{"id":70598,"date":"2026-03-03T18:00:00","date_gmt":"2026-03-03T18:00:00","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/from-sketch-to-puzzle-crafting-planet-of-lana-iis-clever-challenges\/"},"modified":"2026-03-03T18:00:00","modified_gmt":"2026-03-03T18:00:00","slug":"from-sketch-to-puzzle-crafting-planet-of-lana-iis-clever-challenges","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/from-sketch-to-puzzle-crafting-planet-of-lana-iis-clever-challenges\/","title":{"rendered":"From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges"},"content":{"rendered":"<div>\n<article id=\"single-218211\" class=\"mssrc-features font-- has--theme has--branding\" data-clarity-region=\"article\">\n<div class=\"acf-innerblocks-container\">\n<header class=\"xwsrc-block-post-header is-style-fifty-fifty has-high-density has-text-align-left\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__content has-text-align-left\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/\" class=\"kicker\"><time datetime=\"1772560800\">March 3, 2026<\/time><\/a>\t\t\t\t\t\t\t<\/p>\n<h1 class=\"h2\">From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges<\/h1>\n<div class=\"post-header__author post-header__author--line\">\n<div class=\"post-header__author__bylines\">\n<ul class=\"post-header__author__list\">\n<li class=\"post-header__author__list__item\"><span class=\"post-header__author__name\">Dan Faxe, Lead Game Designer and Christian Enfors, Senior Game Designer<\/span><span class=\"post-header__author__position d--block\"><\/span><\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__image\"><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<div class=\"wp-block-xbox-summary\">\n<h3>Summary<\/h3>\n<ul>\n<li><em><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/planet-of-lana-ii\/9pl89b9hcz9w\">Planet of Lana II<\/a><\/em>\u2019s designers set out to expand on the first game\u2019s beautiful world with new ways to interact with it and more interesting puzzles.<\/li>\n<li>By way of example, learn the process of how they designed one particular puzzle from initial sketch through playtesting and refinement.<\/li>\n<li><em>Planet of Lana II: Children of the Leaf<\/em> launches March 5 for Xbox on PC, Xbox Series X|S, Xbox One, ROG Xbox Ally, and ROG Xbox Ally X. It is an Xbox Play Anywhere title and will be available day one with Xbox Game Pass Ultimate and PC Game Pass.<\/li>\n<\/ul>\n<\/div>\n<p>Warning: This article contains spoilers for one puzzle from the game!<\/p>\n<p>When we began the game design process for this sequel, we had a clear goal in mind: Create deeper and more elaborate mechanics and puzzles, while at the same time maintaining the flow and accessibility of the first game.<\/p>\n<p>To achieve this goal, we knew we wanted to give the player more control, and expand on Mui\u2019s special hypnotize ability from the first game.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Planet of Lana II \u2013 Game Design and Puzzles\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Z0zleSbwOU0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div>\n<\/figure>\n<h3 class=\"wp-block-heading\"><strong>Using the environment as part of the challenge<\/strong><\/h3>\n<p>In the first game, animals were controlled indirectly, by essentially constraining their position to Mui\u2019s. In this sequel, we wanted the player to instead <em>become<\/em> the animal, controlling it freely in the world independent of Mui, and let the player experiment with its different movements and abilities.<\/p>\n<p>This unleashed a whole new level of creativity and variation in the gameplay, where we could build puzzles around these new and fun animals that were lurking around in the world of Novo. One example is the tiny ink fish. Its fast and snappy movement lets it quickly navigate through the water, go through narrow tunnels, and it can even jump out of the water to reach new areas! Its special ability is that it can create an ink cloud, in which both the ink fish itself as well as Lana can hide from lurking dangers underwater.<\/p>\n<p>Speaking of being under water, this is another aspect that we are introducing in this sequel. Lana can now dive down <em>under<\/em> the surface, which unlocks a whole new dimension of verticality to the puzzle design, as well as tension, because of the need to breathe.<\/p>\n<p>Mui still has her fear of water, as in the first game, but now there\u2019s a special kind of bubble plant that grows underwater in some places on Novo that Lana can fetch and tie to herself. Mui can then get inside of the bubble and together they can dive down and solve underwater puzzles!