{"id":60366,"date":"2025-01-22T16:00:04","date_gmt":"2025-01-22T16:00:04","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/whats-next-for-insomniac-games\/"},"modified":"2025-01-22T16:00:04","modified_gmt":"2025-01-22T16:00:04","slug":"whats-next-for-insomniac-games","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/whats-next-for-insomniac-games\/","title":{"rendered":"What\u2019s next for Insomniac Games"},"content":{"rendered":"<div>\n<p class=\"\"><em>Before we get into offering our perspectives about Ted Price\u2019s long-planned and extremely well-deserved retirement, we want to sincerely thank everyone who has checked in with Insomniac about the state of our employees and Burbank studio during the terrible Los Angeles-area fires. The fires have devastated the communities around us. We continue to focus on supporting each other and communicating daily with Sony Interactive Entertainment to provide the latest information and resources to everyone affected.<\/em><\/p>\n<p class=\"\">Sharing the news that <a href=\"https:\/\/sonyinteractive.com\/en\/news\/blog\/ted-price-announces-retirement\/\">Ted is retiring from Insomniac Games<\/a> is still just as emotional to type as it has been to think about. The three of us \u2013 Chad, Jen and Ryan \u2013 have worked closely with Ted for many years. He\u2019s not just our leader, he\u2019s our longtime friend. And a great one at that. Ted will be missed for so many reasons.<\/p>\n<p class=\"\">One of the great things about Ted is his ability to inspire everyone around him to grow. Ted has also set the ultimate example of how to not just say the right thing, but to do it too. Both with our games and how we behave as leaders and as a studio.<\/p>\n<p class=\"\">Seeing how Ted operates for decades has prepared us to take on the challenge of stepping into Ted\u2019s enormous, canoe-sized shoes. None of us can nor should try to \u201cbe like Ted\u201d though \u2013 we must stay true to ourselves and our own leadership styles. However, it\u2019s safe to say we\u2019ll often think to ourselves, <em>\u201cWhat would Ted do?\u201d<\/em> as part of our individual and collective decision-making process.\u00a0<\/p>\n<p class=\"\">Now you\u2019re probably wondering, \u201cWell, who exactly are y\u2019all and what should we expect from you going forward?\u201d We want to share a bit more about ourselves, along with some insight into how we\u2019re envisioning our role as co-studio heads.<\/p>\n<div class=\"ps-image-modal__wrapper \">\n<figure class=\"wp-block-image size-large\"><\/figure>\n<p>\t<button class=\"ps-image-modal__trigger\" type=\"button\"><br \/>\n\t\t<span class=\"screen-reader-text\"><br \/>\n\t\t\tView and download image\t\t<\/span><br \/>\n\t<\/button>\n<\/div>\n<div class=\"ps-image-modal ps-image-modal--hidden\" role=\"dialog\" hidden tabindex=\"-1\" aria-hidden=\"true\" aria-labelledby=\"ps-image-modal-heading-1\">\n<div role=\"document\">\n<h2 class=\"screen-reader-text\" id=\"ps-image-modal-heading-1\">\n\t\t\tDownload the image\t\t<\/h2>\n<p>\t\t<button class=\"ps-image-modal__close\"><br \/>\n\t\t\t\t<svg class=\"icon icon--close icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>close<\/title><g class=\"icon-primary-color\" fill=\"#DEDEDE\" fill-rule=\"evenodd\"><path d=\"M1.496 17L0 15.447l6.951-6.946L0 1.552 1.496 0 10 8.501z\"><\/path><path d=\"M15.504 0L17 1.553l-6.951 6.946L17 15.448 15.504 17 7 8.499z\"><\/path><\/g>\t<\/svg><br \/>\n\t\t\t\t<span class=\"screen-reader-text\">Close<\/span><br \/>\n\t\t<\/button><\/p>\n<figure class=\"ps-image-modal__content\">\n<div class=\"ps-image-modal__footer\">\n<p>\t\t\t\t<a href=\"https:\/\/blog.playstation.com\/uploads\/2025\/01\/0d67de0a5a1a16bc9989ac3c7e0df8ecf8dd5e57.png\" class=\"ps-image-modal__download\" download=\"\"><br \/>\n\t\t\t\t\t\t<svg class=\"icon icon--download icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<path d=\"M8.43 1.3c0-.72.58-1.3 1.3-1.3.72 0 1.3.58 1.3 1.3 0 .72-.58 1.3-1.3 1.3-.72 0-1.3-.59-1.3-1.3zm0 5.19c0-.72.58-1.3 1.3-1.3.72 0 1.3.58 1.3 1.3 0 .72-.58 1.3-1.3 1.3-.72 0-1.3-.58-1.3-1.3zm3.74 5.55c-.78 1.35-1.78 3.08-2.55 4.42-.78-1.35-1.78-3.08-2.55-4.42h5.1zm1.53-1.76H4L9.61 20l5.61-9.72H13.7z\" fill-rule=\"evenodd\" class=\"icon-primary-color\"><\/path>\t<\/svg><br \/>\n\t\t\t\t\t\tDownload this image\t\t\t\t<\/a>\n\t\t\t<\/div>\n<\/figure><\/div>\n<\/div>\n<div class=\"wp-block-media-text has-media-on-the-right is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:auto 34%\">\n<div class=\"wp-block-media-text__content\">\n<p class=\"\">\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<blockquote class=\"wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow\" style=\"font-size:16px\">\n<p style=\"font-size:16px\" class=\"\"><em>I started my Insomniac career during the PlayStation 2 era in studio marketing and communications, quickly shifting my role to become Insomniac\u2019s first community director and helping establish the role within the PlayStation ecosystem. I joined Insomniac\u2019s senior leadership team several years ago and have held multiple studio roles including Head of Franchise Strategy &amp; Studio Relations. In that role I partnered with teams within and beyond Sony Interactive on how and when we talk about our games, including in-game creative integrations. More recently, I\u2019ve served as Head of Brand &amp; Leadership Strategy, which means I\u2019m ensuring through communications, coaching and culture development that what Insomniac says to the world about itself and our games matches what we believe and how we act inside Insomniac.\u00a0<\/em><\/p>\n<p><em>Outside of work, I play games with my family almost nightly. We enjoyed completing Astro Bot and Lego Horizon Adventures over the winter break. I also love cycling (road and gravel).<\/em><\/p>\n<p><cite><em>\u2013 <\/em><strong><em>Ryan Schneider, Co-Studio Head, Insomniac Games<\/em><\/strong><\/cite><\/p><\/blockquote>\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<\/div>\n<figure class=\"wp-block-media-text__media\"><img fetchpriority=\"high\" width=\"1372\" height=\"1366\" decoding=\"async\" src=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg\" alt=\"\" class=\"wp-image-400460 size-full\" srcset=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=1 1372w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=0.86 1180w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=0.69 947w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=0.57 782w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=0.44 604w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/7a28b2b80ef73b10d5de6933b4ee4c8cfa9dcb17.jpg?resize=1372%2C1366&amp;zoom=0.35 480w\" sizes=\"(min-width: 1170px) 936px, (min-width: 960px) 80vw, 100vw\"><\/figure>\n<\/div>\n<p class=\"\"><em> <\/em><\/p>\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:34% auto\">\n<figure class=\"wp-block-media-text__media\"><img width=\"2048\" height=\"2560\" decoding=\"async\" src=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg\" alt=\"\" class=\"wp-image-400461 size-full\" srcset=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=1 2048w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.93 1905w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.71 1454w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.58 1188w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.46 942w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.39 799w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.3 614w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/94c395dd964263c0b95de587d7338bf465616c5e-scaled.jpg?resize=2048%2C2560&amp;zoom=0.24 492w\" sizes=\"(min-width: 1170px) 936px, (min-width: 960px) 80vw, 100vw\"><\/figure>\n<div class=\"wp-block-media-text__content\">\n<p class=\"\">\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<blockquote class=\"wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow\">\n<p style=\"font-size:16px\" class=\"\"><em>I joined our incredible studio eight years ago as CFO and Head of Finance, and our team has had my heart ever since. As part of our leadership team, I directly support our development teams across all titles, overseeing project planning, production strategy, business operations, resource planning, and co-development partnerships. Together with the best team in the world, we\u2019ve shipped 12 games since my first day, and I\u2019m super excited about the unforgettable experiences we\u2019ll bring to players in the future.