{"id":68314,"date":"2025-10-24T16:00:00","date_gmt":"2025-10-24T15:00:00","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/gearing-up-for-icarus-dean-hall-reveals-his-survival-tips-and-more\/"},"modified":"2025-10-24T16:00:00","modified_gmt":"2025-10-24T15:00:00","slug":"gearing-up-for-icarus-dean-hall-reveals-his-survival-tips-and-more","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/gearing-up-for-icarus-dean-hall-reveals-his-survival-tips-and-more\/","title":{"rendered":"Gearing Up for Icarus: Dean Hall Reveals his Survival Tips and More"},"content":{"rendered":"<div>\n<article id=\"single-213381\" class=\"mssrc-features font-- has--theme has--branding\" data-clarity-region=\"article\">\n<div class=\"acf-innerblocks-container\">\n<header class=\"xwsrc-block-post-header is-style-fifty-fifty has-high-density has-text-align-left\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__content has-text-align-left\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/\" class=\"kicker\"><time datetime=\"1761318000\">October 24, 2025<\/time><\/a>\t\t\t\t\t\t\t<\/p>\n<h1 class=\"h2\">Gearing Up for Icarus: Dean Hall Reveals his Survival Tips and More<\/h1>\n<div class=\"post-header__author post-header__author--line\">\n<div class=\"post-header__author__bylines\">\n<ul class=\"post-header__author__list\">\n<li class=\"post-header__author__list__item\"><span class=\"post-header__author__name\">Hannelore De Roover, Senior Marketing Manager at Grip Studios <\/span><span class=\"post-header__author__position d--block\"><\/span><\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__youtube\">\n<div class=\"post-header__youtube__container\">\n<div id=\"header-yt-player\" class=\"post-header__youtube__iframeWrapper\">\n\t\t\t\t\t\t\t\t\t\t<button yt-player-btn yt-video-id=\"bg7n43OjeBA\" yt-target-id=\"header-yt-player\" class=\"post-header__youtube__playBtn\" aria-label=\"Play video\"><br \/>\n\t\t\t\t\t\t\t\t\t\t\t<svg version=\"1.1\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" x=\"0px\" y=\"0px\" viewbox=\"0 0 92.2 122.88\" xml:space=\"preserve\">\n\t\t\t\t\t\t\t\t\t\t\t\t<polygon fill=\"#000\" points=\"92.2,60.97 0,122.88 0,0 92.2,60.97\"><\/polygon>\n\t\t\t\t\t\t\t\t\t\t\t<\/svg><br \/>\n\t\t\t\t\t\t\t\t\t\t<\/button>\n\t\t\t\t\t\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>\u201cIt taps into the same psychology as real survival training: the need to test yourself, to see if you can do better with what you\u2019ve learned,\u201d says Dean Hall, answering my question about what it is about <em>Icarus: Console Edition\u2019s<\/em> gameplay that will create a \u201cjust one more run\u201d compulsion for players. And he should know. After all, the founder and creative mind of New Zealand-based studio RocketWerkz is a master of both real-life and digital survival.<\/p>\n<p>A veteran of the New Zealand armed forces, which included time with the Singaporean military, for the past 16 years Hall has become known as the godfather of the survival genre, thanks to a games portfolio that includes the iconic <em>DayZ <\/em>and more recently <em>Icarus<\/em>, which is coming to Xbox for the first time in early 2026 as <em>Icarus: Console Edition<\/em>, courtesy of Grip Studios.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/2-ee9a2cf619ed4fe23821.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-213479\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: icarus screenshot\",\"alt\":\"icarus screenshot\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/2-ee9a2cf619ed4fe23821-1900x1080.jpg\" alt=\"icarus screenshot\" class=\"wp-image-213479\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: icarus screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<\/p>\n<h2 class=\"wp-block-heading\"><strong>Taking Survival to the Stars<\/strong><\/h2>\n<p>Set in a future where humanity journeys into the stars, <em>Icarus: Console Edition<\/em> will see players \u2013 either solo or in a party of up to four \u2013 drop onto the partially terraformed eponymous planet to recover priceless exotic matter. When it launches early next year, the game will bundle both the base game and <em>New Frontiers Expansion<\/em> into one, bringing a mammoth 128 square kilometers of land across six wildly contrasting biomes for Xbox players to explore, thrive and \u2013 hopefully \u2013 survive in. \u201cIt\u2019s the full package that we wished we could have launched on PC four years ago,\u201d he explains. \u201cWe started with the Earth-like terraformed parts of the planet, and the <em>New Frontiers Expansion<\/em> adds the alien regions where the terraforming failed.\u201d<\/p>\n<p>These dominantly alien environments form the map of Prometheus, which not only features more extraterrestrial-like settings, but also strange \u2013 and hostile \u2013 new creatures, resources and materials, and equipment. It also introduces a storyline revealing what some of the corporate factions exploring and exploiting Icarus have been up to\u2026 <em>(Spoilers, it probably isn\u2019t something altruistic for humanity!)