Tears of the Kingdom did not copy from Elden Ring because no one on the Zelda team had time to play it, despite hearing about FromSoftware’s epic adventure.
In an interview with Dutch website NTL Nieuws, Eiji Aonuma and Hidemaro Fujibayashi – The Legend of Zelda: Tears of the Kingdom’s producer and director respectively – shared more about the game’s conception.
When asked if the team had taken any inspiration from Elden Ring, a game that was in part influenced by Tears of the Kingdom’s predecessor Breath of the Wild, Fujibayashi had the following to say:
Source – eurogamer.net
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