\u00a0<\/em><\/p>\n<p><em>Before joining Insomniac Games, I was a senior finance executive, providing strategic and financial leadership to global tech and entertainment businesses.\u00a0<\/em><\/p>\n<p><em>I\u2019m passionate about driving innovations that elevate our studio and community. Outside of work, I support Glendale\u2019s neighborhood libraries and love playing games with my kids. Over the holidays, I immersed myself in Astro Bot and Horizon Zero Dawn Remastered-and loved those unforgettable adventures.\u00a0 <\/em><\/p>\n<p><cite><em>\u2013 <\/em><strong><em>Jen Huang, Co-Studio Head, Insomniac Games<\/em><\/strong><\/cite><\/p><\/blockquote>\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<\/div>\n<\/div>\n<div class=\"wp-block-media-text has-media-on-the-right is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:auto 34%\">\n<div class=\"wp-block-media-text__content\">\n<p class=\"\">\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<blockquote class=\"wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow\">\n<p style=\"font-size:16px\" class=\"\"><em>One afternoon, I picked up a copy of Spyro The Dragon for Research\u2122 purposes. I was floored by its charm and attention to detail \u2013 here, clearly, was the work of a team at the top of their game, and I wanted to learn their secrets.\u00a0<\/em><\/p>\n<p><em>I joined Insomniac in 1998. Since then, I\u2019ve had the honor to contribute to five generations of PlayStation as an Environment Artist, Art Director, Studio Director for the Durham studio, and \u2013 starting in 2017 \u2013 as the Head of Creative. As a senior leader, I support the creative, story, and research teams across all titles to help ensure that our games ship with a uniquely Insomniac vision and a high degree of polish.\u00a0<\/em><\/p>\n<p><em>So what secrets did I learn? Mainly that magic happens when talented people build on each other\u2019s ideas even as they challenge each other to advance their craft. In my new role, I\u2019m excited to work with Ryan and Jen to continue Insomniac\u2019s tradition of creative collaboration. <\/em><\/p>\n<p><cite><em>\u2013 <\/em><strong><em>Chad Dezern, Co-Studio Head, Insomniac Games<\/em><\/strong><\/cite><\/p><\/blockquote>\n<hr class=\"ps-block-separator has-alpha-channel-opacity has-max-width-40\">\n<\/div>\n<figure class=\"wp-block-media-text__media\"><img width=\"540\" height=\"675\" decoding=\"async\" src=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/d9bcf41b101ad192179449b977f5cb1a4a5ba5ab.jpg\" alt=\"\" class=\"wp-image-400462 size-full\" srcset=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/d9bcf41b101ad192179449b977f5cb1a4a5ba5ab.jpg?resize=540%2C675&amp;zoom=1 540w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/d9bcf41b101ad192179449b977f5cb1a4a5ba5ab.jpg?resize=540%2C675&amp;zoom=0.89 481w\" sizes=\"(max-width: 540px) 100vw, 540px\"><\/figure>\n<\/div>\n<hr class=\"ps-block-separator has-alpha-channel-opacity\">\n<p class=\"\">Our shared intention is to preserve what has made Insomniac special for 30-plus years while exploring how we can strategically evolve to succeed for decades to come.\u00a0<\/p>\n<p class=\"\">We\u2019ll continue prioritizing our studio culture, built around transparency and collaboration. We strive for a workplace where employees can do the best work of their careers.\u00a0<\/p>\n<p class=\"\">What does all this mean for our players and fans? We\u2019re going to keep making the games you love, while taking care of the people who make them. This aligns with our studio vision of making a positive and lasting impact on people\u2019s lives.