{"id":70766,"date":"2026-03-10T16:00:25","date_gmt":"2026-03-10T16:00:25","guid":{"rendered":"https:\/\/www.xtremeservers.com\/blog\/invincible-vs-open-beta-runs-april-9-to-11-training-mode-details-revealed\/"},"modified":"2026-03-10T16:00:25","modified_gmt":"2026-03-10T16:00:25","slug":"invincible-vs-open-beta-runs-april-9-to-11-training-mode-details-revealed","status":"publish","type":"post","link":"https:\/\/www.xtremeservers.com\/blog\/invincible-vs-open-beta-runs-april-9-to-11-training-mode-details-revealed\/","title":{"rendered":"Invincible Vs open beta runs April 9 to 11, Training Mode details revealed"},"content":{"rendered":"<div>\n<p class=\"\">You\u2019re about to experience more than a fraction of the power of Invincible\u2019s characters. The upcoming <a href=\"https:\/\/store.playstation.com\/concept\/10015370\">Invincible Vs<\/a>, a 3-on-3 tag-team fighting game based on Robert Kirkman\u2019s comic series and the Amazon Prime adaptation of it, will hit PlayStation 5 on April 30. But before then, you can try the game with an open beta that\u2019ll include 10 of its superpowered characters, running April 9 to 11.<\/p>\n<div class=\"shortcode shortcode--youtube\">\n<div class=\"youtube-video has-agegate\" data-youtube-id=\"8fiJt1N9IXo\" data-title=\"\">\n\t<button class=\"youtube-video__load-button\"><br \/>\n\t\t\t<svg class=\"icon icon--play icon--26 icon--play icon--blue\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title><\/title><path fill-rule=\"evenodd\" class=\"icon-primary-color\" d=\"M0 1.75v17l20-8.5z\"><\/path>\t<\/svg><br \/>\n\t\t\t\t\t<span class=\"screen-reader-text\">Play  Video<\/span><br \/>\n\t<\/button><\/p>\n<p>\t<a href=\"https:\/\/www.youtube.com\/watch?v=8fiJt1N9IXo\" class=\"youtube-video__link\" aria-label=\"Play Video on YouTube. Opens in a new tab.\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><\/p>\n<div class=\"youtube-video__icon\">\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" viewbox=\"0 0 54 12\" width=\"54\" height=\"12\"><defs><path id=\"a\" d=\"M0 0h17.134v12H0z\"><\/path><\/defs><g fill=\"none\" fill-rule=\"evenodd\"><mask id=\"b\" fill=\"#fff\"><use xlink:href=\"#a\"><\/use><\/mask><path fill=\"#D9252A\" d=\"M16.776 1.874A2.147 2.147 0 0 0 15.261.358C13.924 0 8.563 0 8.563 0s-5.36 0-6.698.358A2.147 2.147 0 0 0 .35 1.874C-.008 3.21-.008 6-.008 6s0 2.79.358 4.126a2.147 2.147 0 0 0 1.515 1.516C3.202 12 8.563 12 8.563 12s5.36 0 6.698-.358a2.147 2.147 0 0 0 1.515-1.516C17.134 8.79 17.134 6 17.134 6s0-2.79-.358-4.126\" mask=\"url(#b)\"><\/path><path fill=\"#FFFFFE\" d=\"M6.849 8.571 11.302 6 6.849 3.428v5.143M26.775 9.74c.094-.245.14-.646.14-1.201V6.197c0-.54-.046-.934-.14-1.183-.094-.25-.26-.374-.497-.374-.229 0-.39.125-.484.374-.094.25-.141.644-.141 1.183V8.54c0 .555.045.956.135 1.201.09.245.253.368.49.368s.403-.123.497-.368zm-1.9 1.177c-.34-.229-.58-.584-.724-1.067-.143-.482-.214-1.123-.214-1.924V6.835c0-.81.081-1.46.245-1.95.163-.49.419-.848.766-1.072.347-.225.803-.338 1.367-.338.556 0 1.001.115 1.336.344.335.229.58.586.736 1.072.155.487.233 1.134.233 1.944v1.09c0 .802-.076 1.445-.227 1.932-.151.486-.397.841-.736 1.066-.339.225-.798.337-1.379.337-.597 0-1.064-.114-1.403-.343zM51.127 4.78c-.086.106-.143.28-.172.52-.028.242-.042.607-.042 