<\/p>\n<p>When creating a puzzle, we always start with one or more overview sketches that we present to the rest of the team. We walk through it in stages, imagining how it would be to play and asking questions. Is the goal for the player clear enough? If failing, will the player get the feedback they need in order to not get stuck? Do we present the elements of the puzzle in the right order?<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684.jpg\",\"figureClassNames\":\"wp-block-image size-full\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218214\",\"imgStyles\":null,\"targetWidth\":1821,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Planet of Lana II\",\"alt\":\"Planet of Lana II\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-full wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1821\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684.jpg\" alt=\"Planet of Lana II\" class=\"wp-image-218214\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684.jpg 1821w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684-768x455.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684-1024x607.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/SKETCH-ba6036dfc6c2f5c51684-1536x911.jpg 1536w\" sizes=\"auto, (max-width: 1821px) 100vw, 1821px\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Planet of Lana II\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<h3 class=\"wp-block-heading\"><strong>Balancing between challenge and flow<\/strong><\/h3>\n<p>Here you can see a sketch of a puzzle where Lana has found one of the bubble plants mentioned earlier, and needs to find a way to open the underwater hypno door with Mui, without being seen by the shark monsters.\u00a0<\/p>\n<p>At this stage, we collect valuable feedback based on the sketches, make adjustments and present it again. We repeat this process until we are certain that we are on the right track.<\/p>\n<p>Then the Level Designers make a first pass building it in the engine, making sure everything can be built with the art assets we have available. Also, adjustments are made here to ensure that distances and scale feel good while moving through it in-engine.<\/p>\n<p>As soon as possible, we then try to playtest it on players who have not seen the puzzle sketches. It\u2019s important that this happens in context with the rest of the game, since sometimes a puzzle builds on elements introduced earlier, so testing it in isolation could lead to it being much more difficult than intended if too many totally new puzzle elements are introduced at the same time.<\/p>\n<p>When analyzing the playtests, we look extra carefully for player confusion and frustration, to make sure we don\u2019t break the flow of the game. Having the player not immediately progressing is not always a problem, as long as the player is having fun and is coming up with new ideas of how to solve a puzzle. It can sometimes be a fine line between a fun challenge and a frustrating experience!<\/p>\n<p>As can be seen from this overview from the final game, this particular puzzle mainly kept its shape from the sketch, apart from some tweaks in proportions and distances. <\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/INGAME-overview-e0d1b4c20088081e4226.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218215\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1073,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Planet of Lana II\",\"alt\":\"Planet of Lana II\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1073\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/INGAME-overview-e0d1b4c20088081e4226-1900x1073.jpg\" alt=\"Planet of Lana II\" class=\"wp-image-218215\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Planet of Lana II\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>Another small difference is the extra tunnels added around the second shark monster, which were added because it made it feel more natural for players where they were supposed to place an ink cloud (at the tunnel intersection).<\/p>\n<p>Once we see that a puzzle tests well, the Level Artists continue filling out the world with more visual details and lighting, making it more and more beautiful with each pass of polish, as can be seen in this screenshot from the same area of the game.<\/p>\n<figure data-wp-context='{\"uploadedSrc\":\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/PoL-II-Demoa-2-9154c802f5c54886e4f2.jpg\",\"figureClassNames\":\"wp-block-image size-fullsize\",\"figureStyles\":null,\"imgClassNames\":\"wp-image-218216\",\"imgStyles\":null,\"targetWidth\":1920,\"targetHeight\":1080,\"scaleAttr\":false,\"ariaLabel\":\"Enlarge image: Planet of Lana II\",\"alt\":\"Planet of Lana II\"}' data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/PoL-II-Demoa-2-9154c802f5c54886e4f2-1900x1080.jpg\" alt=\"Planet of Lana II\" class=\"wp-image-218216\"><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Planet of Lana II\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"><\/path>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>Thank you for the opportunity to give you a glimpse of what goes into making a puzzle. We really look forward to seeing players explore these new and exciting parts of Novo!