div>\n<\/p><\/div>\n<\/aside>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<div class=\"wp-block-xbox-summary\">\n<h3>Summary<\/h3>\n<ul>\n<li>Designer Joe Epstein shares the diligent work the team at NetherRealm Studios did to bring Homelander to <em><strong><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/mortal-kombat-1\/9N7271QN4SGB\" target=\"_blank\" rel=\"noreferrer noopener\">Mortal Kombat 1<\/a><\/strong><\/em> on Xbox Series X|S.<\/li>\n<li>\u201cDoes this feel like Homelander?\u201d was a key tenet throughout the creative process.<\/li>\n<li>Homelander will be available on June 4, 2024, as part of the early access period for <strong><em><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/mk1-kombat-pack\/9n06djm1l6s1\">Mortal Kombat 1 Kombat Pack<\/a><\/em><\/strong> owners on Xbox Series X|S, followed by wide availability on June 11.<\/li>\n<\/ul>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>I joined NetherRealm Studios not knowing what I\u2019d be working on. So, first morning, I was stunned to learn what felt like everything at once about <em><strong><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/mortal-kombat-1\/9N7271QN4SGB\">Mortal Kombat 1<\/a><\/strong><\/em>. And I was beyond excited to work on Homelander as an upcoming guest fighter.<\/p>\n<p>I\u2019ve often recommended \u201cThe Boys\u201d by claiming Homelander as one of the great characters in modern fiction. If Butcher is Ahab and The Boys his Pequod, Homelander makes a helluva white whale. Through the monstrous indulgence across each aspect of the character, from the writing to costuming to the performance above all, Homelander becomes a blank canvas for any interpretation you like. This includes the obvious ones the show invites; he\u2019s wearing stars and stripes, after all. You can draw a line from the groundbreaking superhero deconstruction in \u201cWatchmen\u201d to the terminal cynicism of \u201cThe Boys.\u201d Both stories repurpose archetypes of prior eras to ask some unsettling questions. Which is more likely, that a real costumed vigilante would be a heroic idealist, or a net danger to others? Would Superman worry about gauzy American values, or about the stock price of the research conglomerate that made him?<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00231-edit-cb9ded2758b7569c5708.jpg\" alt=\"\" class=\"wp-image-201994\" srcset=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00231-edit-cb9ded2758b7569c5708.jpg 1920w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00231-edit-cb9ded2758b7569c5708-768x432.jpg 768w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00231-edit-cb9ded2758b7569c5708-1024x576.jpg 1024w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00231-edit-cb9ded2758b7569c5708-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/figure>\n<\/p>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>So, I\u2019m happy to go book-club with Homelander, but that isn\u2019t what got us in the door. We\u2019re here because Homelander is <em>awesome<\/em>, great, and terrible, in the way a nova or rogue wave or H-bomb has those qualities. He is the merciless last boss of a story with no credible heroes in sight. That\u2019s what punches our ticket. Later, we can see he\u2019s lonely, juvenile, and tortured, despite unmatchable powers\u2026 that he\u2019s, if not sympathetic, at least understandable. Few people would choose the life that made him so strong but so cruel. And what better fit could there be for Mortal Kombat, a hard-edged universe where we sometimes half-joke there are no good guys?<\/p>\n<p>After careful preparation, we began work. Nailing tone was key. \u201cDoes this feel like Homelander?\u201d Was our guiding-light question applied to everything: poses, movement, sound effects, facial expressions, hand gestures, even the set of a shoulder or angle of a dangling foot. Homelander\u2019s central emotion is a bottomless contempt, which he struggles to hide for the sake of appearance. Watching that mask slip is the show\u2019s core tension (and most perverse joy), and we strove to maintain that here.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00240-edit-41e740aacc2f90ee3c24.jpg\" alt=\"\" class=\"wp-image-201995\" srcset=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00240-edit-41e740aacc2f90ee3c24.jpg 1920w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00240-edit-41e740aacc2f90ee3c24-768x432.jpg 768w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00240-edit-41e740aacc2f90ee3c24-1024x576.jpg 1024w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/BaseImage00240-edit-41e740aacc2f90ee3c24-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/figure>\n<\/p>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>And that\u2019s before we get into his arsenal. It\u2019s an amusing task translating Homelander into a game like <em>Mortal Kombat 1 <\/em>\u2013 in \u201cThe Boys,\u201d he\u2019s so strong that few encounters actually become fights, so there aren\u2019t many direct attack pose references. This of course was <em>not <\/em>a problem developing his Fatalities and Brutalities. Homelander carelessly dispatches most