1.098v.54h1.238v-.54c0-.482-.017-.848-.05-1.097-.032-.25-.091-.425-.177-.527-.086-.103-.219-.154-.398-.154-.18 0-.313.053-.399.16zm-.214 3.162v.38c0 .483.014.844.042 1.085.029.242.088.417.178.528.09.11.229.165.417.165.253 0 .427-.098.521-.294.094-.196.145-.523.153-.98l1.46.085a2.3 2.3 0 0 1 .011.27c0 .694-.19 1.213-.57 1.557-.38.343-.917.515-1.612.515-.833 0-1.418-.262-1.753-.785-.335-.523-.503-1.332-.503-2.427V6.73c0-1.128.174-1.951.522-2.47.347-.52.941-.779 1.783-.779.58 0 1.026.106 1.337.319.31.212.529.543.655.993.127.45.19 1.07.19 1.863v1.287h-2.831zm-30.158-.14L18.83.852h1.68l.674 3.15c.172.777.298 1.439.38 1.986h.05c.056-.392.183-1.05.38-1.973l.698-3.163h1.68l-1.95 6.95v3.336h-1.667V7.803m13.327-4.18v7.515h-1.324l-.147-.92h-.037c-.36.695-.899 1.042-1.618 1.042-.499 0-.866-.163-1.103-.49-.237-.327-.356-.838-.356-1.533V3.622h1.692V9.14c0 .336.037.574.11.717.074.143.196.215.368.215a.749.749 0 0 0 .423-.135.834.834 0 0 0 .3-.343v-5.97h1.692m8.678 0v7.515h-1.324l-.147-.92h-.037c-.36.695-.9 1.042-1.618 1.042-.499 0-.867-.163-1.104-.49-.237-.327-.355-.838-.355-1.533V3.622h1.692V9.14c0 .336.036.574.11.717.074.143.196.215.368.215a.749.749 0 0 0 .423-.135.834.834 0 0 0 .3-.343v-5.97h1.692\"><\/path><path fill=\"#FFFFFE\" d=\"M38.679 2.213H37v8.925h-1.655V2.213h-1.68V.852h5.014v1.361m8.129 5.677c0 .547-.022.976-.067 1.286-.045.311-.12.532-.227.662a.524.524 0 0 1-.429.197.783.783 0 0 1-.386-.099.738.738 0 0 1-.288-.294V5.376a1.07 1.07 0 0 1 .294-.503.651.651 0 0 1 .453-.196c.172 0 .305.068.399.203.094.134.16.361.196.68.037.319.055.772.055 1.36v.97zm1.551-3.066c-.102-.474-.268-.817-.496-1.03-.23-.212-.544-.319-.944-.319-.31 0-.601.088-.87.264-.27.176-.479.407-.626.693h-.012V.472h-1.63v10.665h1.397l.171-.71h.037c.13.253.327.453.589.6.261.147.551.22.87.22.572 0 .993-.263 1.263-.79.27-.527.404-1.35.404-2.47v-1.19c0-.841-.05-1.499-.153-1.973z\"><\/path><\/g><\/svg>\n\t\t<\/div>\n<div class=\"youtube-video__icon-external\">\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewbox=\"0 0 18 18\" width=\"14\" height=\"14\"><path d=\"M9 3.797v1.125H4.922v8.156h8.156V9h1.125v5.203H3.797V3.797H9Zm5.203 0v3.375l-1.29-1.29L9.795 9 9 8.205l3.118-3.118-1.29-1.29h3.375Z\"><\/path><\/svg>\n\t\t<\/div>\n<p>\t<\/a><\/p>\n<div class=\"youtube-video__iframe\"><\/div>\n<\/div><\/div>\n<p class=\"\">Executive Producer Mike Willette sat down to tell us a little more about what players can expect in the beta, including its lineup of characters, and what it\u2019s been like creating a fighting game from the Invincible source material.<\/p>\n<p class=\"\"><strong>PS Blog: What can players expect from the Invincible Vs beta? Will it include the story mode?<\/strong><\/p>\n<p class=\"\"><strong>Mike Willette<\/strong>: Players can expect to see 10 characters. It\u2019s going to be Invincible, Adam Eve, Omni-Man \u2014 with a special thing that they\u2019ll find out about really, really soon that\u2019s associated with Omni-Man \u2014 Thula, Robot, Monster Girl, Battle Beast, Rex Splosion, Bulletproof, and \u2014 very special \u2014 Allen the Alien.<\/p>\n<p class=\"\">Specifically, it\u2019s going to be focused on online play, and ranked play. That\u2019s because we know it\u2019s going to be open to everybody, and so once you go through some placement matches, you\u2019re going to start fighting against people that are closer to your rank. The goal is to, obviously, test things out, but also to get you grouped with people that are of like skill level.