<\/p>\n<p><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/planet-of-lana-ii\/9pl89b9hcz9w\"><em>Planet of Lana II: Children of the Leaf<\/em><\/a><em> will be released on March 5 and will be available with Xbox Game Pass Ultimate from day one! Wishlist now and go play Lana and Mui\u2019s first adventure in the wait up to their epic continued journey, and follow<\/em><a href=\"https:\/\/x.com\/PlanetofLana\"><em> @PlanetOfLana<\/em><\/a><em> on social media to stay up to date.<\/em><\/p>\n<div id=\"msp1772236725918\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9pl89b9hcz9w\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9pl89b9hcz9w\" target=\"_blank\"><br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.40124.14317666116941426.e57b1e7d-4597-43f1-a958-a00160b1a5c4.351267b8-de52-4005-bb5d-bc655bc4e2c7?w=400&amp;h=600\" alt=\"Planet of Lana II\" class=\"skip-lazy\"><br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-play-anywhere\">\n\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/assets.onestore.ms\/cdnfiles\/sfw-service-web-onestore-onerf-2017-11-8-12\/store\/common\/images\/xpalogo_black.png\" alt=\"Xbox Play Anywhere\" class=\"skip-lazy\">\n\t\t\t\t\t<\/div>\n<\/p><\/div>\n<h2>Planet of Lana II<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Thunderful Publishing AB<\/p>\n<div class=\"mspb-rating\">\n<div>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span>\n\t\t\t\t\t<\/div>\n<div class=\"mspb-full-stars\" style=\"width: 0px\">\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>\n\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-buttons\">\n\t<a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9pl89b9hcz9w\" target=\"_blank\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\">\n\t\t\t<\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\">\n\t\tA World After the Machines Came<br \/>\nOn Lana and Mui\u2019s home planet, new technology brings progress but also stirs greed and imbalance. As different tribes adopt it in their own ways, tensions grow and the world\u2019s harmony begins to shift. When those seeking power push too far, Lana and her little companion are pulled into a journey that reveals long-buried truths about their planet and about themselves.<\/p>\n<p>A World That Tells Its Story<br \/>\nJourney across frozen peaks, deep oceans, and forgotten ruins in a hand-painted world where nature meets technology. With no spoken dialogue, characters express themselves through an alien language, letting the world, music, and your choices carry the story and inviting you to find its meaning for yourself.<\/p>\n<p>A Bond at the Center of the Journey<br \/>\nPlanet of Lana II is a cinematic puzzle-adventure built around companionship and trust. Guide an older, more agile Lana and her loyal companion Mui as their bond becomes the key to moving forward in a world where beauty and danger live side by side.<\/p>\n<p>Thoughtful Puzzles &amp; Fluid Movement<br \/>\nPuzzles are woven naturally into the world, rewarding awareness, timing, and cooperation instead of complex logic. Turn Lana\u2019s expanded agility, from wall jumps to smooth movement and momentum, into your path through danger.<\/p>\n<p>An Emotional, Carefully Paced Adventure<br \/>\nAs Lana and Mui travel, new discoveries unravel the history of their planet and the truth behind Mui\u2019s origins. Their journey grows into an intimate tale of coexistence, responsibility, and the cost of progress, carried forward by a moving orchestral score that gives weight to quiet moments, bold discoveries, and every emotional turn across its 6 to 8 hour adventure.<\/p>\n<p>A Standalone Experience<br \/>\nPlanet of Lana II welcomes new players while offering a deeper journey for those returning, an intimate story about connection, resilience, and protecting what still matters in a changing world.<\/p>\n<p>Key Features<\/p>\n<p>A Cinematic Puzzle-Platformer Adventure<br \/>\nA story-driven experience blending exploration, environmental puzzles and cinematic atmosphere.<\/p>\n<p>A Companion-Driven Journey<br \/>\nA heartfelt adventure built around the bond between Lana and her loyal companion, Mui.<\/p>\n<p>A Hand-Painted World in Transition<br \/>\nExplore a beautifully crafted planet where nature and technology collide, and different tribes respond to progress in their own ways.<\/p>\n<p>Fluid Exploration &amp; Movement<br \/>\nGuide an older, more agile Lana with wall jumps, smooth traversal, and dynamic movement across diverse environments.<\/p>\n<p>Thoughtful &amp; Varied Puzzles<br \/>\nPuzzles are woven naturally into the world, focusing on observation, timing, and cooperation rather than complex logic.