would-be attackers with a laser-eye flicker or casual neck-snapping. Even against other \u2018supes,\u2019 he usually deters futile confrontations by merely enkindling his eyes or waving a hand. With few exceptions we won\u2019t spoil, Homelander lacks credible foes, and he knows it. So, we leaned heavily on the fighting references that do exist, laying the foundation of his kit with the haymakers he uses in the show\u2019s most intense battles. We pepper in his disdain with some slapping and shoving attacks, more insulting techniques than a Lin Kuei or Shirai Ryu would dare use. And it was a no-brainer to include several versions of laser eyes, his most destructive and frequently used ability. Beyond that, we had to embellish, always still asking \u201dIs this Homelander?\u201d<\/p>\n<p>To emphasize his mobility and distinguish him from both Mortal Kombatmainstays and from other guests, we gave him unique flying poses and modes, so \u201dthe only man in the sky\u201d rightfully commands airspace better than anyone. Developing the game\u2019s first flight mechanic naturally introduced complications. Art considerations involved how to distinguish flight visually \u2013 all sorts of animations depending on travel direction and what led into flight, mussed hair on Homelander himself while he\u2019s airborne, and cape physics adjustments. These overlapped with technical tasks ensuring Homelander flies in the correct trajectory, with the right velocity, depending on the player\u2019s inputs. Design considerations included setting when it should be possible to enter and exit flight and what Homelander is capable of while soaring.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/29_HL_SK_ThrowHi-ac31bd8c0150f7a7c10a.jpg\" alt=\"\" class=\"wp-image-201997\" srcset=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/29_HL_SK_ThrowHi-ac31bd8c0150f7a7c10a.jpg 1920w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/29_HL_SK_ThrowHi-ac31bd8c0150f7a7c10a-768x432.jpg 768w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/29_HL_SK_ThrowHi-ac31bd8c0150f7a7c10a-1024x576.jpg 1024w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/29_HL_SK_ThrowHi-ac31bd8c0150f7a7c10a-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/figure>\n<\/p>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>To demonstrate how skeptically he regards challengers, we gave him a punch-specific counter pulled directly from a flashpoint moment in \u201cThe Boys\u201dSeason 3. As with flight, this is a small-seeming decision that leads inevitably to hurdles. No existing counter-style move needed to differentiate between punches or kicks, for starters, and it isn\u2019t as simple as just checking if the incoming attack resulted from a punch or kick button, since some punch button attacks don\u2019t result in punches, while some kick button attacks do. Plus, Homelander may attempt a punch counter with either his chest or back toward the player\u2019s POV, while incoming punches may also likewise emerge from either chest-to-camera or \u201dflipped\u201d stance. So, any given punch-versus-counter interaction has four different ways it can visually play out, therefore that many more possible outcomes to set up and quality-control.<\/p>\n<p>\u201cCatch punches and kick back\u201d or \u201cget a guy flying around\u201d might sound like straightforward things. But implementing them was an interdepartmental effort between animators, designers, engineers, and QA to get great-looking and feeling results. We set out to spotlight Homelander\u2019s most brutal exchanges and honor (or maybe appease?) him with novel spins on familiar mechanics, and we hope you agree.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/12_HL_Cyrax_Intro-f084e25fa3ff9d2f7c00.jpg\" alt=\"\" class=\"wp-image-201992\" srcset=\"https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/12_HL_Cyrax_Intro-f084e25fa3ff9d2f7c00.jpg 1920w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/12_HL_Cyrax_Intro-f084e25fa3ff9d2f7c00-768x432.jpg 768w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/12_HL_Cyrax_Intro-f084e25fa3ff9d2f7c00-1024x576.jpg 1024w, https:\/\/xxboxnews.blob.core.windows.net\/prod\/sites\/2\/2024\/05\/12_HL_Cyrax_Intro-f084e25fa3ff9d2f7c00-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/figure>\n<\/p>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>Homelander will be available on June 4, 2024, as part of the early access period for <a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/mk1-kombat-pack\/9n06djm1l6s1\" target=\"_blank\" rel=\"noreferrer noopener\"><em>Mortal Kombat 1 <\/em>Kombat Pack owners<\/a> on Xbox Series X|S, followed by wide availability on June 11, 2024.