<\/em><\/p>\n<p>Prior to the original PC launch of <em>Icarus <\/em>in 2021, Dean\u2019s survival games had been Earth-based, but the far-future, intergalactic setting opened a new layer of creative conceptualizing for him and the team. \u201cThere are a lot of survival games, but with <em>Icarus, <\/em>we focused on making the environment a strong antagonist,\u201d he says. \u201cIt takes the survival genre as you know it, and layers on deep progression through character and mount talent trees, layers in missions to pull you through \u2013 even in open-world \u2013 and adds storms as a continuous tensor to the experience.\u201d<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/1-d3baab5b7aa3ab191936.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-213480\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Icarus screenshot\",\"alt\":\"Icarus screenshot\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/1-d3baab5b7aa3ab191936-1900x1080.jpg\" alt=\"Icarus screenshot\" class=\"wp-image-213480\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Icarus screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<\/p>\n<h2 class=\"wp-block-heading\"><strong>Observe, Orient, Decide, Act<\/strong><\/h2>\n<p>Dropping onto an alien planet would be a shock and awe experience for even the most hardened of pioneers, but Hall explains that his advice to newbies landing on the planet\u2019s hostile surface in <em>Icarus: Console Edition<\/em> is the same he\u2019d give talking to new soldiers in a real-world platoon: \u201c[I\u2019d recommend they use] situational awareness: <em>Observe<\/em>, <em>Orient<\/em>, <em>Decide<\/em>, <em>Act<\/em>.\u201d He adds, \u201c<em>Icarus: Console Edition<\/em> is a lot about preparation, and that\u2019s good because some of the best systems in the game are around preparation. Build houses, explore cautiously, and take combat on <em>your<\/em> terms \u2013 not on the world\u2019s. And be ready for changes.\u201d<\/p>\n<p>Thinking back to his time in the New Zealand Royal Air Force and New Zealand Army, he says there are similarities to be found between IRL survival and what players will experience in <em>Icarus: Console Edition<\/em>. \u201cI think with good immersion, you can get emotional reactions that are similar to the real-life experience. This is what training in the military is about: you drill something until you respond automatically, overwriting the emotional components. I think games can be an excellent way to experience emotional ups and downs, which is what immersion in a survival game is all about.\u201d<\/p>\n<p>Hall describes graphics, gameplay, a sense of progression and a game\u2019s environments as critical to layering that immersion into the player experience. It\u2019s something he and the team at RocketWerkz kept in mind as they developed Icarus on PC. \u201cAs you play, you can see how we learned and adapted as time went on,\u201d he adds.<\/p>\n<p>\u201cThe whole idea with <em>Icarus<\/em> was to try and layer in reasons to continue playing a survival game, as a play session can tend to get stale after a while. This is such a shame, because you\u2019ve built up so much. Initially, we focused on individual missions, but then figured out how to allow the chaining of those missions inside a single open-world session,\u201d he explains. \u201cThe most fun came from weaving together the experiences in missions with a great backstory, as well as a really deep sense of progression both in the world and on your character and mounts through talent trees. This is something I really wish survival games did more of, and I think (eventually) we did very well with <em>Icarus<\/em>.\u201d And of course from 2026, Xbox owners can experience it too, in <em>Icarus: Console Edition<\/em>.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/6-bb5f4b3d3351f5f210cf.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-213481\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Icarus screenshot\",\"alt\":\"Icarus screenshot\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/6-bb5f4b3d3351f5f210cf-1900x1080.jpg\" alt=\"Icarus screenshot\" class=\"wp-image-213481\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Icarus screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<\/p>\n<h2 class=\"wp-block-heading\"><strong>Balancing for Both Solo and Squads<\/strong><\/h2>\n<p>As with the original release, <em>Icarus: Console Edition<\/em> will be fully realized for both solo players and those looking to take on the planet with a group of up to seven others. Getting that balance right can be a daunting task, but it\u2019s something that Hall planned for right from the start:<\/p>\n<p>\u201cOne of our design pillars [was] that it should be fun to play alone. This is something we think many survival games drop the ball on. One thing we did just for solo players was add a Solo Talent Tree, a whole set of talents and buffs that <em>only<\/em> apply when you\u2019re playing alone.\u201d He shares that this levels the playing field, reducing the grind for solo players who don\u2019t have a team backing them up.<\/p>\n<p>\u201cWe really wanted your character to matter to the player, so you feel the pain when they die. [There are] multiple talent trees so you can specialize your character into hunting, building, gathering or even something like fishing. In a small group, survival becomes a team effort: dividing tasks, covering each other, and combining these skills. With a full team, you get something closer to an expedition: there\u2019s energy, chaos, trust and that feeling of being part of a living mission.