<\/p>\n<p>Storytelling Without Words<br \/>\nNo spoken dialogue. Meaning emerges through visuals, music, and your interactions with the world.<\/p>\n<p>An Emotional, Carefully Paced Sci-Fi Tale<br \/>\nUncover new truths about the planet and Mui\u2019s past in a 6-8 hour cinematic journey, accompanied by a moving orchestral score.\n\t<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<style>\n.post-template-default .xwsrc-block-content-block .wp-block-column.flex-basis-50.push--25.column--content {\n\tflex: 100%;\n\tmargin-left: 0;\n}\n<\/style>\n<\/div>\n<\/div>\n<aside aria-labelledby=\"related-stories--218211__title\" id=\"related-stories--218211\" class=\"curated-content-panel\">\n<div class=\"wp-block-columns has-border--top\">\n<div class=\"wp-block-column flex-basis-30\">\n<h2 id=\"related-stories--218211__title\">\n\t\t\t\t\t\tRelated Stories <span class=\"sr-only\"> for \u201cFrom Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges\u201d<\/span><br 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class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/fallout.bethesda.net\/en\/article\/3WShEgKi8FqC5Si4hePXJA\/fallout-76-the-backwoods-launch#new_tab\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Fallout 76: Enter\u00a0The Backwoods Today in the Latest Free Update\u00a0\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Fallout 76 The Backwoods Hero Image\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/02\/F76_P66_TheBackwoods-01b08f51103cae24d6c6-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/fallout.bethesda.net\/en\/article\/3WShEgKi8FqC5Si4hePXJA\/fallout-76-the-backwoods-launch#new_tab\">Fallout 76: Enter\u00a0The Backwoods Today in the Latest Free Update\u00a0<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/r6-siege-solid-snake\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Play As Solid Snake in Rainbow Six Siege Today\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/SC1_R6S_Screenshot_Infiltrate_crop-c0adae1bb5ef23349360.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Rainbow Six Siege Solid Snake Hero Image\" srcset=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/SC1_R6S_Screenshot_Infiltrate_crop-c0adae1bb5ef23349360.jpg 1920w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/SC1_R6S_Screenshot_Infiltrate_crop-c0adae1bb5ef23349360-768x432.jpg 768w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/SC1_R6S_Screenshot_Infiltrate_crop-c0adae1bb5ef23349360-1024x576.jpg 1024w, https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/03\/SC1_R6S_Screenshot_Infiltrate_crop-c0adae1bb5ef23349360-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\"><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Games<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/r6-siege-solid-snake\/\">Play As Solid Snake in Rainbow Six Siege Today<\/a><\/h3>\n<\/article><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/aside>\n<\/article>\n<p>The post <a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/planet-of-lana-ii-puzzle-design\/\">From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges<\/a> appeared first on <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<\/div>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/03\/03\/planet-of-lana-ii-puzzle-design\/\">Go to Source (xbox.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Category: Games March 3, 2026 From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges Dan Faxe, Lead Game Designer and Christian Enfors, Senior Game Designer Summary Planet of Lana II\u2019s designers set out to expand on the first game\u2019s beautiful world with new ways to interact with it and more interesting puzzles. By<\/p>\n","protected":false},"author":4,"featured_media":70599,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,4,10],"tags":[17931,6587,1053,2306,13205,3545,7842,30,496,444,8138,18],"class_list":["post-70598","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-new-releases","category-xbox","tag-2026-from","tag-category","tag-clever","tag-crafting","tag-gamesmarch","tag-iis","tag-lana","tag-pc","tag-planet","tag-puzzle","tag-sketch","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges for free, here on XtremeServers. Discover more great articles on our site. Join us today.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.xtremeservers.com\/blog\/from-sketch-to-puzzle-crafting-planet-of-lana-iis-clever-challenges\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges | Xtreme Servers\" \/>\n<meta property=\"og:description\" content=\"View From Sketch to Puzzle: Crafting Planet of Lana II\u2019s Clever Challenges for free, here on XtremeServers. Discover more great articles on our site. 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