{"id":70743,"date":"2026-03-09T13:00:08","date_gmt":"2026-03-09T13:00:08","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/big-walk-hands-on-report-cooperative-chaos-exploring-a-puzzle-filled-open-world\/"},"modified":"2026-03-09T13:00:08","modified_gmt":"2026-03-09T13:00:08","slug":"big-walk-hands-on-report-cooperative-chaos-exploring-a-puzzle-filled-open-world","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/big-walk-hands-on-report-cooperative-chaos-exploring-a-puzzle-filled-open-world\/","title":{"rendered":"Big Walk hands-on report: cooperative chaos exploring a puzzle-filled open world"},"content":{"rendered":"<div>\n<p class=\"\">Big Walk begins the way all great co-op games should: a few friends in the same space, immediately poking at everything just to see what happens. I was able to bring two friends from the PS Blog team along to my hands-on session with House House\u2019s upcoming cooperative adventure, because this is not just a game you play with friends. It is a game about what happens when you do.<\/p>\n<div class=\"shortcode shortcode--youtube\">\n<div class=\"youtube-video\" data-youtube-id=\"xfzapBQssa0\" data-title=\"\">\n\t<button class=\"youtube-video__load-button\"><br \/>\n\t\t\t<svg class=\"icon icon--play icon--26 icon--play icon--blue\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title><\/title><path fill-rule=\"evenodd\" class=\"icon-primary-color\" d=\"M0 1.75v17l20-8.5z\"><\/path>\t<\/svg><br \/>\n\t\t\t\t\t<span class=\"screen-reader-text\">Play  Video<\/span><br \/>\n\t<\/button><\/p>\n<p>\t<a href=\"https:\/\/www.youtube.com\/watch?v=xfzapBQssa0\" class=\"youtube-video__link\" aria-label=\"Play Video on YouTube. 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We ran, jumped, crouched, sat, and generally threw ourselves around until movement felt natural.<\/p>\n<figure class=\"wp-block-video wp-video-416312\"><video data-poster=\"https:\/\/image.mux.com\/d8sp2GJpFze0114OwKJmJD02b7EKa00oZuNwX5lIphRsAM\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJkOHNwMkdKcEZ6ZTAxMTRPd0tKbUpEMDJiN0VLYTAwb1p1TndYNWxJcGhSc0FNIiwiYXVkIjoidCIsImV4cCI6MTc3MzE1NDgwOCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.EC2ykMcMYNankgv1SfgbilEhQHwii6YxWnxnbKbsvuVantiCcJTePGAfosuOytNuC5j0S0oc1rDcv8w6RpE-j9pv5gb4SrYhmbCgMBkFWaaEWj4w253nzp9YAF9X2d3RhFkuzb89h0Qr364RwO2G9VAgo7am03Y70tF02ViZqNlyXSdvsDdVVN8_E86Y1jXM7P9_nh7vmq1Oao9eeAWK756CqMqqrHiHi7YMhRwfNgYvjg_7KBE2z0ZjuYQPTxCPkkR3NUclSKlSussO1QI1UKAngKlhSro7CQ3A-P9gsStiVZxVoUwkAPFqdnZzDIOAdhtw64xfJeJEQTMNBtuQmw\" data-src=\"https:\/\/stream.mux.com\/d8sp2GJpFze0114OwKJmJD02b7EKa00oZuNwX5lIphRsAM\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJkOHNwMkdKcEZ6ZTAxMTRPd0tKbUpEMDJiN0VLYTAwb1p1TndYNWxJcGhSc0FNIiwiYXVkIjoidiIsImV4cCI6MTc3MzE1NDgwOCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.EQ-87auy8FV-55AyaGRxLflBg9lZOiTisXDLTjnehcfQDSxNoU8ToEfuOiiUXUBE6NZUug6g9k4G6Y4__vqghxLoWUtteJZcgxIS0cZ3POKpIVj_P_B3C9Mjr_6OhvZJ6Gev-CBLHbRGu5Q_sZ2qYuhCWDoStFigkXkyZoHfrwOgAy5m-kzc0bbwIHb-qy82qz51AwBKS05c-yZhnGG53JyTVVwH3HI7RXp6ZPSpI4iHtXEIERqFi2qm1uNQi6jlVFkD1wqCaG8-J5apiC6I2SRRJ0VAfaIQNFRm1qXDLAqErMVRqpfFaQo3OjLpLf7qqzbg4NyeG8tkgkqxZ39BxQ\" preload=\"metadata\" style=\"aspect-ratio: 