\u201d<\/p>\n<p>Coming to Xbox Series X|S a little over four years after the original game launched on PC, Hall reveals that he\u2019s excited for the new cohort of prospectors, extraplanetary explorers and terraformers to see what he, RocketWerkz and the passionate <em>Icarus <\/em>PC player-base have built: \u201cIt took a long time, and a lot of working with the community on PC to get the game to where it is now. I\u2019m pretty envious of Xbox gamers, who are going to be coming into <em>Icarus: Console Edition<\/em> fresh after so much iteration.\u201d<\/p>\n<p><em>Icarus: Console Edition<\/em> is coming to Xbox Series X|S in early 2026. Wishlist now.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\">\n<div id=\"msp1761166536026\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9P3H2PVZZPSD\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9P3H2PVZZPSD\" target=\"_blank\"><br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.48508.14542525630859903.85c6d474-5d02-498b-aab0-48af31d8faaa.44e542c9-f889-4bbf-9b3e-a4d94abc03a8?w=400&amp;h=600\" alt=\"ICARUS: Console Edition\" class=\"skip-lazy\"><br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<h2>ICARUS: Console Edition<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>GRIP Studios<\/p>\n<div class=\"mspb-rating\">\n<div>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span>\n\t\t\t\t\t<\/div>\n<div class=\"mspb-full-stars\" style=\"width: 0px\">\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>\n\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-buttons\">\n\t<a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9P3H2PVZZPSD\" target=\"_blank\">Get it now<\/a>\n<\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\">\n\t\tICARUS: Console Edition<br \/>\nLand on ICARUS, a planet broken due to failed terraforming. Once meant to be humanity\u2019s second home, it is now a hostile frontier of toxic skies, savage wildlife, and relentless storms. Every drop from orbit is a fight for survival. Build shelter, craft weapons, hunt for food, and seek your fortune in exotic matter.<br \/>\nSurvive alone or with up to four players in this uncompromising PvE survival game from the creator of DayZ.<br \/>\nThe New Frontiers Expansion is included from the start, transforming ICARUS: Console Edition into a larger, deadlier but more rewarding survival experience. Discover new maps, missions, creatures, and rewards.<br \/>\n________________________________________<br \/>\nA PLANET THAT FIGHTS BACK<br \/>\nICARUS resists your presence; poisoned air, lightning storms that tear apart structures, wildfires that spread unchecked, and predators that stalk in the shadows. It feels like the planet itself wants to drive you back into orbit.<br \/>\n\u00b7       With New Frontiers added from the start, you can explore two 64 km2 maps of handcrafted terrain across forests, mountains, deserts, and caves<br \/>\n\u00b7       Harvest every tree, rock, and creature<br \/>\n\u00b7       Adapt to extreme weather and natural disasters<br \/>\n________________________________________<br \/>\nNEW FRONTIERS INCLUDED<br \/>\nThe Prometheus region, once sealed off by the UDA, is now open. Terraforming failed here completely, leaving raw alien landscapes intact but warped. This expansion expands ICARUS far beyond its original borders:<br \/>\n\u00b7       New Map &amp; biomes: Alien grasslands, volcanic wastelands of molten lava, and dangerous swamplands<br \/>\n\u00b7       Six Narrative Missions: A chained story across Prometheus as you pursue a mysterious whistleblower for the UDA<br \/>\n\u00b7       New Creatures: Face Needlers, Dracs, Dreadwings, and other mutated apex predators, evolved to dominate these zones<br \/>\n\u00b7       New Exotics: Discover a volatile new exotic with unique effects on the flora, plus new exotic plants and over 30 additional workshop items<br \/>\n\u00b7       New Items &amp; Resources: Mine obsidian, clay, scoria, crystallised miasma, and super-cooled ice; craft 100+ new items including weapons, food, recipes, and building tiers<br \/>\n________________________________________<br \/>\nTHREE WAYS TO SURVIVE<br \/>\n\u00b7       Open World: Establish permanent bases and explore freely<br \/>\n\u00b7       Missions: Timed contracts where extraction is everything<br \/>\n\u00b7       Outposts: Low-pressure zones for creative building and experimentation<br \/>\n________________________________________<br \/>\nPROGRESSION &amp; REWARD<br \/>\n\u00b7       Tech Tree &amp; Talents: Advance from primitive tools to advanced tech<br \/>\n\u00b7       Specialisation: Focus as a hunter, builder, or survivalist<br \/>\n\u00b7       Orbital Workshop: Trade exotic matter for permanent upgrades and equipment<br \/>\nExotic matter remains the ultimate prize; rare, unstable, and deadly to pursue.<br \/>\n________________________________________<br \/>\nSOLO OR CO-OP<br \/>\nUp to four players can share each drop, combining skills and resources to endure. Prefer to go it alone? Survive solo with a Solo Talent Tree for maximum challenge.<br \/>\nNote: ICARUS: Console Edition does not support cross-play.