<\/p>\n<div id=\"msp1717085510297\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9n06djm1l6s1\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9n06djm1l6s1\" target=\"_blank\" rel=\"noopener\"><br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.25141.13931151629325166.a865df80-b2ef-4ee6-9915-9976d453378a.92f98216-db54-4333-9719-bab00600de24?w=400&amp;h=600\" alt=\"MK1: Kombat Pack\" class=\"skip-lazy\"><br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<h2>MK1: Kombat Pack<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Warner Bros. Games<\/p>\n<div class=\"mspb-rating\">\n<div>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><br \/>\n\t\t\t\t\t\t<span class=\"mspb-total-ratings\">316<\/span>\n\t\t\t\t\t<\/div>\n<div class=\"mspb-full-stars\" style=\"width: 63px\">\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>\n\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-price\">\n\t\t\t\t<span class=\"mspb-msrp\"><br \/>\n\t\t\t<span>$39.99<\/span><br \/>\n\t\t<\/span><br \/>\n\t\t<span>$15.99<\/span>\n\t\t\t<\/div>\n<div class=\"mspb-buttons\">\n\t<a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9n06djm1l6s1\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\">\n\t\tThe Kombat Pack includes the Johnny Cage character skin featuring voice and likeness of actor and martial artist Jean-Claude Van Damme (available now), along with 6 new post-launch DLC playable characters and 5 new post-launch Kameo Fighters. Kombat Pack also includes 1-week early access to all DLC playable characters.\u00a0<\/p>\n<p>DLC Playable Characters (All Coming Post-Launch)<br \/>\nOmni-Man (Invincible)<br \/>\nQuan Chi<br \/>\nPeacemaker (DC\u2019s Peacemaker)<br \/>\nErmac<br \/>\nHomelander (The Boys)<br \/>\nTakahashi Takeda<\/p>\n<p>DLC Kameo Fighters (All Coming Post-Launch)<br \/>\nTremor<br \/>\nMavado<br \/>\nJanet Cage<br \/>\nFerra<br \/>\nKhameleon\t<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<div id=\"msp1717085510297\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9N7271QN4SGB\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9N7271QN4SGB\" target=\"_blank\" rel=\"noopener\"><br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.15385.14007497573636681.4ee0da90-8866-4e78-bc18-31395aa61837.794c9932-4346-4da4-86ed-5e5c1110a544?w=400&amp;h=600\" alt=\"Mortal Kombat\u2122 1\" class=\"skip-lazy\"><br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\">\n\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/assets.onestore.ms\/cdnfiles\/sfw-service-web-onestore-onerf-2017-11-8-12\/store\/common\/images\/xbllogo_black.png\" alt=\"Xbox Live\" class=\"skip-lazy\">\n\t\t\t\t\t<\/div>\n<\/p><\/div>\n<h2>Mortal Kombat<img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/72x72\/2122.png\" alt=\"\u2122\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\"> 1<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Warner Bros. Games<\/p>\n<div class=\"mspb-rating\">\n<div>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><br \/>\n\t\t\t\t\t\t<span class=\"mspb-total-ratings\">404<\/span>\n\t\t\t\t\t<\/div>\n<div class=\"mspb-full-stars\" style=\"width: 49.5px\">\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>\n\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-price\">\n\t\t\t\t<span class=\"mspb-msrp\"><br \/>\n\t\t\t<span>$69.99<\/span><br \/>\n\t\t<\/span><br \/>\n\t\t<span>$27.99<\/span>\n\t\t\t<\/div>\n<div class=\"mspb-buttons\">\n\t<a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9N7271QN4SGB\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\">\n\t\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\">\n\t\tIt\u2019s In Our Blood!<\/p>\n<p>Discover a reborn Mortal\u00a0Kombat<img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/72x72\/2122.png\" alt=\"\u2122\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\"> Universe created by the Fire God Liu Kang. Mortal\u00a0Kombat<img decoding=\"async\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/72x72\/2122.png\" alt=\"\u2122\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\">\u00a01 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<p>The post <a href=\"https:\/\/news.xbox.com\/en-us\/2024\/05\/30\/how-netherrealm-studios-designed-homelander\/\">How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1<\/a> appeared first on <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<\/div>\n<\/div>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2024\/05\/30\/how-netherrealm-studios-designed-homelander\/\">Go to Source (xbox.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Category: Games How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1 Joe Epstein, Designer, NetherRealm Studios Published May 30, 2024 Summary Designer Joe Epstein shares the diligent work the team at NetherRealm Studios did to bring Homelander to Mortal Kombat 1 on Xbox Series X|S. \u201cDoes this feel like Homelander?\u201d was a key tenet<\/p>\n","protected":false},"author":4,"featured_media":50146,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,31,10],"tags":[11429,6587,5779,10484,8456,1189,14457,523,1850,1324,18],"class_list":["post-50145","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-popular","category-xbox","tag-1-joe","tag-category","tag-designed","tag-games-how","tag-homelander","tag-kombat","tag-methodically","tag-mortal","tag-netherrealm","tag-studios","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1 | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View How NetherRealm Studios Methodically Designed Homelander for Mortal Kombat 1 for free, here on XtremeServers. 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