1920 \/ 1080;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<p class=\"\">The first standout detail was independent arm movement. R2 and L2 raise each individual arm, and R1 and L1 point them forward. It feels instinctive, and while it may sound trivial, all that arm flailing quickly becomes a shared language. Waving, hand-raising, and other erratic gestures start to mirror natural in-person conversation, with plenty of pointing and \u201clook over there!\u201d<\/p>\n<p class=\"\">From there we graduated to the basics: grabbing and lifting objects (and, critically, each other), pressing buttons, throwing balls, shaking bells. Once we felt in control of our limbs, we headed out for the promised big walk.<\/p>\n<h2 class=\"wp-block-heading\"><strong>The walk begins<\/strong><\/h2>\n<p class=\"\">Stepping out into the open air, two things became immediately clear.<\/p>\n<figure class=\"wp-block-video wp-video-416300\"><video data-poster=\"https:\/\/image.mux.com\/4S0200YJXhV52qILjp018W1jpOlFHIf00Ae2T3VEL6Ef1oQ\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI0UzAyMDBZSlhoVjUycUlManAwMThXMWpwT2xGSElmMDBBZTJUM1ZFTDZFZjFvUSIsImF1ZCI6InQiLCJleHAiOjE3NzMxNTQ4MDksImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.CiO6Df1n-jCl-WtyJqyz1cv_Br4od-Cid4R4cZ8qY4ZR24hy0XUM7bfyZHlNkYBkuPnRdSqIrWpEcpF6ogUoN4AGgkbe58gWNR5rMee4IP6KYtxeueeVopYMKvTzRw4dSQtMBeiBiUJGIJf15hANVpZyIWb9DqWariQA5gzKTHeBEp6XgwSf8T2qP1foxciDsnjZKuidPJq4K56FOe5OZmhtwOf9vEzi2TvNBzvWCwQF1l4lzKmNwTPyWTOmUZl27s6I0uPfugXh1VuTJpF9VV1ickgE76cFEQUi2H2NIpX7kCytkG76VkJsEuTsFaLG5ViJX0dxhEJLxHrflInPrw\" data-src=\"https:\/\/stream.mux.com\/4S0200YJXhV52qILjp018W1jpOlFHIf00Ae2T3VEL6Ef1oQ\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI0UzAyMDBZSlhoVjUycUlManAwMThXMWpwT2xGSElmMDBBZTJUM1ZFTDZFZjFvUSIsImF1ZCI6InYiLCJleHAiOjE3NzMxNTQ4MDgsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.L6aJ6CDfF5OEnxqnKdSx2Yw-rTF6KZfo0OvEe70tUcAZFgG8MgzLhNslVTJUfOgNpgeyDKeWBJOSIQ5hdyODWNxIoToePzLTnQjT8lkMPfjbqsM9IjwpLvvgNP1XtWPHJD2qDRHDASLNKY_KD4bN0nnHpNS2GugAf-MSV0panRaCZjH-OTzt1-cMnNMr-vWPBpEIe2vaXFCR9qG-92LeBIty4tFRUB07JFnXf6ki6kTeDn58ASwIhJFD_A8yPH8r5Hepe8IYbrZWz3KKC2HuuCJ6L-nZMYDsApOdIKr2TUBM-ClTVu69Svai9gDDXZ2Xo3ACFjmp-nuXh6tHX8bHfA\" preload=\"metadata\" style=\"aspect-ratio: 1920 \/ 1080;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<p class=\"\">One: the outside comes with a day\/night cycle. We quickly realized we\u2019d need to carry the light sources scattered around the area to stay effective in our exploration after dark.