<\/p>\n<div class=\"ps-image-modal__wrapper \">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"2560\" height=\"1440\" decoding=\"async\" src=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg\" alt=\"\" class=\"wp-image-400463\" srcset=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=1 2560w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.75 1920w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.57 1459w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.46 1178w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.37 947w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.31 794w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.24 614w, https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg?resize=2560%2C1440&amp;zoom=0.19 486w\" sizes=\"(min-width: 1170px) 936px, (min-width: 960px) 80vw, 100vw\"><\/figure>\n<p>\t<button class=\"ps-image-modal__trigger\" type=\"button\"><br \/>\n\t\t<span class=\"screen-reader-text\"><br \/>\n\t\t\tView and download image\t\t<\/span><br \/>\n\t<\/button>\n<\/div>\n<div class=\"ps-image-modal ps-image-modal--hidden\" role=\"dialog\" hidden tabindex=\"-1\" aria-hidden=\"true\" aria-labelledby=\"ps-image-modal-heading-1\">\n<div role=\"document\">\n<h2 class=\"screen-reader-text\" id=\"ps-image-modal-heading-1\">\n\t\t\tDownload the image\t\t<\/h2>\n<p>\t\t<button class=\"ps-image-modal__close\"><br \/>\n\t\t\t\t<svg class=\"icon icon--close icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>close<\/title><g class=\"icon-primary-color\" fill=\"#DEDEDE\" fill-rule=\"evenodd\"><path d=\"M1.496 17L0 15.447l6.951-6.946L0 1.552 1.496 0 10 8.501z\"><\/path><path d=\"M15.504 0L17 1.553l-6.951 6.946L17 15.448 15.504 17 7 8.499z\"><\/path><\/g>\t<\/svg><br \/>\n\t\t\t\t<span class=\"screen-reader-text\">Close<\/span><br \/>\n\t\t<\/button><\/p>\n<figure class=\"ps-image-modal__content\">\n<p>\t\t\t<img class=\"ps-image-modal__image ps-image-modal__image--hidden\" data-src=\"https:\/\/blog.playstation.com\/tachyon\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg\" alt=\"\" data-recalc-dims=\"1\"><\/p>\n<div class=\"ps-image-modal__footer\">\n<p>\t\t\t\t<a href=\"https:\/\/blog.playstation.com\/uploads\/2025\/01\/4b4b19f91e2472005a157f5e35875bfa8e8824fc-scaled.jpg\" class=\"ps-image-modal__download\" download=\"\"><br \/>\n\t\t\t\t\t\t<svg class=\"icon icon--download icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<path d=\"M8.43 1.3c0-.72.58-1.3 1.3-1.3.72 0 1.3.58 1.3 1.3 0 .72-.58 1.3-1.3 1.3-.72 0-1.3-.59-1.3-1.3zm0 5.19c0-.72.58-1.3 1.3-1.3.72 0 1.3.58 1.3 1.3 0 .72-.58 1.3-1.3 1.3-.72 0-1.3-.58-1.3-1.3zm3.74 5.55c-.78 1.35-1.78 3.08-2.55 4.42-.78-1.35-1.78-3.08-2.55-4.42h5.1zm1.53-1.76H4L9.61 20l5.61-9.72H13.7z\" fill-rule=\"evenodd\" class=\"icon-primary-color\"><\/path>\t<\/svg><br \/>\n\t\t\t\t\t\tDownload this image\t\t\t\t<\/a>\n\t\t\t<\/div>\n<\/figure><\/div>\n<\/div>\n<p class=\"\">We know this is big news and probably a lot to absorb. Ted is an industry legend, responsible for launching and creative directing three iconic PlayStation franchises in Spyro the Dragon, Ratchet &amp; Clank, and Resistance: Fall of Man. Back-to-back-to-back. He\u2019s helped guide us through every single PlayStation console generation and much more.<\/p>\n<p class=\"\">Ted has also laid the foundation for Insomniac as one of the industry\u2019s all-time most successful studio leaders. Now, it\u2019s up to us to help Insomniac thrive long into the future. Thanks to Ted\u2019s guidance and leadership, we are ready.\u00a0<\/p>\n<p class=\"\">\n<\/div>\n<p><a href=\"https:\/\/blog.playstation.com\/2025\/01\/22\/whats-next-for-insomniac-games\/\">Go to Source (PlayStation.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Before we get into offering our perspectives about Ted Price\u2019s long-planned and extremely well-deserved retirement, we want to sincerely thank everyone who has checked in with Insomniac about the state of our employees and Burbank studio during the terrible Los Angeles-area fires. The fires have devastated the communities around us. We continue to focus on<\/p>\n","protected":false},"author":4,"featured_media":60367,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[106,465,1332,118,15595,1304,15594,15,1389,10589,15596],"class_list":["post-60366","post","type-post","status-publish","format-standard","has-post-thumbnail","category-playstation","tag-about","tag-before","tag-extremely","tag-into","tag-longplanned","tag-offering","tag-perspectives","tag-playstation","tag-prices","tag-retirement","tag-welldeserved"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What\u2019s next for Insomniac Games | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View What\u2019s next for Insomniac Games for free, here on XtremeServers. Discover more great articles on our site. 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