<\/p>\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/55139382270_6f0cffa65d_h.jpg\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/live.staticflickr.com\/65535\/55139382270_6f0cffa65d_h.jpg\" alt=\"\"><\/a><\/p>\n<p class=\"\">We will have our training mode, which includes our tutorial and practice mode. And from practice mode, you can queue up into Ranked [mode]. You can either queue up there or just in our online settings. So you get to try out all the characters, you can go into practice and check everything out, and then go into ranked.<\/p>\n<p class=\"\">We will have our training mode, which includes our tutorial and practice mode. And from practice mode, you can queue up into Ranked [mode]. You can either queue up there or just in our online settings. So you get to try out all the characters, you can go into practice and check everything out, and then go into ranked.<\/p>\n<div class=\"ps-age-gate-container\" tabindex=\"-1\">\n<div class=\"ps-age-gate-container__inner\" aria-hidden=\"true\">\n<figure class=\"wp-block-video wp-video-416415\"><video data-poster=\"https:\/\/image.mux.com\/L3NjxXLbJWZw0000dHF3mya1wMGtr4FmdGeMcmCVzphMo\/thumbnail.webp?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJMM05qeFhMYkpXWncwMDAwZEhGM215YTF3TUd0cjRGbWRHZU1jbUNWenBoTW8iLCJhdWQiOiJ0IiwiZXhwIjoxNzczMjQxMDQ3LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.Eav-nJF0QyRSIsqilm9Vpohg8a3QUml-YyJXBZqYDDUnqOarFiys4tWO_X9IENULtd02DLzGJ2DTE8MGGZOfVlhJhANVL9gtjYdg1YeZL7PlePuivhpuEmUzGG7P7IAQujmXgXoknkfOJd3tARyt-icPaqVhovoxYAoKM8RM0Pq4svo0Vkn4bs_S9kcrTukiOK4z47xyH6u97bvRiOfBdA3a-VrXFiw7qeV2ggK4zLY6J4E_BT8DVL3zDye7-PfKUayk-tCrFuztHG_HLVCF4m9w27qFSuHbSt-8sgP-ADyh8NPfuVSOv9NgoI_32rMgoYP6qXUB174M9okCTLzVmw\" data-src=\"https:\/\/stream.mux.com\/L3NjxXLbJWZw0000dHF3mya1wMGtr4FmdGeMcmCVzphMo\/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJMM05qeFhMYkpXWncwMDAwZEhGM215YTF3TUd0cjRGbWRHZU1jbUNWenBoTW8iLCJhdWQiOiJ2IiwiZXhwIjoxNzczMjQxMDQ3LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.EU0tiO8-nfwwySPk5_NSjpLR-BmWvLWXBmDPeWOHB5JaqS1KG5oHdI6LlNp3ZcZTiCNCf6VywUz1PlWifdsYDMq7GEcDmO5H-bHSr-bsjs-V_wsM5FzYqjqsu0gTXmTDyMEZPDDXoRoG1Eai54lnXmf3xOZ5PWisSrOTb3Eo6FUGVrcYrkLTqfTdjRHwvwXGA620FALz1EOgiWuTtaEEQQVMSziQ7q5jhyhdnBAUOYsoWuf3JVhgoqHVCr8AD1suDtCmE0Kq9Nj9TrjY3Euo7KuEbAiTUNy60xpdUspbL8KLBU3dnCom546M72f8IMvr4G6Jg5PgYdZywqY_tbPDoA\" preload=\"metadata\" style=\"aspect-ratio: 1920 \/ 1080;\" autoplay controls loop muted playsinline><\/video><\/figure>\n<\/p><\/div>\n<div class=\"ps-age-gate-container__overlay\">\n<div class=\"ps-age-gate-container__overlay-inner\">\n\t\t\t\t\t<button class=\"ps-age-gate-container__unlock-button\"><br \/>\n\t\t\t\t\t\t\t<svg class=\"icon icon--lock icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>Verify your age to view this content.<\/title><path fill=\"none\" d=\"M0 0H20V20H0z\"><\/path><path class=\"icon-primary-color\" d=\"M15 9h-1V6c0-2.2-1.8-4-4-4S6 3.8 6 6v3H5c-.5 0-1 .5-1 1v7c0 .5.5 1 1 1h10c.5 0 1-.5 1-1v-7c0-.5-.5-1-1-1zm-4 7H9l.4-2.2c-.5-.2-.9-.8-.9-1.3 0-.8.7-1.5 1.5-1.5s1.5.7 1.5 1.5c0 .6-.3 1.1-.9 1.3L11 16zm1-7H8V6c0-1.1.9-2 2-2s2 .9 2 2v3z\"><\/path>\t<\/svg><\/p>\n<p>\t\t\t\t\t\t<span>Verify your age to view this content.