\u00a0<\/p>\n<p class=\"\">Two: proximity chat is the conversational glue that keeps your cooperative crew tight. Drift too far and you\u2019ll lose the conversation, and with it, the shared moment. The result is a gentle push toward staying together, and there was a genuine sense of concern whenever one of our party strayed into the bush without us.<\/p>\n<p class=\"\">Later, there were times when splitting up and organizing made sense, but Big Walk wants to be a shared experience rather than people operating in parallel. Even when you\u2019re briefly apart, the game nudges you toward staying in contact. It\u2019s easy to imagine that becoming its own challenge once you\u2019re relying on tools and whatever the world gives you to keep connected. During our walk, we found telescopes to watch other players as they solved a puzzle far away, and flares which could be used to reunite with lost companions, so there will no doubt be other options in the final adventure.<\/p>\n<figure class=\"wp-block-video wp-video-416313\"><video data-poster=\"https:\/\/image.mux.com\/ggh9SppfEMuM6dK02W801JkFpW6oNF02pnzcEoSYXUQDdQ\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJnZ2g5U3BwZkVNdU02ZEswMlc4MDFKa0ZwVzZvTkYwMnBuemNFb1NZWFVRRGRRIiwiYXVkIjoidCIsImV4cCI6MTc3MzE1NDgwOSwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.OuAbBH07IMD4kxhqkotUogJboDPYyjsIbTvUUwbf4CEm6RnIh4KF9IZvitouBX6HbHt8lMv7By99vjavwe7EczfhpaBIOs-nmcep6G2W-0wUHz9GgdhMaIjYzyUM6gW7qPxv__RWXcOJNnyu7p1w84uq4Hbx6jJwqB8R7uuAHq_6Uj6kVkbI-JLsuMcgLTUh_9S4ZymxdGe2zpjnNE1_HCVvbLreUJz4jk9wb6_D2M7RwiVV_a1TKFsWQzAhYJdNu3mNLgBZTARzotebJ7vfafDcpKmaqnFjx4gu8rOla-rV5mmsZO4GWO0YVqkTJc7IMgrZ3caXXEJIxcKshS5k_w\" data-src=\"https:\/\/stream.mux.com\/ggh9SppfEMuM6dK02W801JkFpW6oNF02pnzcEoSYXUQDdQ\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJnZ2g5U3BwZkVNdU02ZEswMlc4MDFKa0ZwVzZvTkYwMnBuemNFb1NZWFVRRGRRIiwiYXVkIjoidiIsImV4cCI6MTc3MzE1NDgwOSwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.JJayVhh__gszXHJ5P1dBux_L-Br1zpEo-9zypSRPk3jt5W6bdYmXumFzAokE6zsFJrX3XweGFByXSfsAtrm4apf9qSugfErhXy2F7ld8s38Y_QCNKGUaKx2Jpg3TMnOpfQPjmgovjtN5FOQbQ6k6RnMoNxSIccXQ0TneesC7TvT11YXJpIgoIr-IUg2t5bFpac_QKBMrHt1WW4FrIAQoX0gYYTwVy20NljCZzvSp3i_sLWbNfWA5x1xu9I77XNQPVgJVx0De_qUnbzs4KOC_Ikphm-2h_i_YYhr9ztHrKrqGyoK0LTDyfHbQ_eX9ZKIL_3hA4vk5NcXkEZq_hdyGew\" preload=\"metadata\" style=\"aspect-ratio: 1920 \/ 1080;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<h2 class=\"wp-block-heading\">Curiosity as a compass<\/h2>\n<p class=\"\">Now that we were outside, we did what players always do in a new world: we followed our natural instincts toward whatever looked interesting. This did not lead us astray. The island seems huge, and a few colourful structures stand out in the distance against the natural landscape. They demand investigation, so we walked.