PlayStation VR2 arrives at a crucial moment for virtual reality gaming. In 2012 – with a duct-taped prototype in hand, John Carmack demonstrated what was possible: an incredible sense of presence and immersion for PC gamers. Over the next few years, however, the market began to fragment – Oculus transitioned from its own proprietary PC storefront to standalone hardware, while high-end PC software diminished in step with the huge cost of the latest headsets. Then there was Sony – launched in 2016, PSVR offered owners of PS4 consoles an opportunity to step into the world of virtual reality. Now, with PS5, we have a companion VR headset that brings cutting-edge technology to the console with a more affordable price-point.
Let’s be clear though. Starting at £529/$549/€599 and with limited availability, PSVR2 is not a casual purchase. It ships in a sizeable box and within you’ll find the headset, two Sense controllers and an accessories box. If you’re coming from the original PSVR, the first thing you’ll notice is the drastic reduction in complexity. There’s no breakout box or pass-through to worry about – the headset has a single lengthy USB-C cable and that’s really all you’ll need.
Build quality is fantastic. The materials used on the headset are certainly reminiscent of the original PSVR but it addresses many of the original complaints – the rubber surrounding the viewfinder, for instance, provides drastically more light blockage, while offering improved comfort. The headset is also noticeably lighter, making long sessions more enjoyable while the single USB-C cable is less bulky than that of the original PSVR. Furthermore, the new controllers feel premium – they’re dense and just weighty enough to feel good in the hand.
Source – eurogamer.net
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