<\/span><br \/>\n\t\t\t\t\t<\/button>\n\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p class=\"\"><strong>Does Invincible Vs support any specific PS5 features or enhancements?<\/strong><\/p>\n<p class=\"\">Yes, we\u2019re working on high-resolution running on PlayStation 5. It is a goal for it being enhanced to support higher resolution while maintaining 60 frames per second.<\/p>\n<p class=\"\"><strong>Invincible features some really brutal battles in both the show and the comics. How did you go about treating that brutality and gore?<\/strong><\/p>\n<p class=\"\">Something that Robert Kirkman is extremely good at is setting the table and the stakes that are involved. And you get to love these characters.<\/p>\n<div class=\"ps-age-gate-container\" tabindex=\"-1\">\n<div class=\"ps-age-gate-container__inner\" aria-hidden=\"true\">\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/55138991631_835f2d0020_h.jpg\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/live.staticflickr.com\/65535\/55138991631_835f2d0020_h.jpg\" alt=\"\"><\/a><\/p><\/div>\n<div class=\"ps-age-gate-container__overlay\">\n<div class=\"ps-age-gate-container__overlay-inner\">\n\t\t\t\t\t<button class=\"ps-age-gate-container__unlock-button\"><br \/>\n\t\t\t\t\t\t\t<svg class=\"icon icon--lock icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>Verify your age to view this content.<\/title><path fill=\"none\" d=\"M0 0H20V20H0z\"><\/path><path class=\"icon-primary-color\" d=\"M15 9h-1V6c0-2.2-1.8-4-4-4S6 3.8 6 6v3H5c-.5 0-1 .5-1 1v7c0 .5.5 1 1 1h10c.5 0 1-.5 1-1v-7c0-.5-.5-1-1-1zm-4 7H9l.4-2.2c-.5-.2-.9-.8-.9-1.3 0-.8.7-1.5 1.5-1.5s1.5.7 1.5 1.5c0 .6-.3 1.1-.9 1.3L11 16zm1-7H8V6c0-1.1.9-2 2-2s2 .9 2 2v3z\"><\/path>\t<\/svg><\/p>\n<p>\t\t\t\t\t\t<span>Verify your age to view this content.<\/span><br \/>\n\t\t\t\t\t<\/button>\n\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p class=\"\">For us, it wasn\u2019t about being a gore show, right? We don\u2019t want to show you, like, \u2018This is your spleen, and it\u2019s attached to\u2014.\u2019 It wasn\u2019t about getting into those details. It was really about showcasing the brutality of these people with powers during conflict, and this is the outcome of that conflict, and it\u2019s brutal, and it\u2019s damaging. It\u2019s not just the gore that you see, but all of our costumes get torn. You get covered in blood. But when you\u2019re super low on health, your idle changes, where you\u2019re exhausted but still ready to fight.<\/p>\n<p class=\"\">So for us, it was expressing all of those things as often as we could, when it made the most sense, when it was authentic. We don\u2019t stop the action for gore or violence. It\u2019s part of the progression of the fight. We never want to take control away from a player whenever we can, and we want to make it part of the action, as if it was a scene in the show.<\/p>\n<p class=\"\"><strong>Can you talk about how you go about making Invincible Vs approachable for Invincible fans who might be new to fighting games?