<\/p>\n<figure class=\"wp-block-video wp-video-416314\"><video data-poster=\"https:\/\/image.mux.com\/hEoGj7g02vq00QwNpV994ZzRr8j5d8KMT7L02z2qGpTStA\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJoRW9HajdnMDJ2cTAwUXdOcFY5OTRaelJyOGo1ZDhLTVQ3TDAyejJxR3BUU3RBIiwiYXVkIjoidCIsImV4cCI6MTc3MzE1NDgxMCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.IGcCJbrb8YIQmO-9CYSMikNT1u7rmQePVgnmvnmZmuRRCC17onde_gqTslpcf_WpQzx4cNkBeoC7wKeLKCFSuX3WI3vPubT1wV94NotHyeD0TVmgtVUL1iPVmlCXg6nIUDU2Uqz2iFObcSVofu3iYr5GJk6RLQMoNgttsikdWAxdos7reSdZqveD97ntyGj9BnPXrghchOgW-9oKHKt5xzhL7LHhPn8JNd_BOSCJgKFThx67ydw-97xe0Da7aetJNFrsccTWey7I0J5M_3pssgOlmrPp6n721nfFrNn8TEMqyDqi5BZ-WZ14edrSPDJQY_H5eJBJvhtQv96vJOxyNg\" data-src=\"https:\/\/stream.mux.com\/hEoGj7g02vq00QwNpV994ZzRr8j5d8KMT7L02z2qGpTStA\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJoRW9HajdnMDJ2cTAwUXdOcFY5OTRaelJyOGo1ZDhLTVQ3TDAyejJxR3BUU3RBIiwiYXVkIjoidiIsImV4cCI6MTc3MzE1NDgxMCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.aTB-sB9ALseinjE04gq8_pa9QRMoC5kOT96GOqZVInl6KoRIBwvFndUfRydbYYEkJlOVkRUmtssMW18HsvE91evdbZmATnbwGvYFeGEXPSEmKTiNWB7QBR-Ib2WuOHMOsHJNq9r5rcOEpCogahUCqlwIDStwPvJXfiphe5p0roqdK7IKmuEmJmT9MGYTTtlBVV_MLABAeI2CIWDw5Yrq-pcbQVb8oEffKm_MOIyeNuMvdvr5luo-855z1cJf2bv2DjuJEkV8Ugtt6uDfrhvjxJY9wwrqv9IKn4FRORuHDf6aYBIHOB7Kcs4KK21CHX_s5pApaknqk2685iVeXIjesg\" preload=\"metadata\" style=\"aspect-ratio: 1920 \/ 1080;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<p class=\"\">In fact, the moments between the puzzles were as delightful as the puzzles themselves. The theorising and chatting away are a core part of the fun. Once we reached a structure, we\u2019d circle and examine it from every angle. Someone would point out a detail. Someone else would try an interaction; flick a switch, pull a lever, unlock a door. After a bit of back and forth, it would click. We\u2019d understand what it wanted from us, and the game would open the path forward.<\/p>\n<p>And so we walked again.\u00a0<\/p>\n<h2 class=\"wp-block-heading\">Here for the vibes<\/h2>\n<p class=\"\">Big Walk gave us exactly what we wanted: a space to get lost with friends. Shared joyful moments punctuated by contemplative exploration, friendly chatter, small bursts of dopamine when teamwork paid off, and an undercurrent of playful chaos and mischief. We ruined our own plans. We fixed them together. The island became a playground.<\/p>\n<p class=\"\">The proximity chat and physical expressiveness offered by developer House House\u2019s design lay the groundwork for connection, while the rules, physics and objects of the world make it a perfect sandbox for high jinks and shenanigans.<\/p>\n<p class=\"\">We left our preview cackling about our favourite moments, and with a group chat full of plans to return.