{"id":70594,"date":"2026-03-03T16:00:00","date_gmt":"2026-03-03T16:00:00","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/tides-of-tomorrow-a-world-in-technicolor\/"},"modified":"2026-03-03T16:00:00","modified_gmt":"2026-03-03T16:00:00","slug":"tides-of-tomorrow-a-world-in-technicolor","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/tides-of-tomorrow-a-world-in-technicolor\/","title":{"rendered":"Tides of Tomorrow \u2013 A World in Technicolor\u202f"},"content":{"rendered":"<div>\n<article id=\"single-218138\" class=\"mssrc-features font-- has--theme has--branding\" data-clarity-region=\"article\">\n<div class=\"acf-innerblocks-container\">\n<header class=\"xwsrc-block-post-header is-style-fifty-fifty has-high-density has-text-align-left\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__content has-text-align-left\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/\" class=\"kicker\"><time datetime=\"1772553600\">March 3, 2026<\/time><\/a>\t\t\t\t\t\t\t<\/p>\n<h1 class=\"h2\">Tides of Tomorrow \u2013 A World in Technicolor\u202f<\/h1>\n<div class=\"post-header__author post-header__author--line\">\n<div class=\"post-header__author__bylines\">\n<ul class=\"post-header__author__list\">\n<li class=\"post-header__author__list__item\"><span class=\"post-header__author__name\">Ludovic Oddi, Lead Artist, DigixArt <\/span><span class=\"post-header__author__position d--block\"><\/span><\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__image\"><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<div class=\"wp-block-xbox-summary\">\n<h3>Summary<\/h3>\n<ul>\n<li><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/tides-of-tomorrow\/9nvsc8dxskrs\"><em>Tides of <\/em>Tomorrow<\/a>\u2019s lead artist explains how the game reflects their lived experience with the ocean, environmental anxiety, and more.<\/li>\n<li>The game\u2019s artistic influences span from \u201860s French sculptors to contemporary comics and the real ocean, but not \u201cWaterworld.\u201d<\/li>\n<li><em>Tides of Tomorrow <\/em>arrives on Xbox Series X|S on April 22.<\/li>\n<\/ul>\n<\/div>\n<h2 class=\"wp-block-heading\"><strong>A maritime world<\/strong><\/h2>\n<p>Coming from a port city in the south of France, I\u2019ve always had a close relationship with the sea. I saw it every day as I walked along the docks each morning on my way to school. <em>Tides of Tomorrow <\/em>is, for me, a project with strong symbolism thanks to its maritime world and everything one can imagine beyond the horizon. If you gaze out across the vast, mysterious waters long enough, you just might see a lawless ocean where every aspect of humanity\u2014good and bad\u2014emerges in raw, unfiltered ways.<\/p>\n<p>Quite fittingly, our first brainstorming sessions for the ambitious <em>Tides of Tomorrow<\/em> universe took place on a boat. With the atmosphere set, the DigixArt team quickly found inspiration, then began the work of developing techniques to portray our complicated maritime world in the best possible way.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_1-dd0f4667555b876bcb77.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218149\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1079,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1079\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_1-dd0f4667555b876bcb77-1900x1079.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218149\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Developing\u00a0the\u00a0artistic\u00a0direction<\/strong><\/h2>\n<p><em>Tides of Tomorrow<\/em> is rooted in real stories of sailors, pirates, drifters, and fishermen in international waters. As a modern story, it is also intentionally set in the reality we find ourselves in\u2014under increasing threat of an ecological crisis.<\/p>\n<p>As a spiritual successor to <em>Road 96<\/em>, we aimed to further innovate in the narrative gaming category while creating a fresh and independent identity for <em>Tides of Tomorrow<\/em>.<\/p>\n<p>Our ultimate goal was to offer a fresh visual style, rarely seen in a postapocalyptic world, where most of the environment is ocean. In many ways, our visual approach is anti-\u201cWaterworld.\u201d While we appreciate the iconic and infamous 1995 film\u2019s realistic and gritty approach, we felt that creating a more vibrant and colorful oceanic environment on the brink better emphasized the emotional weight of <em>Tides of Tomorrow<\/em>\u2019s story. Ultimately, we feel the more colorful approach to building our environments and characters, as well as our use of lighting, creates more opportunity for contrast between water and waste\u2014the purity of clear, life-giving water with the danger and toxicity of pollution.<\/p>\n<p>The characters and archetypes of <em>Tides of Tomorrow<\/em>, all varied, reflect the ways humanity can drift in times of crisis. What would happen if the ecological crisis had already gone too far? What would the world look like? What would be left to save?