<\/strong><\/p>\n<div class=\"ps-age-gate-container\" tabindex=\"-1\">\n<div class=\"ps-age-gate-container__inner\" aria-hidden=\"true\">\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/55139387170_b9afac425c_h.jpg\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/live.staticflickr.com\/65535\/55139387170_b9afac425c_h.jpg\" alt=\"\"><\/a><\/p><\/div>\n<div class=\"ps-age-gate-container__overlay\">\n<div class=\"ps-age-gate-container__overlay-inner\">\n\t\t\t\t\t<button class=\"ps-age-gate-container__unlock-button\"><br \/>\n\t\t\t\t\t\t\t<svg class=\"icon icon--lock icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>Verify your age to view this content.<\/title><path fill=\"none\" d=\"M0 0H20V20H0z\"><\/path><path class=\"icon-primary-color\" d=\"M15 9h-1V6c0-2.2-1.8-4-4-4S6 3.8 6 6v3H5c-.5 0-1 .5-1 1v7c0 .5.5 1 1 1h10c.5 0 1-.5 1-1v-7c0-.5-.5-1-1-1zm-4 7H9l.4-2.2c-.5-.2-.9-.8-.9-1.3 0-.8.7-1.5 1.5-1.5s1.5.7 1.5 1.5c0 .6-.3 1.1-.9 1.3L11 16zm1-7H8V6c0-1.1.9-2 2-2s2 .9 2 2v3z\"><\/path>\t<\/svg><\/p>\n<p>\t\t\t\t\t\t<span>Verify your age to view this content.<\/span><br \/>\n\t\t\t\t\t<\/button>\n\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p class=\"\">You actually had the phrase there: approachable. To me, making a game approachable gets misconstrued with accessibility. We\u2019re not trying to dumb down the game. We\u2019re trying to make it easier for you to get into the game so you can fall in love with fighting games like we all have.<\/p>\n<p class=\"\">We looked at, like, what\u2019s the fastest way to teach people combos and combo structure? And some of that was with the auto-combo [feature]. You\u2019re not going to do as much damage, but it\u2019s going to teach you some fundamental rules, of going from normal attacks into special attacks, and you can cancel special attacks into super moves, and from super moves, you can tag in your partner characters, and then you can rinse and repeat. And it starts building on top of itself, showing people the golden path of how combos work, and how easy it can be.<\/p>\n<p class=\"\"><strong>How do you make the game fun for both a newcomer audience and the rest of the fighting game community?<\/strong><\/p>\n<p class=\"\">This is kind of like the second time we\u2019ve taken this kind of approach. If you look back on what we did at Killer Instinct, we wanted to get rid of some of the hidden rules of combo flow.<\/p>\n<p class=\"\">It was really starting at something basic, a building block, and then adding building blocks on top of it, something that you can understand. So start here, then move to the next pattern, and then move to the pattern after them. So as long as you feel good doing the initial set of stuff, our theory is, and we\u2019ve seen it happen, you\u2019re like, \u2018I was mashing buttons, but I did something really awesome. I want to learn more about awesome.\u2019 It\u2019s going to get you to that next thing.<\/p>\n<div class=\"ps-age-gate-container\" tabindex=\"-1\">\n<div class=\"ps-age-gate-container__inner\" aria-hidden=\"true\">\n<p><a href=\"https:\/\/live.staticflickr.com\/65535\/55138107092_7aab8e9f5b_h.jpg\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/live.staticflickr.com\/65535\/55138107092_7aab8e9f5b_h.jpg\" alt=\"\"><\/a><\/p><\/div>\n<div class=\"ps-age-gate-container__overlay\">\n<div class=\"ps-age-gate-container__overlay-inner\">\n\t\t\t\t\t<button class=\"ps-age-gate-container__unlock-button\"><br \/>\n\t\t\t\t\t\t\t<svg class=\"icon icon--lock icon--white\" aria-hidden=\"true\" viewbox=\"0 0 20 20\" focusable=\"false\" version=\"1.1\">\n\t\t<title>Verify your age to view this content.