<\/p>\n<figure class=\"wp-block-video wp-video-416306\"><video data-poster=\"https:\/\/image.mux.com\/RHKXO02s8X8PerFQC6dCR71oieG00dQiWf01O7oEyjzXvQ\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJSSEtYTzAyczhYOFBlckZRQzZkQ1I3MW9pZUcwMGRRaVdmMDFPN29FeWp6WHZRIiwiYXVkIjoidCIsImV4cCI6MTc3MzE1NDgxMCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.f3RQaUpvBKppuKHCtdGQfQNinPs2h8873x0vx5qwv6TNqNCl2ZSRwoWidQe9k6dXTOr7_TToId3u5U9Y6iv15tKm8oSA1g4lEahyLP6fr6rG4Ooq8a0Nur_tdSkkzvlQTE-2_smHsnGJLw1ovk556PMz2QwXve1d9EfB6rqQb8eAg9S-HDRQbuTf_ERFOdP4Xbqv2IDKLPDKEW_OC8S7C6rZt_mXIbxkZPx81_3DpGManoXy-fY4QHwT1MjuCVPoW9V5qE9xyn2od7aUQEiQ019GJydpzvhG5WPMgEf2EHqkW8DqS3Tnpq9ptWjtt_Qw91ARDIjx_fNzsVt04HvL3A\" data-src=\"https:\/\/stream.mux.com\/RHKXO02s8X8PerFQC6dCR71oieG00dQiWf01O7oEyjzXvQ\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJSSEtYTzAyczhYOFBlckZRQzZkQ1I3MW9pZUcwMGRRaVdmMDFPN29FeWp6WHZRIiwiYXVkIjoidiIsImV4cCI6MTc3MzE1NDgxMCwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.SWPvEJkdomBp_GMs5A1lm49Kt_sKcC18iVL0CbP84-XjjJ-5eBa1O85DgByjMtFcZCzuu2lg5eN45P16zKp-a-fEcO-GqvdmwYIsN4WtkwbuRtHP5FJeTRURtn7Eir_UPXoIdkC3gmUj0oVO42Lbq_YaTBN3_3uggl-5MXpy22TYkMl2AQ3u8OJIt0SJkO2LDCNmCq90hVlfny-E9M52Ag1pfwxFBsiWXkXnMDpdshSm8T4zut-zytT1O6TWaukMiKx2gQa0X4b78o-UKnLX502b1mIaFTP-yn-CZjCHsxpxbmOa4ncBi7SzBrsftoYTbjGOKAKcEbmkbvnV4uN6Jg\" preload=\"metadata\" style=\"aspect-ratio: 3840 \/ 2160;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<p class=\"\">Gather your friends. Two to twelve players can go on a whimsical Big Walk together on PS5 when the game launches into PlayStation Plus as a Monthly Game later this year.<\/p>\n<\/div>\n<p><a href=\"https:\/\/blog.playstation.com\/2026\/03\/09\/big-walk-hands-on-report-cooperative-chaos-exploring-a-puzzle-filled-open-world\/\">Go to Source (PlayStation.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Big Walk begins the way all great co-op games should: a few friends in the same space, immediately poking at everything just to see what happens. I was able to bring two friends from the PS Blog team along to my hands-on session with House House\u2019s upcoming cooperative adventure, because this is not just a<\/p>\n","protected":false},"author":4,"featured_media":70744,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,9],"tags":[6266,475,3613,169,123,4858,15,6670,2946,586,993],"class_list":["post-70743","post","type-post","status-publish","format-standard","has-post-thumbnail","category-playstation","category-reviews","tag-begins","tag-coop","tag-friends","tag-games","tag-great","tag-immediately","tag-playstation","tag-poking","tag-same","tag-space","tag-walk"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Big Walk hands-on report: cooperative chaos exploring a puzzle-filled open world | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Big Walk hands-on report: cooperative chaos exploring a puzzle-filled open world for free, here on XtremeServers. 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