<\/p>\n<p>In this setting, you\u2014the Tidewalker\u2014must decide the fate of the planet and its remaining inhabitants, human or otherwise.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_2-d877630ada9e06bb7fd4.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218150\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_2-d877630ada9e06bb7fd4-1900x1080.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218150\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Our influences\u00a0<\/strong><\/h2>\n<p>Introducing asynchronous elements into the narrative serves to open the universe up to all players or Tidewalkers. Beginning with each DigixArt team member, every Tidewalker will leave their Story-Link behind for future Tidewalkers to follow, should they choose to do so. The in-game visual representation of Story-Link or \u201casynchronous visions\u201d is iridescent colors in fluid movements that we designed to resemble the oil slicks left behind by boats. To the Tidewalker, their source is unknown, but they allow other Tidewalkers to witness what those before them left behind while creating their own path. The marine world greatly inspired the visual design of these asynchronous visions. Just as the trace of a sailor\u2019s passage can be traced as they take to the sea, so can a Tidewalker\u2019s in-game movements.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_3-dbf8f626665f12d1352d.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218151\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_3-dbf8f626665f12d1352d-1900x1080.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218151\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>One of our major influences in how we approached plastic\u2014treating it as something functional rather than just heaps of debris\u2014was \u201860s French sculptor C\u00e9sar Baldaccini\u2019s <a href=\"https:\/\/www.dailyartmagazine.com\/cesar-baldaccini\/\">\u201ccompressions,\u201d<\/a> sculptures made of crushed and fused cars, plastics, and other consumer and industrial materials. For us, showing every element that makes up a wall allows the history of a civilization to emerge through its waste. The symbolism becomes even more striking when a society rises and literally builds itself upon the failures of the one that came before.<\/p>\n<p>For the treatment of color, atmosphere, and the overall game world, we also drew inspiration from Thomas von Kummant, illustrator of the comic \u201cGung Ho.\u201d Its post\u2011apocalyptic world, filtered through the lens of adolescence, is depicted in a way that is almost melancholic and beautiful in some of its panels. That sensibility resonated with us and naturally connected with the vision behind <em>Tides of Tomorrow<\/em>.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_4-a49be14142b6551820fc.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218152\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_4-a49be14142b6551820fc-1900x1080.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218152\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>The role of design materials<\/strong><\/h2>\n<p>A central design material soon emerged: plastic. We needed to find a way to build a world constructed from the submerged remnants of an advanced society. In our world, plastic is an omnipresent material in many forms. We imagined that the inhabitants of this emerging society would rely on the most abundant resource available to them to create all kinds of objects, buildings, and vehicles. Plastic is everywhere in our design. Many environmental elements and everyday objects are made of plastic: buckets, jerry cans, bottles, trash bins\u2026 Most have kept their original purpose, but sometimes new objects are dreamt up by combining pieces together. You can spot seaplane floats or old canoes repurposed as boat hulls.<\/p>\n<p>You will find the use of plastic can vary by in-game factions. Among the Reclaimers, you will find houses made of colorful plastic panels on the outside, metal frames for support, and compacted plastic masses for insulation.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_5-6ced55ca43dfcfa2ed1d.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218153\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1079,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1079\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_5-6ced55ca43dfcfa2ed1d-1900x1079.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218153\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>Conversely, on the Marauders\u2019 side, metal beams and fragments of old wrecks serve as the primary construction materials. We wanted them to look threatening and powerful, so we leaned toward the aesthetics of oil platforms\u2014tall, dense, and spewing fire. Of course, communities trade and communicate in this world, so it\u2019s not impossible to find a Reclaimer object on a Marauder platform, and vice versa.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_6-c9c14163a94b7a8035fd.