<\/title><path fill=\"none\" d=\"M0 0H20V20H0z\"><\/path><path class=\"icon-primary-color\" d=\"M15 9h-1V6c0-2.2-1.8-4-4-4S6 3.8 6 6v3H5c-.5 0-1 .5-1 1v7c0 .5.5 1 1 1h10c.5 0 1-.5 1-1v-7c0-.5-.5-1-1-1zm-4 7H9l.4-2.2c-.5-.2-.9-.8-.9-1.3 0-.8.7-1.5 1.5-1.5s1.5.7 1.5 1.5c0 .6-.3 1.1-.9 1.3L11 16zm1-7H8V6c0-1.1.9-2 2-2s2 .9 2 2v3z\"><\/path>\t<\/svg><\/p>\n<p>\t\t\t\t\t\t<span>Verify your age to view this content.<\/span><br \/>\n\t\t\t\t\t<\/button>\n\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p class=\"\">So having combos that feel really good, even the auto ones, again, doesn\u2019t have to do the most damage, but it feels good and does something flashy \u2014 it\u2019s an important carrot to get you to do the next thing, and the next thing after that, right?<\/p>\n<p class=\"\"><strong>Quarter Up developed an original story for Invincible Vs, working with creator Robert Kirkman and Helen Leigh, the writer and co-executive producer of the Invincible series. What has that collaboration been like?<\/strong><\/p>\n<p class=\"\">It\u2019s interesting because Robert loves video games. He loves fighting games. So it\u2019s not too hard to say, \u2018Hey, within this structure, what kind of story do we want to tell?\u2019 And it is really collaborative, because we get to say, \u2018Hey, we have these ideas. How can we execute on these ideas and with these types of characters?\u2019 And the writers will be like, \u2018This is a way that we could bridge these gaps,\u2019 or \u2018These are very interesting premises.\u2019<\/p>\n<p class=\"\">And for us, it was really selling the experience that you\u2019re playing, like, a special episode of the show. It could potentially exist within the timeline, so just sit back and have fun.<\/p>\n<\/div>\n<p><a href=\"https:\/\/blog.playstation.com\/2026\/03\/10\/invincible-vs-open-beta-runs-april-9-to-11-training-mode-details-revealed\/\">Go to Source (PlayStation.com)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You\u2019re about to experience more than a fraction of the power of Invincible\u2019s characters. The upcoming Invincible Vs, a 3-on-3 tag-team fighting game based on Robert Kirkman\u2019s comic series and the Amazon Prime adaptation of it, will hit PlayStation 5 on April 30. But before then, you can try the game with an open beta<\/p>\n","protected":false},"author":4,"featured_media":70767,"comment_status":"registered_only","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,7],"tags":[106,1106,1016,9720,10578,112,15,1887,222,400,1212],"class_list":["post-70766","post","type-post","status-publish","format-standard","has-post-thumbnail","category-featured","category-playstation","tag-about","tag-characters","tag-experience","tag-fraction","tag-invincibles","tag-more","tag-playstation","tag-power","tag-than","tag-upcoming","tag-youre"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Invincible Vs open beta runs April 9 to 11, Training Mode details revealed | Xtreme Servers<\/title>\n<meta name=\"description\" content=\"View Invincible Vs open beta runs April 9 to 11, Training Mode details revealed for free, here on XtremeServers. 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