\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\">\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<\/div>\n<\/div>\n<aside aria-labelledby=\"related-stories--213381__title\" id=\"related-stories--213381\" class=\"curated-content-panel\">\n<div class=\"wp-block-columns has-border--top\">\n<div class=\"wp-block-column flex-basis-30\">\n<h2 id=\"related-stories--213381__title\">\n\t\t\t\t\t\tRelated Stories <span class=\"sr-only\"> for \u201cGearing Up for Icarus: Dean Hall Reveals his Survival Tips and More\u201d<\/span><br \/>\n\t\t\t\t\t<\/h2>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-70\">\n<div class=\"wp-block-columns\">\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/halo-campaign-evolved-answering-the-big-questions\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Halo: Campaign Evolved \u2013 Answering the Big Questions About This Ambitious Remake\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/HaloCE_Wallpaper_Desktop-4K_3840x2160_RGB-d4e38f6e57db5ab9a7e2.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Halo: Campaign Evolved Asset\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/HaloCE_Wallpaper_Desktop-4K_3840x2160_RGB-d4e38f6e57db5ab9a7e2.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/HaloCE_Wallpaper_Desktop-4K_3840x2160_RGB-d4e38f6e57db5ab9a7e2-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/HaloCE_Wallpaper_Desktop-4K_3840x2160_RGB-d4e38f6e57db5ab9a7e2-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/HaloCE_Wallpaper_Desktop-4K_3840x2160_RGB-d4e38f6e57db5ab9a7e2-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/halo-campaign-evolved-answering-the-big-questions\/\">Halo: Campaign Evolved \u2013 Answering the Big Questions About This Ambitious Remake<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/how-to-build-your-perfect-party-in-the-lonesome-guild\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled How to Build Your Perfect Party in The Lonesome Guild\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/LONESOME-KEYART-1920x1080-1-4e18617b38f3efce6469.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"The Lonesome Guild Key Art\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/LONESOME-KEYART-1920x1080-1-4e18617b38f3efce6469.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/LONESOME-KEYART-1920x1080-1-4e18617b38f3efce6469-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/LONESOME-KEYART-1920x1080-1-4e18617b38f3efce6469-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/LONESOME-KEYART-1920x1080-1-4e18617b38f3efce6469-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/how-to-build-your-perfect-party-in-the-lonesome-guild\/\">How to Build Your Perfect Party in The Lonesome Guild<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/bloodsheds-journey-from-art-prototype-to-release\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Bloodshed\u2019s Journey from Art Prototype to Xbox Release\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/Keyart-no-CTA-1080p-cd5d7be6d914a7a8cc00.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Bloodshed Key Art\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/Keyart-no-CTA-1080p-cd5d7be6d914a7a8cc00.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/Keyart-no-CTA-1080p-cd5d7be6d914a7a8cc00-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/Keyart-no-CTA-1080p-cd5d7be6d914a7a8cc00-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/10\/Keyart-no-CTA-1080p-cd5d7be6d914a7a8cc00-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/idatxbox\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>ID@Xbox<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/bloodsheds-journey-from-art-prototype-to-release\/\">Bloodshed\u2019s Journey from Art Prototype to Xbox Release<\/a><\/h3>\n<\/article><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/aside>\n<\/article>\n<p>The post <a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/icarus-dean-hall-interview\/\">Gearing Up for Icarus: Dean Hall Reveals his Survival Tips and More<\/a> appeared first on <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<\/div>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/24\/icarus-dean-hall-interview\/\">Go to Source (xbox.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Category: Games October 24, 2025 Gearing Up for Icarus: Dean Hall Reveals his Survival Tips and More Hannelore De Roover, Senior Marketing Manager at Grip Studios \u201cIt taps into the same psychology as real survival training: the need to test yourself, to see if you can do better with what you\u2019ve learned,\u201d says Dean Hall,<\/p>\n","protected":false},"author":4,"featured_media":68315,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,10],"tags":[17201,6587,13863,14833,9273,1555,17202,30,2949,842,6139,18],"class_list":["post-68314","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-xbox","tag-2025-gearing","tag-category","tag-dean","tag-gamesoctober","tag-hall","tag-icarus","tag-more-hannelore","tag-pc","tag-reveals","tag-survival","tag-tips","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gearing Up for Icarus: Dean Hall Reveals his Survival Tips and More | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Gearing Up for Icarus: Dean 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