{"id":51481,"date":"2024-06-20T15:00:38","date_gmt":"2024-06-20T14:00:38","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/fallout-creator-tim-cain-reveals-involvement-in-cancelation-of-original-fallout-3\/"},"modified":"2024-06-20T15:00:38","modified_gmt":"2024-06-20T14:00:38","slug":"fallout-creator-tim-cain-reveals-involvement-in-cancelation-of-original-fallout-3","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/fallout-creator-tim-cain-reveals-involvement-in-cancelation-of-original-fallout-3\/","title":{"rendered":"Fallout Creator Tim Cain Reveals Involvement in Cancelation of Original Fallout 3"},"content":{"rendered":"<div>\n<section class=\"article-page\">\n<p>Fallout creator Tim Cain has for the first time revealed his role in the cancelation of Interplay\u2019s <a href=\"https:\/\/www.ign.com\/games\/fallout-van-buren-project\">Van Buren<\/a>, the codename for what was intended to be the original Fallout 3.<\/p>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Van Buren was in development at Interplay-owned Black Isle Studios in the early 2000s, but was canceled amid significant financial problems at the company.<\/p>\n<p>Cain, who worked on the first two, much-loved Fallout games in the mid-to late 90s before leaving Interplay to start a new studio called Troika Games, has now revealed the role he played in the cancelation of Van Buren as part of his <a href=\"https:\/\/youtu.be\/OwoWRj0cfag?feature=shared\">ongoing YouTube series focused on video game development<\/a>.<\/p>\n<section data-transform=\"quoteBox\">As we walked out he basically explained any answer over six months was going to result in him having to cancel it.<\/section>\n<p>Cain revealed that in the middle of 2003, an unnamed Interplay vice president asked him to play the Van Buren prototype, saying: \u201cI don\u2019t think they can get it done, so I\u2019m just going to cancel it. But if you look over it and give me an estimate there\u2019s a chance I wouldn\u2019t cancel it.\u201d<\/p>\n<p>Cain said he played the prototype for two hours and asked the development team a number of questions before delivering his verdict to the vice president.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2024\/06\/20\/screenshot-2024-06-20-103741-1718876295567.png\" data-image-title=\"Tim Cain. Image credit: YouTube.\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2024\/06\/20\/screenshot-2024-06-20-103741-1718876295567.png\" data-caption=\"Tim%20Cain.%20Image%20credit%3A%20YouTube.\"><\/section>\n<\/section>\n<p>\u201cI said, \u2018I\u2019m convinced in 18 months you could have a really good game shipped.\u2019 And he said, \u2018huh, could it be done any faster?\u2019 And I was like, &#8216;oh, shoot, I\u2019ve said too long.&#8217; I said, \u2018well, even if you did a death march crunch I don\u2019t think you could do it faster than 12, and then you\u2019d be shipping something that was unbalanced and buggy, and the team would be destroyed. So I don\u2019t recommend that.\u2019<\/p>\n<p>\u201cAnd he said, \u2018ok, thanks.\u2019 As we walked out he basically explained any answer over six months was going to result in him having to cancel it, meaning the answer I just gave got the game canceled. But he was going to cancel it anyway. He thought it couldn\u2019t be done in six months, and I just confirmed that to him.\u201d<\/p>\n<section data-transform=\"faceoff\" data-id=\"2219203b-a8a8-4f5f-8ecd-53ba7e4e3a86\"><\/section>\n<p>According to Cain, the cancelation of Van Buren was, ultimately, about money; Interplay\u2019s dire financial situation meant it simply did not have enough cash to fund more than six months of further development. But fans have always questioned Interplay and then majority owner Titus Interactive management, and the controversial decision to shift focus away from PC games to console games.<\/p>\n<p>Interplay went on to close down Black Isle Studios and cut its entire staff. The company released console spin-off Fallout: Brotherhood of Steel in 2004 for the Xbox and PlayStation 2, but it was not enough. That same year, Interplay announced a licensing deal with The Elder Scrolls developer Bethesda for future Fallout games, and in 2007, Interplay sold the Fallout IP to Bethesda outright. The rest is history.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/div>\n<p><a href=\"https:\/\/www.ign.com\/articles\/fallout-creator-tim-cain-reveals-involvement-in-cancelation-of-original-fallout-3\">Go to Source (IGN.com)<\/a><\/p>\n<p>All content and images belong to their respected owners. This article is aggregated for informational purposes only with full credit to the source.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fallout creator Tim Cain has for the first time revealed his role in the cancelation of Interplay\u2019s Van Buren, the codename for what was intended to be the original Fallout 3. Van Buren was in development at Interplay-owned Black Isle Studios in the early 2000s, but was canceled amid significant financial problems at the company.<\/p>\n","protected":false},"author":3,"featured_media":51482,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,4,6],"tags":[14606,7907,14604,6320,836,2193,8337,14605,30,15,7603,18],"class_list":["post-51481","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-new-releases","category-pc","tag-buren","tag-cain","tag-cancelation","tag-codename","tag-creator","tag-fallout","tag-intended","tag-interplays","tag-pc","tag-playstation","tag-role","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Fallout Creator Tim Cain Reveals Involvement in Cancelation of Original Fallout 3 | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Fallout Creator Tim Cain Reveals Involvement in Cancelation of Original Fallout 3 for free, here on XtremeServers. 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