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218154\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1078,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1078\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_6-c9c14163a94b7a8035fd-1900x1078.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218154\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>The Mystics, meanwhile, have literally clung to whatever they found. Since the Great Flood, mysterious, giant, coral-like structures have appeared. The strange and majestic appearance of the places the Mystics call home allowed us to make this community monumental.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_7-de29727c440247766af3.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218147\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Tides of Tomorrow\",\"alt\":\"Tides of Tomorrow\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/Screen_7-de29727c440247766af3-1900x1080.jpg\" alt=\"Tides of Tomorrow\" class=\"wp-image-218147\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Tides of Tomorrow\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>What\u00a0we\u00a0learned\u00a0<\/strong><\/h2>\n<p><em>Tides of Tomorrow<\/em> was a unique and completely new experience for me. Portraying such an important and serious subject while embracing so many artistic contradictions was a real challenge for us. Conveying both a sense of urgency and deep melancholy about the state of this planet while offering an inventive and refreshing artistic direction is something we consider both a privilege and a remarkable feat. Every element was carefully crafted and thoughtfully placed to give meaning to this new world, allowing everyone to understand and engage with the ecological themes that meant so much to us.<\/p>\n<p>On behalf of DigixArt, we hope that you\u2014the players\u2014will feel that same sensation as you sail through its waters, meet our characters, and marvel at the dramatic beauty of its oceans. You can begin your journey on April 22 when <a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/tides-of-tomorrow\/9nvsc8dxskrs\"><em>Tides of Tomorrow<\/em><\/a> arrives on Xbox Series X|S. Pre-Ordering <em>Tides of Tomorrow<\/em> today will grant you access to the Delta Agent DLC \u2013 a boat and Tidewalker skin pack.<\/p>\n<div id=\"msp1772139979875\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9nvsc8dxskrs\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9nvsc8dxskrs\" target=\"_blank\"><br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.12766.14392706611245033.1b74e55b-8926-4bc4-b9f0-06b12679a2c8.3ad9cbca-ae1e-4d97-8ccb-50c1cf882ecc?w=400&amp;h=600\" alt=\"Tides of Tomorrow\" class=\"skip-lazy\"><br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<h2>Tides of Tomorrow<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>THQ Nordic GmbH<\/p>\n<div class=\"mspb-rating\">\n<div>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span>\n\t\t\t\t\t<\/div>\n<div class=\"mspb-full-stars\" style=\"width: 0px\">\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>\n\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-buttons\">\n\t<a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9nvsc8dxskrs\" target=\"_blank\">Get it now<\/a>\n<\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\">\n\t\tWhat if every player leaves something behind for future players?<\/p>\n<p>In a flooded world struggling to survive, you embark on a singleplayer-mission \u2013 yet you\u2019ll never be alone. You\u2019ll constantly feel the presence of other Tidewalkers through the echoes of those that came before you.  <\/p>\n<p>The \u201cOnline Story-Link\u201d feature allows you to feel the impact of previous players\u2019 choices \u2013 and leave your own lasting mark for future players. Players start by selecting the Story-Link of a friend, favorite streamer, DigixArt team member, or stranger to follow on a mission to reconstruct or further deconstruct a world suffering from a disease that is ravaging the ocean planet.      <\/p>\n<p>Shape Every Player\u2019s Future <\/p>\n<p>As a Tidewalker, you will explore a strange world that will look, feel, and react differently depending on the Story-Link you choose. As a deadly disease called Plastemia threatens to kill all living things, you must steel yourself to face the numerous challenges of a world on the brink of collapse. <\/p>\n<p>Meet a wide range of characters and opposing factions: ruthless Marauders who control medicine and trade, everyday survivors known as Reclaimers, and the Mystics \u2013 a mysterious group who worship the past.<\/p>\n<p>Features:<br \/>\n\u2013 Experience the consequences of other players&#8217; decisions while shaping the experience of future Tidewalkers. <\/p>\n<p>\u2013 Levels, NPCs and narrative choices can be totally different depending on the actions of other Tidewalkers.  <\/p>\n<p>\u2013 Reveal the &#8220;echoes&#8221; of previous players \u2013 ghosts that show Tidewalkers\u2019 actions and choices. <\/p>\n<p>\u2013 Sail through uncertain waters, gathering resources to improve your chances of survival. <\/p>\n<p>\u2013 Explore diverse floating platforms set amongst unique landscapes. <\/p>\n<p>\u2013 Select different Story-Links to experience how another Tidewalker&#8217;s choices can influence your playthrough experience. \t<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<\/div>\n<\/div>\n<aside aria-labelledby=\"related-stories--218138__title\" id=\"related-stories--218138\" class=\"curated-content-panel\">\n<div class=\"wp-block-columns has-border--top\">\n<div class=\"wp-block-column flex-basis-30\">\n<h2 id=\"related-stories--218138__title\">\n\t\t\t\t\t\tRelated Stories <span class=\"sr-only\"> for \u201cTides of Tomorrow \u2013 A World in Technicolor\u202f\u201d<\/span><br \/>\n\t\t\t\t\t<\/h2>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-70\">\n<div class=\"wp-block-columns\">\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/ninja-gaiden-4-the-two-masters-dlc-launch\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Ninja Gaiden 4: The Two Masters DLC Arrives Today \u2013 We Spoke to the Game\u2019s Director About Every Addition\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/Ninja-Gaiden-4-The-Two-Masters-DLC-1-83a94e72efb98da05e39.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Ninja Gaiden 4 - Two Masters Screenshot\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/Ninja-Gaiden-4-The-Two-Masters-DLC-1-83a94e72efb98da05e39.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/Ninja-Gaiden-4-The-Two-Masters-DLC-1-83a94e72efb98da05e39-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/Ninja-Gaiden-4-The-Two-Masters-DLC-1-83a94e72efb98da05e39-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/Ninja-Gaiden-4-The-Two-Masters-DLC-1-83a94e72efb98da05e39-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/ninja-gaiden-4-the-two-masters-dlc-launch\/\">Ninja Gaiden 4: The Two Masters DLC Arrives Today \u2013 We Spoke to the Game\u2019s Director About Every Addition<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/fallout.bethesda.net\/en\/article\/3WShEgKi8FqC5Si4hePXJA\/fallout-76-the-backwoods-launch#new_tab\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Fallout 76: Enter\u00a0The Backwoods Today in the Latest Free Update\u00a0\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Fallout 76 The Backwoods Hero Image\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/fallout.bethesda.net\/en\/article\/3WShEgKi8FqC5Si4hePXJA\/fallout-76-the-backwoods-launch#new_tab\">Fallout 76: Enter\u00a0The Backwoods Today in the Latest Free Update\u00a0<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/planet-of-lana-ii-puzzle-design\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/POL2_Keyart_1920x1080-23ff20a6776a58da00f0.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Planet of Lana II\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/POL2_Keyart_1920x1080-23ff20a6776a58da00f0.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/POL2_Keyart_1920x1080-23ff20a6776a58da00f0-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/POL2_Keyart_1920x1080-23ff20a6776a58da00f0-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/POL2_Keyart_1920x1080-23ff20a6776a58da00f0-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/planet-of-lana-ii-puzzle-design\/\">From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges<\/a><\/h3>\n<\/article><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/aside>\n<\/article>\n<p>The post <a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/tides-of-tomorrow-art-design\/\">Tides of Tomorrow \u2013 A World in Technicolor\u202f<\/a> appeared first on <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<\/div>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/tides-of-tomorrow-art-design\/\">Go to Source (xbox.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Category: Games March 3, 2026 Tides of Tomorrow \u2013 A World in Technicolor\u202f Ludovic Oddi, Lead Artist, DigixArt Summary Tides of Tomorrow\u2019s lead artist explains how the game reflects their lived experience with the ocean, environmental anxiety, and more. The game\u2019s artistic influences span from \u201860s French sculptors to contemporary comics and the real ocean,<\/p>\n","protected":false},"author":4,"featured_media":70595,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,10],"tags":[17924,2678,6587,17927,13205,1187,17926,17925,1240,346,18],"class_list":["post-70594","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-xbox","tag-2026-tides","tag-artist","tag-category","tag-digixart","tag-gamesmarch","tag-lead","tag-oddi","tag-technicolor-ludovic","tag-tomorrow","tag-world","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Tides of Tomorrow \u2013 A World in Technicolor\u202f | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Tides of Tomorrow \u2013 A World in Technicolor\u202f for free, here on XtremeServers. 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